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path: root/azalea-physics/src
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2025-06-02fix CubeVoxelShape::find_indexmat
2025-06-03fix collisions bugsmat
2025-06-03rename the Block trait to BlockTrait to disambiguate with azalea_registry::Blockmat
2025-06-02add basic support for getting biome ids in chunksmat
2025-05-30add '@generated' to generated codemat
2025-05-30fix clippy issues and improve formatting everywheremat
2025-05-09fix offline-mode cert warnings and improve some docsmat
2025-05-10add StartUseItemEvent and improve code related to interactionsmat
2025-05-01drop dependency on pixlyzer and start using pumpkin extractormat
2025-04-25update to bevy 0.16mat
2025-04-17make BlockState::id privatemat
2025-04-04remove executable bit from filesmat
2025-03-251.21.5 (#198)mat
* 25w02a * move item_components codegen to a different module * remove outdated test * 25w03a * start updating to 24w09b * 1.21.5-pre2 * fix broken packets * 1.21.5-rc2 * merge main * delete unused acket_handling * 1.21.5
2025-03-20add Event::Spawnmat
2025-03-16entity collisionsmat
2025-03-16Fluid physics fixes (#210)mat
* start fixing code related to fluid physics * implement force_solid for blocks * afk pool test
2025-02-23minor memory usage optimizationsmat
2025-02-22update to rust edition 2024mat
2025-01-21fix errors when switching worldsmat
2025-01-20remove negative checks for box_shapemat
2025-01-12fix panic on bot disconnectmat
2025-01-10Fluid physics (#199)mat
* start implementing fluid physics * Initial implementation of fluid pushing * different travel function in water * bubble columns * jumping in water * cleanup * change ultrawarm to be required * fix for clippy
2024-12-28better pathfinder debug messagesmat
2024-12-27implement fluid_shapemat
2024-12-27implement BlockState::outline_shapemat
2024-12-23exit get_block_state early if below the worldmat
2024-12-11Implement EntityPositionSync (#196)mat
* implement EntityPositionSync * fix EntityPositionSync setting the wrong vec_delta_codec and also move into a RelativeEntityUpdate
2024-12-04Update Bevy and migrate to workspace dependencies and package attributes (#181)EightFactorial
* Use workspace `Cargo.toml` for dependencies and package atributes * Fix a couple clippy warnings * Update bevy, update build script, move deps to workspace, and fix clippy warnings * Remove carrots from crate versions The default behavior is the same * Remove unused dependencies Compiles and all tests pass, so it should be fine * Update codegen to use `std::sync::LazyLock` instead of `once_cell::sync::Lazy` * Update Bevy to `0.15.0-rc.3` Surprisingly little needed to be changed * Update to bevy 0.15.0 * Fix leftover merge issues * Clarify the reason the swarm can't connect * Fix duplicate lint, remove `log` dependency
2024-12-031.21.4 (#189)mat
* start updating to 1.21.4 * fix block codegen and stop using block data from burger * 1.21.4-rc1 * 1.21.4
2024-11-30Add missing world border boolean to use item on packet in 1.21.2 (#192)Shayne Hartford
2024-11-27Refactor azalea-protocol (#190)mat
* start updating to 1.21.4 * fix block codegen and stop using block data from burger * rename packet related modules and structs to be simpler * ItemSlot -> ItemStack for more consistency with mojmap * .get() -> .into_packet() * simplify declare_state_packets by removing packet ids * rename read_from and write_into to azalea_read and azalea_write * rename McBufReadable and McBufWritable to AzaleaRead and AzaleaWrite * McBuf -> AzBuf * remove most uses of into_variant * update codegen and use resourcelocation names for packets * implement #[limit(i)] attribute for AzBuf derive macro * fixes for 1.21.4 * fix examples * update some physics code and fix ChatType * remove unused imports in codegen * re-add some things to migrate.py and update +mc version numbers automatically * downgrade to 1.21.3 lol
2024-11-27replace once_cell with std:;sync::LazyLockmat
2024-10-26group imports with rustfmtmat
2024-10-231.21.2 (#171)mat
* partially implement 24w35a * start updating to 24w39a + itemcomponent codegen * fix codegen and broken packets to finish updating to 24w39a :D * update to 1.21.2 except for blocks * update ServerboundPlayerInputPacket impl
2024-08-19remove debug printlnsmat
2024-08-15fix sometimes being able to mine blocks through wallsmat
2024-07-05upgrade to simdnbt 0.6 (#160)mat
2024-05-22make getting shapes faster (#149)urisinger
* supposed to make getting shapes faster * why was this reversed * forgot to run codegen * don't panic when getting the shape for invalid block ids --------- Co-authored-by: mat <git@matdoes.dev>
2024-04-20clippymat
2024-04-18fix get_block_collisions panicking when starting in a non existent chunkmat
2024-02-26optimize physics a bit moremat
2024-02-25reduce allocations for collision detectionmat
2024-02-25optimize physicsmat
2024-02-22fix for hypixel limbomat
2024-01-08fix ping packet, explosion packet, and panic lessmat
2023-12-16fix non-u8 gamemodesmat
love you wynncraft
2023-12-10Climbing (#121)mat
* start implementing climbing * fix tests * fix bots running at lower tick rate
2023-12-051.20.3 (#110)mat
* 23w40a * 23w41a * 23w42a * 23w43a * 23w44a * serialize FormattedText as nbt in network * use azalea-nbt/serde in azalea-chat * 23w45a * fix 23w45a to compile * handle Object in codegen * 1.20.3-pre2 * remove unused clientbound_resource_pack_packet.rs * merge main and make azalea-chat use simdnbt * 1.20.3-rc1 * fix tests * use simdnbt 0.3 * fix ServerboundSetJigsawBlockPacket * 1.20.3
2023-12-04Replace Bevy's FixedUpdate with Azalea's GameTick (#119)mat
* replace bevy FixedUpdate with azalea GameTick * Update to Bevy 0.12.1
2023-12-03clippymat