diff options
| author | Ubuntu <github@matdoes.dev> | 2022-09-06 18:41:59 +0000 |
|---|---|---|
| committer | Ubuntu <github@matdoes.dev> | 2022-09-06 18:41:59 +0000 |
| commit | ab45bb7825b41c745f89a1dc6c1213742c7b8512 (patch) | |
| tree | 213524948068bb8672302374283077b087668b2c /azalea-client/src | |
| parent | eb6328ddc6d3a7ca83e98d0297b7513c406dca08 (diff) | |
| download | azalea-drasl-ab45bb7825b41c745f89a1dc6c1213742c7b8512.tar.xz | |
rename variants in packet enums to be shorter
Diffstat (limited to 'azalea-client/src')
| -rw-r--r-- | azalea-client/src/client.rs | 226 | ||||
| -rwxr-xr-x | azalea-client/src/ping.rs | 4 |
2 files changed, 115 insertions, 115 deletions
diff --git a/azalea-client/src/client.rs b/azalea-client/src/client.rs index 37d477d9..5f26ee35 100644 --- a/azalea-client/src/client.rs +++ b/azalea-client/src/client.rs @@ -145,7 +145,7 @@ impl Client { let packet_result = conn.read().await; match packet_result { Ok(packet) => match packet { - ClientboundLoginPacket::ClientboundHelloPacket(p) => { + ClientboundLoginPacket::Hello(p) => { println!("Got encryption request"); let e = azalea_crypto::encrypt(&p.public_key, &p.nonce).unwrap(); @@ -163,18 +163,18 @@ impl Client { .await?; conn.set_encryption_key(e.secret_key); } - ClientboundLoginPacket::ClientboundLoginCompressionPacket(p) => { + ClientboundLoginPacket::LoginCompression(p) => { println!("Got compression request {:?}", p.compression_threshold); conn.set_compression_threshold(p.compression_threshold); } - ClientboundLoginPacket::ClientboundGameProfilePacket(p) => { + ClientboundLoginPacket::GameProfile(p) => { println!("Got profile {:?}", p.game_profile); break (conn.game(), p.game_profile); } - ClientboundLoginPacket::ClientboundLoginDisconnectPacket(p) => { + ClientboundLoginPacket::LoginDisconnect(p) => { println!("Got disconnect {:?}", p); } - ClientboundLoginPacket::ClientboundCustomQueryPacket(p) => { + ClientboundLoginPacket::CustomQuery(p) => { println!("Got custom query {:?}", p); } }, @@ -244,7 +244,7 @@ impl Client { tx: &UnboundedSender<Event>, ) -> Result<(), HandleError> { match packet { - ClientboundGamePacket::ClientboundLoginPacket(p) => { + ClientboundGamePacket::Login(p) => { println!("Got login packet {:?}", p); { @@ -337,40 +337,40 @@ impl Client { tx.send(Event::Login).unwrap(); } - ClientboundGamePacket::ClientboundUpdateViewDistancePacket(p) => { + ClientboundGamePacket::UpdateViewDistance(p) => { println!("Got view distance packet {:?}", p); } - ClientboundGamePacket::ClientboundCustomPayloadPacket(p) => { + ClientboundGamePacket::CustomPayload(p) => { println!("Got custom payload packet {:?}", p); } - ClientboundGamePacket::ClientboundChangeDifficultyPacket(p) => { + ClientboundGamePacket::ChangeDifficulty(p) => { println!("Got difficulty packet {:?}", p); } - ClientboundGamePacket::ClientboundCommandsPacket(_p) => { + ClientboundGamePacket::Commands(_p) => { println!("Got declare commands packet"); } - ClientboundGamePacket::ClientboundPlayerAbilitiesPacket(p) => { + ClientboundGamePacket::PlayerAbilities(p) => { println!("Got player abilities packet {:?}", p); } - ClientboundGamePacket::ClientboundSetCarriedItemPacket(p) => { + ClientboundGamePacket::SetCarriedItem(p) => { println!("Got set carried item packet {:?}", p); } - ClientboundGamePacket::ClientboundUpdateTagsPacket(_p) => { + ClientboundGamePacket::UpdateTags(_p) => { println!("Got update tags packet"); } - ClientboundGamePacket::ClientboundDisconnectPacket(p) => { + ClientboundGamePacket::Disconnect(p) => { println!("Got disconnect packet {:?}", p); } - ClientboundGamePacket::ClientboundUpdateRecipesPacket(_p) => { + ClientboundGamePacket::UpdateRecipes(_p) => { println!("Got update recipes packet"); } - ClientboundGamePacket::ClientboundEntityEventPacket(_p) => { + ClientboundGamePacket::EntityEvent(_p) => { // println!("Got entity event packet {:?}", p); } - ClientboundGamePacket::ClientboundRecipePacket(_p) => { + ClientboundGamePacket::Recipe(_p) => { println!