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authormat <git@matdoes.dev>2025-02-21 20:17:47 +0000
committermat <git@matdoes.dev>2025-02-21 20:17:47 +0000
commit24babbdbe5b54fec277b48833cf8fec9928ca873 (patch)
treef2368412d09857af9b6ca649de0fcf4b703bb5ec /azalea-core/src
parent833f306e8b8faddd232b5c736b2134ed08adcb6c (diff)
downloadazalea-drasl-24babbdbe5b54fec277b48833cf8fec9928ca873.tar.xz
GameTick should only happen after Update
Diffstat (limited to 'azalea-core/src')
-rw-r--r--azalea-core/src/tick.rs2
1 files changed, 2 insertions, 0 deletions
diff --git a/azalea-core/src/tick.rs b/azalea-core/src/tick.rs
index c6f02c12..09b45be4 100644
--- a/azalea-core/src/tick.rs
+++ b/azalea-core/src/tick.rs
@@ -4,5 +4,7 @@ use bevy_ecs::schedule::ScheduleLabel;
///
/// Many client systems run on this schedule, the most important one being
/// physics.
+///
+/// This schedule runs either zero or one times after every Bevy `Update`.
#[derive(ScheduleLabel, Hash, Copy, Clone, Debug, Default, Eq, PartialEq)]
pub struct GameTick;