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2025-06-03replace wait_one_tick with wait_ticks and some other api improvementsmat
2025-06-02actually send Event::ReceiveChunkmat
2025-06-02add basic support for getting biome ids in chunksmat
2025-05-31doc updatesmat
2025-05-30more formatting fixesmat
2025-05-30formatting: merge importsmat
2025-05-30fix clippy issues and improve formatting everywheremat
2025-05-30make fixedbitset require generic const exprs again :3mat
2025-05-09fix offline-mode cert warnings and improve some docsmat
2025-05-10add StartUseItemEvent and improve code related to interactionsmat
2025-04-04remove executable bit from filesmat
2025-03-251.21.5 (#198)mat
* 25w02a * move item_components codegen to a different module * remove outdated test * 25w03a * start updating to 24w09b * 1.21.5-pre2 * fix broken packets * 1.21.5-rc2 * merge main * delete unused acket_handling * 1.21.5
2025-03-16entity collisionsmat
2025-03-16Fluid physics fixes (#210)mat
* start fixing code related to fluid physics * implement force_solid for blocks * afk pool test
2025-03-13fix wrong Consumable component implementation and add set_equipment testmat
2025-02-22update to rust edition 2024mat
2025-02-21GameTick should only happen after Updatemat
2025-02-21Fix errors on switching dimensions (#204)mat
* Fix errors on switching dimensions * fix other tests * clippy * fix log feature in test_simulation * fix chunks oops
2025-02-21fix CustomModelData and WrittenBookContent datacomponentsmat
2025-02-14remove stabilized trait_upcasting feature gatesmat
2025-02-02start implementing data driven registriesmat
2025-01-21fix errors when switching worldsmat
2025-01-10Fluid physics (#199)mat
* start implementing fluid physics * Initial implementation of fluid pushing * different travel function in water * bubble columns * jumping in water * cleanup * change ultrawarm to be required * fix for clippy
2024-12-28bump minimum rust version and improve pathfinder docsmat
2024-12-27better astar WeightedNode::cmpmat
2024-12-27resolve some todos in az-coremat
2024-12-25optimize pathfindermat
2024-12-24fix parsing Dust particle and treat waterlogged blocks as liquid in pathfindermat
2024-12-24add additional pathfinder test and fix pathfinder failuremat
2024-12-21fix unlinked link in commentmat
2024-12-12chore(core): Derive Serialize and Deserialize for `direction` types (#197)Gaspard Culis
When crate's `serde` feature is enabled
2024-12-11Implement EntityPositionSync (#196)mat
* implement EntityPositionSync * fix EntityPositionSync setting the wrong vec_delta_codec and also move into a RelativeEntityUpdate
2024-12-11remove the generic_const_exprs feature since it's unused and to make the ↵mat
rust compiler devs happy
2024-12-11fix for latest nightly by changing the FixedBitSet generic to take bytes ↵mat
instead of bits
2024-12-05fix container_set_content, player_position, and recipe_book_remove packetsmat
2024-11-30Add missing world border boolean to use item on packet in 1.21.2 (#192)Shayne Hartford
2024-11-30Impl FromStr for BlockPos & Vec (again) (#191)Shayne Hartford
2024-11-28change DataComponentPatch::get to take in a generic (and add get_kind, has, ↵mat
and has_kind)
2024-11-27Refactor azalea-protocol (#190)mat
* start updating to 1.21.4 * fix block codegen and stop using block data from burger * rename packet related modules and structs to be simpler * ItemSlot -> ItemStack for more consistency with mojmap * .get() -> .into_packet() * simplify declare_state_packets by removing packet ids * rename read_from and write_into to azalea_read and azalea_write * rename McBufReadable and McBufWritable to AzaleaRead and AzaleaWrite * McBuf -> AzBuf * remove most uses of into_variant * update codegen and use resourcelocation names for packets * implement #[limit(i)] attribute for AzBuf derive macro * fixes for 1.21.4 * fix examples * update some physics code and fix ChatType * remove unused imports in codegen * re-add some things to migrate.py and update +mc version numbers automatically * downgrade to 1.21.3 lol
2024-10-26group imports with rustfmtmat
2024-10-21Impl FromStr for BlockPos & Vec (#174)Shayne Hartford
* Impl FromStr for BlockPos & Vec (cherry picked from commit 288db1ca303c801c189f950fa99d5ae8369235c4) * Add comments
2024-10-21Derive Deserialize & Serialize for BlockPos & Vec3 (#175)Shayne Hartford
(cherry picked from commit f0d15d08320cbca1f3383e60cdd97efc488c3b34)
2024-08-15fix sometimes being able to mine blocks through wallsmat
2024-07-05upgrade to simdnbt 0.6 (#160)mat
2024-05-14Update simdnbt dep (#148)veronoicc
* Update simdnbt dep * Fix not compiling (rust analyzer is still yapping, i trust you cargo check) * Update simdnbt to 0.5.2 * finally everything works :prayge:
2024-05-14update simdnbtmat
2024-04-231.20.5 (#127)mat
* 23w51b * make recalculate_near_end_of_path public so other plugins can do .after(recalculate_near_end_of_path) * update to 24w03a i think * start implementing 24w13a * registries work (but a lot of packets are still broken) * fix recipes and commands packets * i love codecs :D i am not going insane :D mojang's java is very readable :D * item components are "implemented" meowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeow * update to 1.20.5-pre3 * fix all the broken packets and clippy (mojang please don't do an update like this again or i will murder someone) * 1.20.5-rc1 * fix failing tests * 1.20.5
2024-02-26optimize physics a bit moremat
2024-02-24add Display for Vec3, add SimulationSet, and add EntityChunkPos componentmat
2024-02-24add some more convenience functionsmat