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functions
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* start fixing code related to fluid physics
* implement force_solid for blocks
* afk pool test
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make GameProfile clones cheaper
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also, change some vecs into boxed slices, and add RelativeEntityUpdate::new
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* start organizing packet_handling more by moving packet handlers into their own functions
* finish writing all the handler functions for packets
* use macro for generating match statement for packet handler functions
* fix set_entity_data
* update config state to also use handler functions
* organize az-client file structure by moving things into plugins directory
* fix merge issues
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testbot command
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Add serde derive to MinecraftEntityId
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* start implementing fluid physics
* Initial implementation of fluid pushing
* different travel function in water
* bubble columns
* jumping in water
* cleanup
* change ultrawarm to be required
* fix for clippy
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it later in reconstruct_path
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