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azalea-drasl.git
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Fork of azalea that adds support for authentication over Drasl/Yggdrasil.
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Author
2025-06-02
fix VibrationParticle
mat
2025-05-31
doc updates
mat
2025-05-30
more formatting fixes
mat
2025-05-30
formatting: merge imports
mat
2025-05-30
fix clippy issues and improve formatting everywhere
mat
2025-05-30
make fixedbitset require generic const exprs again :3
mat
2025-05-09
fix offline-mode cert warnings and improve some docs
mat
2025-05-10
add StartUseItemEvent and improve code related to interactions
mat
2025-05-08
add chat signing
mat
2025-05-07
impl Display for proxy and trace log JoinOpts
mat
2025-05-06
fix incorrect chat parsing when legacy color codes are mixed in
mat
2025-05-07
upgrade rust version and fix clippy warnings
mat
2025-05-02
fix InstanceName desync
mat
2025-04-24
update to git hickory-resolver and use system resolver
mat
2025-04-24
delete some unused packet modules in game state
mat
2025-04-25
update serialization for set_player_team
mat
2025-04-19
add StartJoinServerEvent to allow joining servers exclusively from ecs
mat
2025-04-18
typo in instance_block_action packet
mat
2025-04-18
box display_name in PlayerInfo to make it smaller
mat
2025-04-17
Move login state to the ECS (#213)
mat
2025-04-17
make BlockState::id private
mat
2025-04-13
fix wrong MAXIMUM_UNCOMPRESSED_LENGTH value
mat
2025-04-12
upgrade deps
mat
2025-04-04
remove executable bit from files
mat
2025-03-29
use HashedStack for ServerboundContainerClick::carried_item too
mat
2025-03-29
update ServerboundContainerClick to use HashedStack from 1.21.5
mat
2025-03-29
add support for unnamed structs to azalea-buf-macros
mat
2025-03-27
fix not replying to ping packets in config state
mat
2025-03-25
1.21.5 (#198)
mat
2025-03-16
Fluid physics fixes (#210)
mat
2025-03-16
document ClientboundAddEntity::data
mat
2025-03-13
fix wrong Potion data component
mat
2025-03-13
fix wrong Consumable component implementation and add set_equipment test
mat
2025-02-24
don't remove LocalEntity from disconnected players, add new debug logs, and m...
mat
2025-02-23
azalea-language now does a binary search instead of a hashmap lookup
mat
2025-02-23
try to receive packets all at once before sending run_schedule_sender
mat
2025-02-22
Refactor azalea-client (#205)
mat
2025-02-23
minor memory usage optimizations
mat
2025-02-22
update to rust edition 2024
mat
2025-02-21
despawn entities when switching worlds and some testbot fixes
mat
2025-02-21
fix some components not being removed from clients and add debugecsleak testb...
mat
2025-02-21
Fix errors on switching dimensions (#204)
mat
2025-02-21
fix CustomModelData and WrittenBookContent datacomponents
mat
2025-02-16
use MinecraftEntityId type instead of u32 in az-protocol
mat
2025-02-02
start implementing data driven registries
mat
2025-02-01
add failing test_set_health_before_login test
mat
2025-01-29
add support for tickend and playerinput
mat
2025-01-29
fix wrong Profile data component impl
mat
2025-01-29
add data for EntityEffect particle to fix set_entity_data errors on hypixel
mat
2025-01-27
fix chunk parsing on hypixel
mat
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