| Age | Commit message (Expand) | Author |
|---|---|---|
| 2024-04-24 | fix warning when entities that didn't move chunks despawn | mat |
| 2024-02-24 | add Display for Vec3, add SimulationSet, and add EntityChunkPos component | mat |
| 2023-11-18 | replace log with tracing | mat |
| 2023-10-08 | knockback | mat |
| 2023-10-01 | organize azalea_core and re-export it from azalea | mat |
| 2023-09-28 | check for entity duplication before spawning | mat |
| 2023-09-19 | add Loaded component and fix clamping look direction | mat |
| 2023-09-18 | fix entities not always being despawned after merge | mat |
| 2023-09-14 | rename Local to LocalEntity | mat |
| 2023-09-13 | improve some logging | mat |
| 2023-08-26 | use better pathfinder costs and also fix relative entity updates breaking som... | mat |
| 2023-08-25 | fix all bevy ambiguities | mat |
| 2023-08-25 | fix swarms | mat |
| 2023-08-25 | add basic pathfinding test | mat |
| 2023-08-25 | fix panic when entity goes out of render distance and then back in render dis... | mat |
| 2023-08-24 | Support properly switching instances (#106) | mat |
| 2023-07-23 | clean up azalea-entity a little | mat |