("Got recipe packet"); } - ClientboundGamePacket::ClientboundPlayerPositionPacket(p) => { + ClientboundGamePacket::PlayerPosition(p) => { // TODO: reply with teleport confirm println!("Got player position packet {:?}", p); @@ -462,17 +462,17 @@ impl Client { ) .await?; } - ClientboundGamePacket::ClientboundPlayerInfoPacket(p) => { + ClientboundGamePacket::PlayerInfo(p) => { println!("Got player info packet {:?}", p); } - ClientboundGamePacket::ClientboundSetChunkCacheCenterPacket(p) => { + ClientboundGamePacket::SetChunkCacheCenter(p) => { println!("Got chunk cache center packet {:?}", p); client .dimension .lock()? .update_view_center(&ChunkPos::new(p.x, p.z)); } - ClientboundGamePacket::ClientboundLevelChunkWithLightPacket(p) => { + ClientboundGamePacket::LevelChunkWithLight(p) => { println!("Got chunk with light packet {} {}", p.x, p.z); let pos = ChunkPos::new(p.x, p.z); // let chunk = Chunk::read_with_world_height(&mut p.chunk_data); @@ -483,50 +483,50 @@ impl Client { .replace_with_packet_data(&pos, &mut p.chunk_data.data.as_slice()) .unwrap(); } - ClientboundGamePacket::ClientboundLightUpdatePacket(p) => { + ClientboundGamePacket::LightUpdate(p) => { println!("Got light update packet {:?}", p); } - ClientboundGamePacket::ClientboundAddEntityPacket(p) => { + ClientboundGamePacket::AddEntity(p) => { println!("Got add entity packet {:?}", p); let entity = EntityData::from(p); client.dimension.lock()?.add_entity(p.id, entity); } - ClientboundGamePacket::ClientboundSetEntityDataPacket(_p) => { + ClientboundGamePacket::SetEntityData(_p) => { // println!("Got set entity data packet {:?}", p); } - ClientboundGamePacket::ClientboundUpdateAttributesPacket(_p) => { + ClientboundGamePacket::UpdateAttributes(_p) => { // println!("Got update attributes packet {:?}", p); } - ClientboundGamePacket::ClientboundEntityVelocityPacket(_p) => { + ClientboundGamePacket::EntityVelocity(_p) => { // println!("Got entity velocity packet {:?}", p); } - ClientboundGamePacket::ClientboundSetEntityLinkPacket(p) => { + ClientboundGamePacket::SetEntityLink(p) => { println!("Got set entity link packet {:?}", p); } - ClientboundGamePacket::ClientboundAddPlayerPacket(p) => { + ClientboundGamePacket::AddPlayer(p) => { println!("Got add player packet {:?}", p); let entity = EntityData::from(p); client.dimension.lock()?.add_entity(p.id, entity); } - ClientboundGamePacket::ClientboundInitializeBorderPacket(p) => { + ClientboundGamePacket::InitializeBorder(p) => { println!("Got initialize border packet {:?}", p); } - ClientboundGamePacket::ClientboundSetTimePacket(p) => { + ClientboundGamePacket::SetTime(p) => { println!("Got set time packet {:?}", p); } - ClientboundGamePacket::ClientboundSetDefaultSpawnPositionPacket(p) => { + ClientboundGamePacket::SetDefaultSpawnPosition(p) => { println!("Got set default spawn position packet {:?}", p); } - ClientboundGamePacket::ClientboundContainerSetContentPacket(p) => { + ClientboundGamePacket::ContainerSetContent(p) => { println!("Got container set content packet {:?}", p); } - ClientboundGamePacket::ClientboundSetHealthPacket(p) => { + ClientboundGamePacket::SetHealth(p) => { println!("Got set health packet {:?}", p); } - ClientboundGamePacket::ClientboundSetExperiencePacket(p) => { + ClientboundGamePacket::SetExperience(p) => { println!("Got set experience packet {:?}", p); } - ClientboundGamePacket::ClientboundTeleportEntityPacket(p) => { + ClientboundGamePacket::TeleportEntity(p) => { let mut dimension_lock = client.dimension.lock()?; dimension_lock @@ -540,30 +540,30 @@ impl Client { ) .map_err(|e| HandleError::Other(e.into()))?; } - ClientboundGamePacket::ClientboundUpdateAdvancementsPacket(p) => { + ClientboundGamePacket::UpdateAdvancements(p) => { println!("Got update advancements packet {:?}", p); } - ClientboundGamePacket::ClientboundRotateHeadPacket(_p) => { + ClientboundGamePacket::RotateHead(_p) => { // println!