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2025-02-22fix brand and client info so they're only sent when leaving login instead of ↵mat
entering config closes #206
2025-02-22debug log CARGO_PKG_VERSION on swarm startmat
2025-02-21despawn entities when switching worlds and some testbot fixesmat
2025-02-21fix some components not being removed from clients and add debugecsleak ↵mat
testbot command
2025-02-21GameTick should only happen after Updatemat
2025-02-21Fix errors on switching dimensions (#204)mat
* Fix errors on switching dimensions * fix other tests * clippy * fix log feature in test_simulation * fix chunks oops
2025-02-17update docs for TabList to mention how it works as a resourcemat
2025-02-16use MinecraftEntityId type instead of u32 in az-protocolmat
2025-02-14upgrade depsmat
2025-02-14remove stabilized trait_upcasting feature gatesmat
2025-02-03Fix deadlock when changing server (#200)Kumpelinus
* Fix deadlock when changing server * remove unnecessary clones --------- Co-authored-by: mat <git@matdoes.dev>
2025-02-02start implementing data driven registriesmat
2025-02-01fix doc errorsmat
2025-02-01set player metadata on init instead of loginmat
2025-02-01add failing test_set_health_before_login testmat
2025-01-29remove debug logmat
2025-01-29fix PlayerInput to handle diagonal inputsmat
2025-01-29change some warns to debugsmat
2025-01-29add support for tickend and playerinputmat
2025-01-27don't warn on release mode for unknown PlayerInfoUpdatemat
2025-01-25Rename Connection::configuration to config and add some clientbound ↵mat
functions that already existed serverbound taken from Shay's fork: https://github.com/Shays-Forks/azalea/commit/b0ca6076ed411b31e32a4abaa0350eb297067476
2025-01-21fix name of field in CommonPlayerSpawnInfomat
2025-01-21fix errors when switching worldsmat
2025-01-14fix wrong ServerLinkKind and serialize hex colors correctly in nbtmat
2025-01-13change some warnings to debug logs and improve some entity id index codemat
2025-01-10Fluid physics (#199)mat
* start implementing fluid physics * Initial implementation of fluid pushing * different travel function in water * bubble columns * jumping in water * cleanup * change ultrawarm to be required * fix for clippy
2024-12-25partial fix for sending Config packets during Gamemat
2024-12-25close tcp connection on bot disconnect and add swarms to testbot climat
2024-12-25remove dependency on bytes crate for azalea-protocol and fix memory leakmat
2024-12-25optimize pathfindermat
2024-12-24improve some docs and apis related to pathfindermat
2024-12-19fix incorrect packetsmat
2024-12-11Implement EntityPositionSync (#196)mat
* implement EntityPositionSync * fix EntityPositionSync setting the wrong vec_delta_codec and also move into a RelativeEntityUpdate
2024-12-05fix container_set_content, player_position, and recipe_book_remove packetsmat
2024-12-04Update Bevy and migrate to workspace dependencies and package attributes (#181)EightFactorial
* Use workspace `Cargo.toml` for dependencies and package atributes * Fix a couple clippy warnings * Update bevy, update build script, move deps to workspace, and fix clippy warnings * Remove carrots from crate versions The default behavior is the same * Remove unused dependencies Compiles and all tests pass, so it should be fine * Update codegen to use `std::sync::LazyLock` instead of `once_cell::sync::Lazy` * Update Bevy to `0.15.0-rc.3` Surprisingly little needed to be changed * Update to bevy 0.15.0 * Fix leftover merge issues * Clarify the reason the swarm can't connect * Fix duplicate lint, remove `log` dependency
2024-11-30Add missing world border boolean to use item on packet in 1.21.2 (#192)Shayne Hartford
2024-11-28change DataComponentPatch::get to take in a generic (and add get_kind, has, ↵mat
and has_kind)
2024-11-27Refactor azalea-protocol (#190)mat
* start updating to 1.21.4 * fix block codegen and stop using block data from burger * rename packet related modules and structs to be simpler * ItemSlot -> ItemStack for more consistency with mojmap * .get() -> .into_packet() * simplify declare_state_packets by removing packet ids * rename read_from and write_into to azalea_read and azalea_write * rename McBufReadable and McBufWritable to AzaleaRead and AzaleaWrite * McBuf -> AzBuf * remove most uses of into_variant * update codegen and use resourcelocation names for packets * implement #[limit(i)] attribute for AzBuf derive macro * fixes for 1.21.4 * fix examples * update some physics code and fix ChatType * remove unused imports in codegen * re-add some things to migrate.py and update +mc version numbers automatically * downgrade to 1.21.3 lol
2024-11-27replace once_cell with std:;sync::LazyLockmat
2024-11-23Update and merge the dependencies (#187)Shayne Hartford
* Add rust rover to .gitignore * Fold dependency feature lists * Sort dependencies alphabetically * Update dependencies * Upgrade dependencies * Comment out unused dependencies * Nightly is broken right now :) * Fix conflict with derive_more * cargo autoinherit to merge dependencies * Fix clippy lints
2024-11-12Make some internal system handles public for use with before/after (#180)Shayne Hartford
2024-10-26group imports with rustfmtmat
2024-10-231.21.2 (#171)mat
* partially implement 24w35a * start updating to 24w39a + itemcomponent codegen * fix codegen and broken packets to finish updating to 24w39a :D * update to 1.21.2 except for blocks * update ServerboundPlayerInputPacket impl
2024-10-21Rename InventoryComponent to Inventory to match other components (#177)Shayne Hartford
(cherry picked from commit 266058a8d441169b46ef819595eee62337ab324c)
2024-08-15fix incorrect comment in with_microsoft_access_token docsmat
2024-08-15modify some docsmat
2024-08-15fix sometimes being able to mine blocks through wallsmat
2024-08-11Auth Customization Options (#159)Aditya Kumar
* Added Support for Custom Auth using `client_id` and `scope` * fix: `Account::microsoft` and added lifetime to `Account::microsoft_with_custom_client_id` * Added function `with_microsoft_access_token_and_custom_client_id` * Removed Custom Scope. * I got carried away, and made scope also customizable, later realized no customization is needed. * Better Documentation and Minor fixes * Added Custom Scope * Added RpsTicket format for custom `client_id` * Moved to non-static str * fix example Co-authored-by: mat <27899617+mat-1@users.noreply.github.com> * fix doc grammer * changed function signature * fmt * fixed example * removed dead code * Removed `d=` insertion in `client_id` * removed unnecessary `mut` --------- Co-authored-by: mat <27899617+mat-1@users.noreply.github.com>
2024-08-11fmtmat
2024-07-21Added Left Click Mine (1.21) (#168)Aditya Kumar
* Added Auto Mine * Unnecessary Block Reach Check * Added `LeftClickMine`