| Age | Commit message (Collapse) | Author |
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might add to ci later, unsure how to do it without adding significant friction for contributors though
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* delete StartError and JoinError
* update changelog
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* move registries in azalea-registry into separate modules
* rename Item and Block to ItemKind and BlockKind
* remove 'extra' registries from azalea-registry
* hide deprecated items from docs
* use DamageKindKey instead of Identifier when parsing registries
* store tag entries as a Vec instead of a HashSet
* sort tag values by protocol id
* update changelog
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* add options to request mojang sessionserver with a socks5 proxy
* update changelog
* rename auth_proxy to sessionserver_proxy
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* start implementing enchants
* store parsed registries
* more work on enchants
* implement deserializer for some entity effects
* mostly working definitions for enchants
* fix tests
* detect equipment changes
* fix errors
* update changelog
* fix some imports
* remove outdated todo
* add basic test for enchants applying attributes
* use git simdnbt
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* run codegen for 25w44a
* 25w44a
* 25w46a
* rename ResourceLocation to Identifier per mojmap changes
* update changelog
* 1.21.11-pre1
* 1.21.11-pre2
* 1.21.11-pre3
* add AttackRange fields from pre4
* 1.21.11-rc3
* 1.21.11
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* Add `online-mode` cargo feature
* fix bad formatting in Cargo.toml
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- remove deprecated code
- add `[lints] workspace=true` to every Cargo.toml, to make modifying clippy lints easier for later
- remove some unnecessary #[allow]s
- use Vec3i in some parts of the collision code
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* Add support for mob effects
* Remove Option
* MobEffectFlags
* jump_boost_power f32
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* implement primitive translation arguments
* add distinct number types to PrimitiveOrComponent
* fix deserializing PrimitiveOrComponent::Boolean from nbt
* improve nbt serialization for translatable component arguments
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* start updating to 25w33a
* 1.21.9-pre2
* clippy
* cleanup, and fix c_explode and c_player_rotation
* mc update should be in Changed section in the changelog
* 1.21.9
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* start implementing sneaking
* fix horizontal_collision being inverted and cleanup
* clippy
* change dimensions and eye height based on pose
* proper support for automatically crouching in certain cases
* fix anticheat issues
* add line to changelog and update a comment
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* start implementing data component crc32 hashes
* start doing serde impls for checksums
* make more components hashable
* make all data components serializable
* support recursive components
* fix simdnbt dep
* update changelog
* clippy
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* add default components
* remove debug prints
* clippy
* use default components
* fix tests
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fixes grim flags
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* 1.21.7-rc1
* 1.21.7
* update Cargo.lock too
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