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2025-04-04remove executable bit from filesmat
2025-03-29use HashedStack for ServerboundContainerClick::carried_item toomat
2025-03-29update ServerboundContainerClick to use HashedStack from 1.21.5mat
2025-03-29add support for unnamed structs to azalea-buf-macrosmat
2025-03-27fix not replying to ping packets in config statemat
2025-03-251.21.5 (#198)mat
* 25w02a * move item_components codegen to a different module * remove outdated test * 25w03a * start updating to 24w09b * 1.21.5-pre2 * fix broken packets * 1.21.5-rc2 * merge main * delete unused acket_handling * 1.21.5
2025-03-16Fluid physics fixes (#210)mat
* start fixing code related to fluid physics * implement force_solid for blocks * afk pool test
2025-03-16document ClientboundAddEntity::datamat
2025-03-13fix wrong Potion data componentmat
2025-03-13fix wrong Consumable component implementation and add set_equipment testmat
2025-02-24don't remove LocalEntity from disconnected players, add new debug logs, and ↵mat
make GameProfile clones cheaper
2025-02-23azalea-language now does a binary search instead of a hashmap lookupmat
2025-02-23try to receive packets all at once before sending run_schedule_sendermat
2025-02-22Refactor azalea-client (#205)mat
* start organizing packet_handling more by moving packet handlers into their own functions * finish writing all the handler functions for packets * use macro for generating match statement for packet handler functions * fix set_entity_data * update config state to also use handler functions * organize az-client file structure by moving things into plugins directory * fix merge issues
2025-02-23minor memory usage optimizationsmat
2025-02-22update to rust edition 2024mat
2025-02-21despawn entities when switching worlds and some testbot fixesmat
2025-02-21fix some components not being removed from clients and add debugecsleak ↵mat
testbot command
2025-02-21Fix errors on switching dimensions (#204)mat
* Fix errors on switching dimensions * fix other tests * clippy * fix log feature in test_simulation * fix chunks oops
2025-02-21fix CustomModelData and WrittenBookContent datacomponentsmat
2025-02-16use MinecraftEntityId type instead of u32 in az-protocolmat
2025-02-02start implementing data driven registriesmat
2025-02-01add failing test_set_health_before_login testmat
2025-01-29add support for tickend and playerinputmat
2025-01-29fix wrong Profile data component implmat
2025-01-29add data for EntityEffect particle to fix set_entity_data errors on hypixelmat
2025-01-27fix chunk parsing on hypixelmat
2025-01-25Rename Connection::configuration to config and add some clientbound ↵mat
functions that already existed serverbound taken from Shay's fork: https://github.com/Shays-Forks/azalea/commit/b0ca6076ed411b31e32a4abaa0350eb297067476
2025-01-25add ProtocolPacket::name functionmat
2025-01-21fix name of field in CommonPlayerSpawnInfomat
2025-01-21fix errors when switching worldsmat
2025-01-21fix wrong ClientboundSoundEntitymat
2025-01-14fix wrong ServerLinkKind and serialize hex colors correctly in nbtmat
2025-01-13fix ClientboundSound and implement az_registry::Holdermat
2025-01-12fix bugs with decoding/encoding DataComponentPatchmat
2025-01-12add AZALEA_DO_NOT_CUT_OFF_PACKET_LOGS env variablemat
2024-12-28bump minimum rust version and improve pathfinder docsmat
2024-12-25patch pathfinder obstructions instead of just truncating the pathmat
2024-12-25close tcp connection on bot disconnect and add swarms to testbot climat
2024-12-25remove dependency on bytes crate for azalea-protocol and fix memory leakmat
2024-12-24fix parsing Dust particle and treat waterlogged blocks as liquid in pathfindermat
2024-12-23add a test for 2b2t queue chat messagemat
2024-12-23make testbot take cli argsmat
2024-12-21update trust-dns -> hickory-dnsmat
2024-12-21more verbose login_disconnect errormat
2024-12-19fix incorrect packetsmat
2024-12-11Implement EntityPositionSync (#196)mat
* implement EntityPositionSync * fix EntityPositionSync setting the wrong vec_delta_codec and also move into a RelativeEntityUpdate
2024-12-11fix for latest nightly by changing the FixedBitSet generic to take bytes ↵mat
instead of bits
2024-12-05fix container_set_content, player_position, and recipe_book_remove packetsmat
2024-12-04Update Bevy and migrate to workspace dependencies and package attributes (#181)EightFactorial
* Use workspace `Cargo.toml` for dependencies and package atributes * Fix a couple clippy warnings * Update bevy, update build script, move deps to workspace, and fix clippy warnings * Remove carrots from crate versions The default behavior is the same * Remove unused dependencies Compiles and all tests pass, so it should be fine * Update codegen to use `std::sync::LazyLock` instead of `once_cell::sync::Lazy` * Update Bevy to `0.15.0-rc.3` Surprisingly little needed to be changed * Update to bevy 0.15.0 * Fix leftover merge issues * Clarify the reason the swarm can't connect * Fix duplicate lint, remove `log` dependency