| Age | Commit message (Collapse) | Author |
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* move registries in azalea-registry into separate modules
* rename Item and Block to ItemKind and BlockKind
* remove 'extra' registries from azalea-registry
* hide deprecated items from docs
* use DamageKindKey instead of Identifier when parsing registries
* store tag entries as a Vec instead of a HashSet
* sort tag values by protocol id
* update changelog
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* 23w51b
* make recalculate_near_end_of_path public
so other plugins can do .after(recalculate_near_end_of_path)
* update to 24w03a i think
* start implementing 24w13a
* registries work (but a lot of packets are still broken)
* fix recipes and commands packets
* i love codecs :D i am not going insane :D mojang's java is very readable :D
* item components are "implemented" meowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeow
* update to 1.20.5-pre3
* fix all the broken packets and clippy (mojang please don't do an update like this again or i will murder someone)
* 1.20.5-rc1
* fix failing tests
* 1.20.5
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Pathfinding is very much not done, but it works enough and I want to get this merged.
TODO: fast replanning, goals that aren't a single node, falling moves (it should be able to play the dropper), parkour moves
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* a
* try to do more work on auth signing (untested)
* well auth works when i remove the d= so
* auth stuff
* sessionserver stuff
* add auth in azalea-protocol/client
* caching*
refreshing microsoft auth tokens isn't implemented yet, also i haven't tested it
* how did i not notice that i had the code duplicated
* fix cache
* add refreshing msa token
* replace some printlns with log::trace
* auth works!
* Update main.rs
* fix clippy warnings
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