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AgeCommit message (Collapse)Author
2022-09-06rename variants in packet enums to be shorterUbuntu
2022-09-05Update client.rsmat
2022-09-05.walk :)mat
2022-09-04remove some debug stuff and fix recipe packetmat
2022-08-29physics stuffmat
2022-08-29Physics (#11)mat
* Put physics module in azalea-entity * port aabb * add more stuff to PositionXYZ * azalea-physics * important collision things * more physics stuff * backup because i'm about to delete shapes * more shape stuff * CubeVoxelShape * no compile errors??? insane * impl VoxelShape for ArrayVoxelShape * Shapes stuff * collide_x but it doesn't work yet * binary_search * it compiles * Entity has bounding box * Update discrete_voxel_shape.rs * Entity::make_bounding_box * ok i'm about to merge az-entity and az-world might be a terrible idea which is why i'm committing first * ok so i moved entity to world * on_pos and move_entity compiles * add send_position * move collision stuff to collision module in az-physics * dimension is no longer an Option * start trying to do collision for the client * collision works :tada: * start adding palette resizing * get_and_set (pain) * it compiles but probably won't work * add a test * remove printlns * add more tests for palette stuff * ClientboundMoveVec3Packet -> ClientboundMoveEntityPosPacket i think i changed this on accident once * palette resizing works todo: remove the printlns * Remove printlns in palette.rs * fix issues from merge * fixes + work a bit more on physics * Better entities (#19) * well it compiles * add tests to entity storage * add suggestions in azalea-brigadier * this probably causes ub * fix brigadiersuggestions * get rid of entityid * test From<EntityMut> for EntityRef * don't mention other libraries since there's too many * fix warnings * do todos in brigadier suggestions * work on physics * more physics stuff * remove trait feature on az-block i think rust gets confused and compiles the macro without the feature * bump ahash * aes tests in az-crypto * optimize aes's deps * fix crashes * fix section_index for negative numbers and test * fix BlockPos protocol implementation * remove some debug prints * prepare to add ai_step * make ai step work * clippy
2022-08-20Implement ALL packets (#16)mat
* add a couple more packets and improve codegen * enums in packet codegen * fix enums and MORE PACKETS * make unsigned numbers the default * codegen can make hashmaps * UnsizedByteArray in codegen * Vec and Option * enum codgen works in more situations * ServerboundInteractPacket * Fix error with new error system * More packets * more packets * more packets * guess what was added * yeah it's more packets * add more packets * packets * start adding ClientboundBossEventPacket * finish boss event packet * improve codegen for linux * start on command suggestions packet * rename declare_commands to commands * más paquetes * fix generating custom payload packet * more packets * mehr Pakete * improve codegen for movement packets * rename move packets to have "packet" at the end * fix some unused variable warns * addere plus facis * pli da pakoj * plus de paquets * più pacchetti * make ChatFormatting a macro in azalea-chat * change a match to matches! macro * update SetPlayerTeam to use ChatFormatting * ClientboundSetScorePacket & fix clippy warnings * finish game state :tada: * add remaining packets for other states * fix error in ping.rs
2022-08-06Better errors (#14)mat
* make reading use thiserror * finish implementing all the error things * clippy warnings related to ok_or * fix some errors in other places * thiserror in more places * don't use closures in a couple places * errors in writing packet * rip backtraces * change some BufReadError::Custom to UnexpectedEnumVariant * Errors say what packet is bad * error on leftover data and fix it wasn't reading the properties for gameprofile
2022-07-29make Connection a single struct with genericsmat
This isn't that good of a solution but I couldn't come up with a better one and this was pretty simple to implement
2022-07-29fix errors in az-clientmat
2022-07-29fix errors and warningsmat
2022-07-07Fix errormat
2022-07-07Merge branch 'main' into 1.19.1mat
2022-07-06It compilesmat
2022-06-25clippomat
2022-06-25Fix warningsmat
2022-06-25merge ClientState and Clientmat
2022-06-25rename World to dimensionmat
A world is a collection of dimensions
2022-06-25ClientboundUpdateMobEffectPacketmat
2022-06-24i hate mutexesmat
2022-06-24start adding movingmat
2022-06-23Fixesmat
2022-06-23move_entity_with_deltamat
2022-06-23Fix everything so azalea-buf worksmat
2022-06-23azalea-bufmat
2022-06-21Add move_tomat
2022-06-20add gametick event and find_one_entitymat
2022-06-19Fix some clippy warningsmat
2022-06-19Improvements to azalea-world for entitiesmat
2022-06-18account.rs and client.rsmat
2022-06-18from<ClientboundAddEntityPacket> for Entitymat
2022-06-17EntityStoragemat
2022-06-17Create azalea-entitymat
2022-06-17EntityPosmat
2022-06-17Update ClientboundSoundPacket to 1.19mat
2022-05-26fix some packetsmat
2022-05-26Fixesmat
2022-05-261.19mat
2022-05-14ClientboundLevelParticlesPacket worksmat
2022-05-14ClientboundGameEventPacketmat
2022-05-14actually do ClientboundSectionBlocksUpdatePacketmat
2022-05-14add unhandled ClientboundSectionBlocksUpdatePacketmat
2022-05-14get_block_state worksmat
2022-05-08add more stuffmat
2022-05-08Merge branch 'main' into chunk-decodingmat
2022-05-08animate packetmat
2022-05-08azalea-chat now checks language filesmat
2022-05-07fixmat
2022-05-07block update packetmat
2022-05-07level event packetmat