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2023-12-03make ClientBuilder use SwarmBuilder internallymat
2023-12-03let plugins override query responsesmat
2023-12-03clippymat
2023-12-03make it so plugins can send and receive packets during the login statemat
2023-12-02make sure Startup system runs before any bots joinmat
2023-12-02make address an Arc<RwLock>mat
2023-12-01make address and resolved_address pub in Swarmmat
2023-12-01rename add_with_exponential_backoff to add_and_retry_forevermat
2023-12-01disconnect fixesmat
2023-12-01Make auto_respawn pub (#116)veronoicc
2023-11-18clippymat
2023-11-18share registries in swarms and fix some bugsmat
2023-11-18make loading chunks its own bevy systemmat
2023-11-18fix memory leak when loading chunks in swarmsmat
2023-11-18upgrade all dependenciesmat
2023-11-18replace log with tracingmat
2023-11-18show error if user is on stable rustmat
2023-11-18make packet an Arc in PacketEventmat
2023-11-18simplify some codemat
2023-11-12improve docs a bitmat
2023-11-12fix pathfinder testsmat
2023-11-06bevy 0.12mat
2023-10-26remove some unnecessary code and improve docs for Menumat
2023-10-26remove some more #![feature]smat
2023-10-21async_fn_in_trait stabilizedmat
2023-10-12KnockbackEvent and rename Physics::delta to velocitymat
2023-10-11remove unnecessary clonemat
2023-10-11fix State incorrectly being reused when calling handlers in swarmmat
2023-10-10start adding mining to pathfindermat
2023-10-08PathfinderCtxmat
2023-10-08don't pathfind into lava lolmat
2023-10-08update repo linksmat
2023-10-07split pathfinder execution into multiple systems (and fix some bugs)mat
2023-10-07fix some parkour issuesmat
2023-10-073 block jumps and other parkourmat
2023-10-07descend_forward_1_move movemat
2023-10-07clean up code and optimize a bit moremat
2023-10-07make pathfinder twice as fast :sunglasses:mat
2023-10-07improve pathfinder path executionmat
2023-10-06make sure pathfinder is always centered on the destination block (fixes tests)mat
2023-10-05replace a linear search with a binary search . . .mat
2023-10-05make pathfinder more blazingly fast by skipping linear search most of the timemat
2023-10-05simplify part of pathfindermat
2023-10-04improve pathfinder heuristicsmat
2023-10-04preallocate edges vec in pathfindermat
2023-10-04add safety comments and simplify some codemat
2023-10-04BLAZINGLY FAST 🚀🚀🚀 pathfindingmat
2023-10-03tweak pathfinder costs a bitmat
2023-10-03fix world being locked while pathfindingmat
2023-10-03upgrade deps and make test not flakymat
the test just always fails now, this needs to be fixed but at least it's easier to fix now