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2023-12-15Add mining to the pathfinder (#122)mat
* basic pathfinder mining poc * mining descending and autotool * pathfinder mining descending * pathfinder fixes * allow disabling pathfinder miner and other fixes * small optimization to avoid chunk vec iter lookup sometimes * seeded rng in pathfinder bench * consistently use f32::INFINITY this brings performance much closer to how it was before * astar heuristic optimization from baritone * add downward_move * fix downward move execute * avoid liquids and falling blocks when mining * fix COST_HEURISTIC * fix to not path through flowing liquids * only reset pathfinder timeout while mining if the block is close enough * cache mining costs of block positions * fix mine_while_at_start and move PathfinderDebugParticles to its own module * add ReachBlockPosGoal in other news: azalea's sin/cos functions were broken this whole time and i never noticed * clippy and add things that i accidentally didn't commit * improve wording on doc for azalea::pathfinder
2023-12-10Climbing (#121)mat
* start implementing climbing * fix tests * fix bots running at lower tick rate
2023-12-09fix typos in code with crate-ci/typosmat
2023-12-07apply command in StartConfigurationmat
2023-12-07implement StartConfiguration packet maybemat
2023-12-06use minecraft_folder_pathmat
2023-12-051.20.3 (#110)mat
* 23w40a * 23w41a * 23w42a * 23w43a * 23w44a * serialize FormattedText as nbt in network * use azalea-nbt/serde in azalea-chat * 23w45a * fix 23w45a to compile * handle Object in codegen * 1.20.3-pre2 * remove unused clientbound_resource_pack_packet.rs * merge main and make azalea-chat use simdnbt * 1.20.3-rc1 * fix tests * use simdnbt 0.3 * fix ServerboundSetJigsawBlockPacket * 1.20.3
2023-12-04Replace Bevy's FixedUpdate with Azalea's GameTick (#119)mat
* replace bevy FixedUpdate with azalea GameTick * Update to Bevy 0.12.1
2023-12-04revert packet name to Disguised and make it more like ChatPacket::Playermat
2023-12-04Add masked chat type/event (#118)Shayne Hartford
2023-12-03clippymat
2023-12-03remove debug printmat
2023-12-03let plugins override query responsesmat
2023-12-03clippymat
2023-12-03make it so plugins can send and receive packets during the login statemat
2023-12-02make sure Startup system runs before any bots joinmat
2023-12-01compression does not need to be asyncmat
2023-12-01disconnect fixesmat
2023-12-01addd disconnect reason (#114)1zuna
2023-11-28slightly change Client::partial_world examplemat
2023-11-28add Client::partial_world()mat
2023-11-19Replace azalea-nbt with simdnbt (#111)mat
* delete azalea-nbt and replace with simdnbt * use simdnbt from crates.io * remove serde dependency on azalea-registry
2023-11-18clippymat
2023-11-18share registries in swarms and fix some bugsmat
2023-11-18make loading chunks its own bevy systemmat
2023-11-18upgrade all dependenciesmat
2023-11-18replace log with tracingmat
2023-11-18make packet an Arc in PacketEventmat
2023-11-18simplify some codemat
2023-11-12improve docs a bitmat
2023-11-06bevy 0.12mat
2023-10-26remove some unnecessary code and improve docs for Menumat
2023-10-12rename KnockbackEvent::kind to knockbackmat
2023-10-12KnockbackEvent and rename Physics::delta to velocitymat
2023-10-10start adding mining to pathfindermat
2023-10-08knockbackmat
2023-10-07update chunk batchingmat
2023-10-06make sure pathfinder is always centered on the destination block (fixes tests)mat
2023-10-06fix QueryDoesNotMatch and improve errormat
2023-10-02fix broken doc linkmat
2023-10-02optimize pathfinder moremat
2023-10-01organize azalea_core and re-export it from azaleamat
2023-09-30pathfinder: don't spin while descendingmat
2023-09-29update block shapesmat
2023-09-28check for entity duplication before spawningmat
this fixes behavior where in swarms entities in the world might sometimes have a duplicate that gets spawned and despawned immediately
2023-09-211.20.2 (#99)mat
* add configuration state * start updating to 23w31a * implement a bit more of 23w31a * chunk batching * start adding configuration state * ioasfhjgsd * almost works * configuration state mostly implemented * handle other packets in configuration state and fix keepalive * cleanup, fix warnings * 23w32a * fix some doctests * 23w33a * 23w35a * 1.20.2-pre2 * fix system conflicts * 1.20.2-pre4 * make tests compile * tests pass * 1.20.2-rc2 * 1.20.2 * Revert "1.20.2" This reverts commit dd152fd265332ead333c919e585ded6d609d7468. * didn't mean to commit that code --------- Co-authored-by: mat <git@matdoes.dev>
2023-09-19add Loaded component and fix clamping look directionmat
2023-09-18fix entities not always being despawned after mergemat
2023-09-18instanceloadedevent and a few fixesmat
2023-09-17heightmapsmat