index
:
azalea-drasl.git
main
Fork of azalea that adds support for authentication over Drasl/Yggdrasil.
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
azalea-client
/
src
Age
Commit message (
Expand
)
Author
2025-08-11
Improve System Chat Regex & Add System Whisper Regex (#233)
Shayne Hartford
2025-08-10
Send correct data component checksums (#234)
mat
2025-08-04
Default components (#232)
mat
2025-08-04
fix wrong float rounding in get_friction_influenced_speed
mat
2025-07-24
update movement code for 1.21.5 changes
mat
2025-07-24
1.21.8
mat
2025-07-21
Add TicksAlive component (#229)
Kumpelinus
2025-06-27
typos
mat
2025-06-25
remove some unused system ordering
mat
2025-06-25
fix invalid look directions on teleport
mat
2025-06-25
improve packet_order test, add BlockUpdatePlugin, fix packet order for sprinting
mat
2025-06-26
start adding packet_order test
mat
2025-06-17
1.21.6 (#215)
mat
2025-06-17
take Entity instead of MinecraftEntityId in Client::attack
mat
2025-06-16
cleanup
mat
2025-06-16
implement EntityHitResult
mat
2025-06-14
add note about current_thread to azalea readme
mat
2025-06-11
use owned instead of borrowed Vec3 more
mat
2025-06-11
implement reverting block state predictions on ack
mat
2025-06-11
add Client::attack_cooldown_remaining_ticks
mat
2025-06-11
take BlockPos instead of &BlockPos in all function arguments
mat
2025-06-09
jump if in water while executing pathfinder path
mat
2025-06-09
handle relative teleports correctly and fix entity chunk indexing warnings
mat
2025-06-08
insert ClientInformation earlier
mat
2025-06-08
add support for panicking on warn/error in simulation tests
mat
2025-06-04
handle set_held_slot packet and add more Into BlockStates impls
mat
2025-06-03
copy player part of container_menu to inventory_menu on close
mat
2025-06-04
re-enable click prediction and fix related issues
mat
2025-06-03
send ServerboundPlayerLoaded on join and respawn
mat
2025-06-03
fix collisions bugs
mat
2025-06-02
fix wrong sequence number being sent
mat
2025-06-03
fix issues when pathfinding to non-full blocks and add Client::view_inventory
mat
2025-06-03
rename the Block trait to BlockTrait to disambiguate with azalea_registry::Block
mat
2025-06-03
replace wait_one_tick with wait_ticks and some other api improvements
mat
2025-06-03
sort entities_by by distance and improve some docs
mat
2025-06-02
actually send Event::ReceiveChunk
mat
2025-06-02
add Event::ReceiveChunk and find_blocks_in_chunk function
mat
2025-06-02
fix issues related to pathfinder mining
mat
2025-06-02
simplify some join logic so the Entity is returned even on connection error
mat
2025-06-02
several pathfinder fixes
mat
2025-06-01
add CustomPathfinderState
mat
2025-06-01
add Client::entities_by and improve some docs
mat
2025-06-02
add basic support for getting biome ids in chunks
mat
2025-05-31
doc updates
mat
2025-05-30
more formatting fixes
mat
2025-05-30
formatting: merge imports
mat
2025-05-30
fix clippy issues and improve formatting everywhere
mat
2025-05-23
doc fixes
mat
2025-05-23
fix Event::Login not firing on reconnect by adding entity id to RemoveOnDisco...
mat
2025-05-09
fix offline-mode cert warnings and improve some docs
mat
[next]