| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-01-13 | Rename Instance to World (#304) | mat | |
| 2026-01-12 | Make Bevy dependencies optional in azalea-protocol (#303) | mat | |
| * Make Bevy dependencies optional in azalea-protocol * derive serde traits on Direction again * update docs for types that may not have Component | |||
| 2025-12-15 | sort derives with cargo sort-derives | mat | |
| might add to ci later, unsure how to do it without adding significant friction for contributors though | |||
| 2025-12-12 | move update_fluid_on_eyes from Update to GameTick | mat | |
| 2025-12-12 | Refactor azalea-registry (#294) | mat | |
| * move registries in azalea-registry into separate modules * rename Item and Block to ItemKind and BlockKind * remove 'extra' registries from azalea-registry * hide deprecated items from docs * use DamageKindKey instead of Identifier when parsing registries * store tag entries as a Vec instead of a HashSet * sort tag values by protocol id * update changelog | |||
| 2025-10-12 | upgrade deps and clean up lots of doc comments | mat | |
| 2025-09-28 | upgrade bevy to 0.17.0-rc.2 | mat | |
| 2025-08-14 | Sneaking (#237) | mat | |
| * start implementing sneaking * fix horizontal_collision being inverted and cleanup * clippy * change dimensions and eye height based on pose * proper support for automatically crouching in certain cases * fix anticheat issues * add line to changelog and update a comment | |||
| 2025-08-12 | send correct packets on teleport | mat | |
| 2025-08-12 | fix rotations flagging anticheats | mat | |
| 2025-06-25 | fix invalid look directions on teleport | mat | |
| 2025-06-11 | use owned instead of borrowed Vec3 more | mat | |
| 2025-06-11 | take BlockPos instead of &BlockPos in all function arguments | mat | |
| 2025-06-09 | handle relative teleports correctly and fix entity chunk indexing warnings | mat | |
| 2025-06-04 | fix panic when receiving add_entity and start_configuration in the same update | mat | |
| 2025-06-03 | rename the Block trait to BlockTrait to disambiguate with azalea_registry::Block | mat | |
| 2025-04-13 | optimization: only run update_on_climbable for local entities | mat | |
| 2025-03-28 | fix entity deindexing happening at the wrong time | mat | |
| 2025-03-06 | fix despawning entities on dimension change | mat | |
| 2025-02-22 | update to rust edition 2024 | mat | |
| 2025-02-22 | fix is_trapdoor_useable_as_ladder and add test | mat | |
| 2025-01-12 | fix panic on bot disconnect | mat | |
| 2025-01-11 | dead entities cannot be revived | mat | |
| 2025-01-10 | Fluid physics (#199) | mat | |
| * start implementing fluid physics * Initial implementation of fluid pushing * different travel function in water * bubble columns * jumping in water * cleanup * change ultrawarm to be required * fix for clippy | |||
| 2024-12-27 | implement fluid_shape | mat | |
| 2024-12-11 | Implement EntityPositionSync (#196) | mat | |
| * implement EntityPositionSync * fix EntityPositionSync setting the wrong vec_delta_codec and also move into a RelativeEntityUpdate | |||
| 2024-10-26 | group imports with rustfmt | mat | |
| 2024-04-24 | fix warning when entities that didn't move chunks despawn | mat | |
| 2023-12-10 | Climbing (#121) | mat | |
| * start implementing climbing * fix tests * fix bots running at lower tick rate | |||
| 2023-11-18 | replace log with tracing | mat | |
| 2023-10-01 | organize azalea_core and re-export it from azalea | mat | |
| 2023-09-28 | check for entity duplication before spawning | mat | |
| this fixes behavior where in swarms entities in the world might sometimes have a duplicate that gets spawned and despawned immediately | |||
| 2023-09-19 | add Loaded component and fix clamping look direction | mat | |
| 2023-09-14 | rename Local to LocalEntity | mat | |
| 2023-09-13 | fix tests | mat | |
| 2023-09-11 | fix falling through blocks on spawn (and triggering anticheats) | mat | |
| 2023-08-26 | use better pathfinder costs and also fix relative entity updates breaking ↵ | mat | |
| sometimes | |||
| 2023-08-25 | fix all bevy ambiguities | mat | |
| 2023-08-25 | implement stepping up stairs | mat | |
| 2023-07-23 | clean up azalea-entity a little | mat | |
