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make GameProfile clones cheaper
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* start organizing packet_handling more by moving packet handlers into their own functions
* finish writing all the handler functions for packets
* use macro for generating match statement for packet handler functions
* fix set_entity_data
* update config state to also use handler functions
* organize az-client file structure by moving things into plugins directory
* fix merge issues
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testbot command
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* Fix errors on switching dimensions
* fix other tests
* clippy
* fix log feature in test_simulation
* fix chunks oops
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functions that already existed serverbound
taken from Shay's fork: https://github.com/Shays-Forks/azalea/commit/b0ca6076ed411b31e32a4abaa0350eb297067476
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Generated by cargo-workspaces
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azalea@0.11.0+mc1.21.4
azalea-auth@0.11.0+mc1.21.4
azalea-block@0.11.0+mc1.21.4
azalea-block-macros@0.11.0+mc1.21.4
azalea-brigadier@0.11.0+mc1.21.4
azalea-buf@0.11.0+mc1.21.4
azalea-buf-macros@0.11.0+mc1.21.4
azalea-chat@0.11.0+mc1.21.4
azalea-client@0.11.0+mc1.21.4
azalea-core@0.11.0+mc1.21.4
azalea-crypto@0.11.0+mc1.21.4
azalea-entity@0.11.0+mc1.21.4
azalea-inventory@0.11.0+mc1.21.4
azalea-inventory-macros@0.11.0+mc1.21.4
azalea-language@0.11.0+mc1.21.4
azalea-physics@0.11.0+mc1.21.4
azalea-protocol@0.11.0+mc1.21.4
azalea-protocol-macros@0.11.0+mc1.21.4
azalea-registry@0.11.0+mc1.21.4
azalea-registry-macros@0.11.0+mc1.21.4
azalea-world@0.11.0+mc1.21.4
Generated by cargo-workspaces
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* implement EntityPositionSync
* fix EntityPositionSync setting the wrong vec_delta_codec and also move into a RelativeEntityUpdate
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instead of bits
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This should be reverted when the latest nightly can build again
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* Use workspace `Cargo.toml` for dependencies and package atributes
* Fix a couple clippy warnings
* Update bevy, update build script, move deps to workspace, and fix clippy warnings
* Remove carrots from crate versions
The default behavior is the same
* Remove unused dependencies
Compiles and all tests pass, so it should be fine
* Update codegen to use `std::sync::LazyLock` instead of `once_cell::sync::Lazy`
* Update Bevy to `0.15.0-rc.3`
Surprisingly little needed to be changed
* Update to bevy 0.15.0
* Fix leftover merge issues
* Clarify the reason the swarm can't connect
* Fix duplicate lint, remove `log` dependency
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* start updating to 1.21.4
* fix block codegen and stop using block data from burger
* 1.21.4-rc1
* 1.21.4
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* start updating to 1.21.4
* fix block codegen and stop using block data from burger
* rename packet related modules and structs to be simpler
* ItemSlot -> ItemStack for more consistency with mojmap
* .get() -> .into_packet()
* simplify declare_state_packets by removing packet ids
* rename read_from and write_into to azalea_read and azalea_write
* rename McBufReadable and McBufWritable to AzaleaRead and AzaleaWrite
* McBuf -> AzBuf
* remove most uses of into_variant
* update codegen and use resourcelocation names for packets
* implement #[limit(i)] attribute for AzBuf derive macro
* fixes for 1.21.4
* fix examples
* update some physics code and fix ChatType
* remove unused imports in codegen
* re-add some things to migrate.py and update +mc version numbers automatically
* downgrade to 1.21.3 lol
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