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2023-10-03tweak pathfinder costsmat
2023-10-02cleanupmat
2023-10-02yet another W for linear searchesmat
2023-10-02optimize pathfinder moremat
2023-10-02optimize pathfinder moremat
2023-10-02start optimizing pathfindermat
2023-10-01add pathfinder benchmarkmat
2023-10-01fix panic when pathfindingmat
2023-10-01pathfinder parkour tests and fix some parkour issuesmat
2023-10-01organize azalea_core and re-export it from azaleamat
2023-10-01fix log featuremat
2023-10-01more reliable pathfinder parkourmat
2023-09-30clippymat
2023-09-30start implementing parkourmat
2023-09-30improve ascend (stolen from baritone)mat
2023-09-30improve descending in pathfinder moremat
2023-09-30pathfinder: don't spin while descendingmat
2023-09-30add more pathfinder goalsmat
2023-09-30remove BlockPosGoal::from and Goal::goal_nodemat
2023-09-30stitch together pathfinder paths bettermat
this results in more efficient paths and less recalculations
2023-09-211.20.2 (#99)mat
* add configuration state * start updating to 23w31a * implement a bit more of 23w31a * chunk batching * start adding configuration state * ioasfhjgsd * almost works * configuration state mostly implemented * handle other packets in configuration state and fix keepalive * cleanup, fix warnings * 23w32a * fix some doctests * 23w33a * 23w35a * 1.20.2-pre2 * fix system conflicts * 1.20.2-pre4 * make tests compile * tests pass * 1.20.2-rc2 * 1.20.2 * Revert "1.20.2" This reverts commit dd152fd265332ead333c919e585ded6d609d7468. * didn't mean to commit that code --------- Co-authored-by: mat <git@matdoes.dev>
2023-09-19add Loaded component and fix clamping look directionmat
2023-09-18fix entities not always being despawned after mergemat
2023-09-18instanceloadedevent and a few fixesmat
2023-09-17heightmapsmat
2023-09-15simplify some code related to Account being a componentmat
2023-09-15make Account a componentmat
2023-09-15rename start_ecs to start_ecs_runnermat
2023-09-14infinite pathfindingmat
2023-09-14detect obstructions while pathfinding and better results on timeoutmat
2023-09-14Release 0.8.0mat
azalea@0.8.0 azalea-auth@0.8.0 azalea-block@0.8.0 azalea-block-macros@0.8.0 azalea-brigadier@0.8.0 azalea-buf@0.8.0 azalea-buf-macros@0.8.0 azalea-chat@0.8.0 azalea-client@0.8.0 azalea-core@0.8.0 azalea-crypto@0.8.0 azalea-entity@0.8.0 azalea-inventory@0.8.0 azalea-inventory-macros@0.8.0 azalea-language@0.8.0 azalea-nbt@0.8.0 azalea-physics@0.8.0 azalea-protocol@0.8.0 azalea-protocol-macros@0.8.0 azalea-registry@0.8.0 azalea-registry-macros@0.8.0 azalea-world@0.8.0 Generated by cargo-workspaces
2023-09-14add ResourcePackEvent eventmat
2023-09-14AcceptResourcePacksPluginmat
2023-09-14rename Local to LocalEntitymat
2023-09-11fix falling through blocks on spawn (and triggering anticheats)mat
2023-09-10fix physics bugsmat
2023-09-10fix incorrect jumpingmat
2023-09-08upgrade depsmat
2023-08-26use better pathfinder costs and also fix relative entity updates breaking ↵mat
sometimes
2023-08-26simplify pathfinder moremat
2023-08-26simplify pathfindermat
2023-08-25fix all bevy ambiguitiesmat
2023-08-25implement stepping up stairsmat
2023-08-25add failing test for that weird diagonal edge casemat
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
2023-08-25add basic pathfinding testmat
2023-08-24Support properly switching instances (#106)mat
* start implementing switching dimensions * fix removeentity in shared worlds * also store entity ids per local player * uncomment a trace in pathfinder * cleanup --------- Co-authored-by: mat <git@matdoes.dev>
2023-08-22fix entities not being despawnedmat
closes #103
2023-08-22Created nearest_entity system param (#102)TheDudeFromCI
* Created nearest_entity system param Signed-off-by: TheDudeFromCI <thedudefromci@gmail.com> * Added nearby item iterators. Signed-off-by: TheDudeFromCI <thedudefromci@gmail.com> * Export bot.rs (#101) * Removed .vscode settings (#104) Signed-off-by: TheDudeFromCI <thedudefromci@gmail.com> * raycasting not raytracing * don't panic if TranslatableComponent::to_string fails * Food/saturation component support (#97) * modified for food stuff * moved food/saturation to a separate file * hunger component * simplify some logic --------- Co-authored-by: mat <git@matdoes.dev> * Created nearest_entity system param Signed-off-by: TheDudeFromCI <thedudefromci@gmail.com> * Added nearby item iterators. Signed-off-by: TheDudeFromCI <thedudefromci@gmail.com> * Applied tweaks from PR review Signed-off-by: TheDudeFromCI <thedudefromci@gmail.com> * Fixed doctests Signed-off-by: TheDudeFromCI <thedudefromci@gmail.com> --------- Signed-off-by: TheDudeFromCI <thedudefromci@gmail.com> Co-authored-by: mat <git@matdoes.dev> Co-authored-by: Luuk van Oijen <lazyluuk.channel@gmail.com>
2023-08-21Food/saturation component support (#97)Luuk van Oijen
* modified for food stuff * moved food/saturation to a separate file * hunger component * simplify some logic --------- Co-authored-by: mat <git@matdoes.dev>
2023-08-19Export bot.rs (#101)TheDudeFromCI