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Fork of azalea that adds support for authentication over Drasl/Yggdrasil.
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Commit message (
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Author
2025-06-09
jump if in water while executing pathfinder path
mat
2025-06-09
handle relative teleports correctly and fix entity chunk indexing warnings
mat
2025-06-08
insert ClientInformation earlier
mat
2025-06-08
add support for panicking on warn/error in simulation tests
mat
2025-06-04
handle set_held_slot packet and add more Into BlockStates impls
mat
2025-06-03
copy player part of container_menu to inventory_menu on close
mat
2025-06-04
re-enable click prediction and fix related issues
mat
2025-06-03
send ServerboundPlayerLoaded on join and respawn
mat
2025-06-03
fix collisions bugs
mat
2025-06-02
fix wrong sequence number being sent
mat
2025-06-03
fix issues when pathfinding to non-full blocks and add Client::view_inventory
mat
2025-06-03
rename the Block trait to BlockTrait to disambiguate with azalea_registry::Block
mat
2025-06-03
replace wait_one_tick with wait_ticks and some other api improvements
mat
2025-06-03
sort entities_by by distance and improve some docs
mat
2025-06-02
actually send Event::ReceiveChunk
mat
2025-06-02
add Event::ReceiveChunk and find_blocks_in_chunk function
mat
2025-06-02
fix issues related to pathfinder mining
mat
2025-06-02
simplify some join logic so the Entity is returned even on connection error
mat
2025-06-02
several pathfinder fixes
mat
2025-06-01
add CustomPathfinderState
mat
2025-06-01
add Client::entities_by and improve some docs
mat
2025-06-02
add basic support for getting biome ids in chunks
mat
2025-05-31
doc updates
mat
2025-05-30
more formatting fixes
mat
2025-05-30
formatting: merge imports
mat
2025-05-30
fix clippy issues and improve formatting everywhere
mat
2025-05-23
doc fixes
mat
2025-05-23
fix Event::Login not firing on reconnect by adding entity id to RemoveOnDisco...
mat
2025-05-09
fix offline-mode cert warnings and improve some docs
mat
2025-05-10
add StartUseItemEvent and improve code related to interactions
mat
2025-05-09
don't send chat signing certs on offline-mode servers
mat
2025-05-08
re-export bevy_tasks from azalea_client
mat
2025-05-07
doc warnings
mat
2025-05-08
add chat signing
mat
2025-05-07
upgrade rust version and fix clippy warnings
mat
2025-05-06
fix various issues with mining
mat
2025-05-07
fix chunk errors when joining a world with a same name but different height
mat
2025-05-02
Add AutoReconnectPlugin (#221)
mat
2025-05-02
make ClientBuilder/SwarmBuilder Send
mat
2025-05-02
fix InstanceName desync
mat
2025-04-25
update to bevy 0.16
mat
2025-04-24
unused import
mat
2025-04-24
info log on DisconnectEvent
mat
2025-04-24
always insert Swarm before any systems can start running
mat
2025-04-24
update RawConnection::state when start_configuration is received
mat
2025-04-25
update serialization for set_player_team
mat
2025-04-19
add StartJoinServerEvent to allow joining servers exclusively from ecs
mat
2025-04-19
send correct uuid in offline mode
mat
2025-04-18
box display_name in PlayerInfo to make it smaller
mat
2025-04-17
allow disabling Event::Packet with a crate feature
mat
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