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path: root/azalea-protocol/src/packets/game
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2025-05-07upgrade rust version and fix clippy warningsmat
2025-04-24delete some unused packet modules in game statemat
2025-04-25update serialization for set_player_teammat
2025-04-18typo in instance_block_action packetmat
2025-04-18box display_name in PlayerInfo to make it smallermat
2025-04-17Move login state to the ECS (#213)mat
* use packet handlers code for login custom_query * initial broken implementation for ecs-only login * fixes * run Update schedule 60 times per second and delete code related to run_schedule_sender * fix tests * fix online-mode * reply to query packets in a separate system and make it easier for plugins to disable individual replies * remove unused imports
2025-04-17make BlockState::id privatemat
2025-04-04remove executable bit from filesmat
2025-03-29use HashedStack for ServerboundContainerClick::carried_item toomat
2025-03-29update ServerboundContainerClick to use HashedStack from 1.21.5mat
2025-03-29add support for unnamed structs to azalea-buf-macrosmat
2025-03-27fix not replying to ping packets in config statemat
2025-03-251.21.5 (#198)mat
* 25w02a * move item_components codegen to a different module * remove outdated test * 25w03a * start updating to 24w09b * 1.21.5-pre2 * fix broken packets * 1.21.5-rc2 * merge main * delete unused acket_handling * 1.21.5
2025-03-16document ClientboundAddEntity::datamat
2025-03-13fix wrong Potion data componentmat
2025-03-13fix wrong Consumable component implementation and add set_equipment testmat
2025-02-24don't remove LocalEntity from disconnected players, add new debug logs, and ↵mat
make GameProfile clones cheaper
2025-02-23azalea-language now does a binary search instead of a hashmap lookupmat
2025-02-22Refactor azalea-client (#205)mat
* start organizing packet_handling more by moving packet handlers into their own functions * finish writing all the handler functions for packets * use macro for generating match statement for packet handler functions * fix set_entity_data * update config state to also use handler functions * organize az-client file structure by moving things into plugins directory * fix merge issues
2025-02-23minor memory usage optimizationsmat
2025-02-21Fix errors on switching dimensions (#204)mat
* Fix errors on switching dimensions * fix other tests * clippy * fix log feature in test_simulation * fix chunks oops
2025-02-21fix CustomModelData and WrittenBookContent datacomponentsmat
2025-02-16use MinecraftEntityId type instead of u32 in az-protocolmat
2025-02-01add failing test_set_health_before_login testmat
2025-01-29add support for tickend and playerinputmat
2025-01-29fix wrong Profile data component implmat
2025-01-29add data for EntityEffect particle to fix set_entity_data errors on hypixelmat
2025-01-27fix chunk parsing on hypixelmat
2025-01-21fix wrong ClientboundSoundEntitymat
2025-01-14fix wrong ServerLinkKind and serialize hex colors correctly in nbtmat
2025-01-13fix ClientboundSound and implement az_registry::Holdermat
2025-01-12fix bugs with decoding/encoding DataComponentPatchmat
2024-12-28bump minimum rust version and improve pathfinder docsmat
2024-12-24fix parsing Dust particle and treat waterlogged blocks as liquid in pathfindermat
2024-12-23add a test for 2b2t queue chat messagemat
2024-12-19fix incorrect packetsmat
2024-12-11Implement EntityPositionSync (#196)mat
* implement EntityPositionSync * fix EntityPositionSync setting the wrong vec_delta_codec and also move into a RelativeEntityUpdate
2024-12-11fix for latest nightly by changing the FixedBitSet generic to take bytes ↵mat
instead of bits
2024-12-05fix container_set_content, player_position, and recipe_book_remove packetsmat
2024-12-031.21.4 (#189)mat
* start updating to 1.21.4 * fix block codegen and stop using block data from burger * 1.21.4-rc1 * 1.21.4
2024-11-30Add missing world border boolean to use item on packet in 1.21.2 (#192)Shayne Hartford
2024-11-28switch some packet structs to unit structsmat
2024-11-27Refactor azalea-protocol (#190)mat
* start updating to 1.21.4 * fix block codegen and stop using block data from burger * rename packet related modules and structs to be simpler * ItemSlot -> ItemStack for more consistency with mojmap * .get() -> .into_packet() * simplify declare_state_packets by removing packet ids * rename read_from and write_into to azalea_read and azalea_write * rename McBufReadable and McBufWritable to AzaleaRead and AzaleaWrite * McBuf -> AzBuf * remove most uses of into_variant * update codegen and use resourcelocation names for packets * implement #[limit(i)] attribute for AzBuf derive macro * fixes for 1.21.4 * fix examples * update some physics code and fix ChatType * remove unused imports in codegen * re-add some things to migrate.py and update +mc version numbers automatically * downgrade to 1.21.3 lol
2024-11-12Switch to u32 to match other entity ids in Azalea (#182)Shayne Hartford
* Switch to u32 to match other entity ids in Azalea * Forgot about the other entity id * Revert "Forgot about the other entity id" That wasn't meant for this branch, squash merge this out lol.
2024-10-26group imports with rustfmtmat
2024-10-26fix ClientboundPlayerInfoUpdatePacket and replace GameProfile with ↵mat
LoginFinished in an example
2024-10-231.21.2 (#171)mat
* partially implement 24w35a * start updating to 24w39a + itemcomponent codegen * fix codegen and broken packets to finish updating to 24w39a :D * update to 1.21.2 except for blocks * update ServerboundPlayerInputPacket impl
2024-10-22Add missing yaw and patch fields to ServerboundUseItemPacket (#178)Shayne Hartford
(cherry picked from commit ed7b306aff5ed1d1ce9659d41f76f3f3a6884dd6)
2024-08-15fix ClientboundLevelParticlesPacket errors and pathfinder /particle errorsmat
2024-06-16Fix command packets (#155)EnderKill98
* Fix copy&paste mistake from chat command signed packet to chat command packet * Bugfix --------- Co-authored-by: EnderKill98 <no@mail.tld>