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| author | mat <git@matdoes.dev> | 2025-01-25 22:34:00 +0000 |
|---|---|---|
| committer | mat <git@matdoes.dev> | 2025-01-25 22:34:00 +0000 |
| commit | fe423416b494e91f72dc91308b157d734f8c50f2 (patch) | |
| tree | 691cff16d96384eeda526976b957ea6c6c5c3d42 /azalea-protocol/src | |
| parent | b6ddde99eaf03466744bc4448bc3a4117ea2cd86 (diff) | |
| download | azalea-drasl-fe423416b494e91f72dc91308b157d734f8c50f2.tar.xz | |
Rename Connection::configuration to config and add some clientbound functions that already existed serverbound
taken from Shay's fork: https://github.com/Shays-Forks/azalea/commit/b0ca6076ed411b31e32a4abaa0350eb297067476
Diffstat (limited to 'azalea-protocol/src')
| -rwxr-xr-x | azalea-protocol/src/connect.rs | 13 |
1 files changed, 10 insertions, 3 deletions
diff --git a/azalea-protocol/src/connect.rs b/azalea-protocol/src/connect.rs index ef202378..e1ee639b 100755 --- a/azalea-protocol/src/connect.rs +++ b/azalea-protocol/src/connect.rs @@ -359,7 +359,7 @@ impl Connection<ClientboundLoginPacket, ServerboundLoginPacket> { /// Change our state from login to configuration. This is the state where /// the server sends us the registries and resource pack and stuff. #[must_use] - pub fn configuration(self) -> Connection<ClientboundConfigPacket, ServerboundConfigPacket> { + pub fn config(self) -> Connection<ClientboundConfigPacket, ServerboundConfigPacket> { Connection::from(self) } @@ -493,7 +493,7 @@ impl Connection<ServerboundLoginPacket, ClientboundLoginPacket> { /// Change our state back to configuration. #[must_use] - pub fn configuration(self) -> Connection<ServerboundConfigPacket, ClientboundConfigPacket> { + pub fn config(self) -> Connection<ServerboundConfigPacket, ClientboundConfigPacket> { Connection::from(self) } } @@ -519,7 +519,14 @@ impl Connection<ClientboundConfigPacket, ServerboundConfigPacket> { impl Connection<ClientboundGamePacket, ServerboundGamePacket> { /// Change our state back to configuration. #[must_use] - pub fn configuration(self) -> Connection<ClientboundConfigPacket, ServerboundConfigPacket> { + pub fn config(self) -> Connection<ClientboundConfigPacket, ServerboundConfigPacket> { + Connection::from(self) + } +} +impl Connection<ServerboundGamePacket, ClientboundGamePacket> { + /// Change our state back to configuration. + #[must_use] + pub fn config(self) -> Connection<ServerboundConfigPacket, ClientboundConfigPacket> { Connection::from(self) } } |
