| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-06-11 | use owned instead of borrowed Vec3 more | mat | |
| 2025-06-11 | take BlockPos instead of &BlockPos in all function arguments | mat | |
| 2025-06-02 | fix issues related to pathfinder mining | mat | |
| 2025-06-01 | add CustomPathfinderState | mat | |
| 2025-05-24 | patch pathfinder path on cost increase | mat | |
| 2025-04-19 | make azalea::pathfinder::debug public | mat | |
| 2025-02-22 | update to rust edition 2024 | mat | |
| 2024-11-27 | Refactor azalea-protocol (#190) | mat | |
| * start updating to 1.21.4 * fix block codegen and stop using block data from burger * rename packet related modules and structs to be simpler * ItemSlot -> ItemStack for more consistency with mojmap * .get() -> .into_packet() * simplify declare_state_packets by removing packet ids * rename read_from and write_into to azalea_read and azalea_write * rename McBufReadable and McBufWritable to AzaleaRead and AzaleaWrite * McBuf -> AzBuf * remove most uses of into_variant * update codegen and use resourcelocation names for packets * implement #[limit(i)] attribute for AzBuf derive macro * fixes for 1.21.4 * fix examples * update some physics code and fix ChatType * remove unused imports in codegen * re-add some things to migrate.py and update +mc version numbers automatically * downgrade to 1.21.3 lol | |||
| 2024-08-15 | fix ClientboundLevelParticlesPacket errors and pathfinder /particle errors | mat | |
| 2023-12-15 | Add mining to the pathfinder (#122) | mat | |
| * basic pathfinder mining poc * mining descending and autotool * pathfinder mining descending * pathfinder fixes * allow disabling pathfinder miner and other fixes * small optimization to avoid chunk vec iter lookup sometimes * seeded rng in pathfinder bench * consistently use f32::INFINITY this brings performance much closer to how it was before * astar heuristic optimization from baritone * add downward_move * fix downward move execute * avoid liquids and falling blocks when mining * fix COST_HEURISTIC * fix to not path through flowing liquids * only reset pathfinder timeout while mining if the block is close enough * cache mining costs of block positions * fix mine_while_at_start and move PathfinderDebugParticles to its own module * add ReachBlockPosGoal in other news: azalea's sin/cos functions were broken this whole time and i never noticed * clippy and add things that i accidentally didn't commit * improve wording on doc for azalea::pathfinder | |||