("Got rotate head packet {:?}", p); } - ClientboundGamePacket::ClientboundMoveEntityPosPacket(p) => { + ClientboundGamePacket::MoveEntityPos(p) => { let mut dimension_lock = client.dimension.lock()?; dimension_lock .move_entity_with_delta(p.entity_id, &p.delta) .map_err(|e| HandleError::Other(e.into()))?; } - ClientboundGamePacket::ClientboundMoveEntityPosRotPacket(p) => { + ClientboundGamePacket::MoveEntityPosRot(p) => { let mut dimension_lock = client.dimension.lock()?; dimension_lock .move_entity_with_delta(p.entity_id, &p.delta) .map_err(|e| HandleError::Other(e.into()))?; } - ClientboundGamePacket::ClientboundMoveEntityRotPacket(_p) => { + ClientboundGamePacket::MoveEntityRot(_p) => { // println!("Got move entity rot packet {:?}", p); } - ClientboundGamePacket::ClientboundKeepAlivePacket(p) => { + ClientboundGamePacket::KeepAlive(p) => { println!("Got keep alive packet {:?}", p); client .conn @@ -572,25 +572,25 @@ impl Client { .write(ServerboundKeepAlivePacket { id: p.id }.get()) .await?; } - ClientboundGamePacket::ClientboundRemoveEntitiesPacket(p) => { + ClientboundGamePacket::RemoveEntities(p) => { println!("Got remove entities packet {:?}", p); } - ClientboundGamePacket::ClientboundPlayerChatPacket(p) => { + ClientboundGamePacket::PlayerChat(p) => { // println!("Got player chat packet {:?}", p); tx.send(Event::Chat(ChatPacket::Player(Box::new(p.clone())))) .unwrap(); } - ClientboundGamePacket::ClientboundSystemChatPacket(p) => { + ClientboundGamePacket::SystemChat(p) => { println!("Got system chat packet {:?}", p); tx.send(Event::Chat(ChatPacket::System(p.clone()))).unwrap(); } - ClientboundGamePacket::ClientboundSoundPacket(p) => { + ClientboundGamePacket::Sound(p) => { println!("Got sound packet {:?}", p); } - ClientboundGamePacket::ClientboundLevelEventPacket(p) => { + ClientboundGamePacket::LevelEvent(p) => { println!("Got level event packet {:?}", p); } - ClientboundGamePacket::ClientboundBlockUpdatePacket(p) => { + ClientboundGamePacket::BlockUpdate(p) => { println!("Got block update packet {:?}", p); // TODO: update world let mut dimension = client.dimension.lock()?; @@ -604,87 +604,87 @@ impl Client { ); } } - ClientboundGamePacket::ClientboundAnimatePacket(p) => { + ClientboundGamePacket::Animate(p) => { println!("Got animate packet {:?}", p); } - ClientboundGamePacket::ClientboundSectionBlocksUpdatePacket(p) => { + ClientboundGamePacket::SectionBlocksUpdate(p) => { println!("Got section blocks update packet {:?}", p); // TODO: update world } - ClientboundGamePacket::ClientboundGameEventPacket(p) => { + ClientboundGamePacket::GameEvent(p) => { println!("Got game event packet {:?}", p); } - ClientboundGamePacket::ClientboundLevelParticlesPacket(p) => { + ClientboundGamePacket::LevelParticles(p) => { println!("Got level particles packet {:?}", p); } - ClientboundGamePacket::ClientboundServerDataPacket(p) => { + ClientboundGamePacket::ServerData(p) => { println!("Got server data packet {:?}", p); } - ClientboundGamePacket::ClientboundSetEquipmentPacket(p) => { + ClientboundGamePacket::SetEquipment(p) => { println!("Got set equipment packet {:?}", p); } - ClientboundGamePacket::ClientboundUpdateMobEffectPacket(p) => { + ClientboundGamePacket::UpdateMobEffect(p) => { println!("Got update mob effect packet {:?}", p); } - ClientboundGamePacket::ClientboundAddExperienceOrbPacket(_) => {} - ClientboundGamePacket::ClientboundAwardStatsPacket(_) => {} - ClientboundGamePacket::ClientboundBlockChangedAckPacket(_) => {} - ClientboundGamePacket::ClientboundBlockDestructionPacket(_) => {} - ClientboundGamePacket::ClientboundBlockEntityDataPacket(_) => {} - ClientboundGamePacket::ClientboundBlockEventPacket(_) => {} - ClientboundGamePacket::ClientboundBossEventPacket(_) => {} - ClientboundGamePacket::ClientboundChatPreviewPacket(_) => {} - ClientboundGamePacket::ClientboundCommandSuggestionsPacket(_) => {} - ClientboundGamePacket::ClientboundContainerSetDataPacket(_) => {} - ClientboundGamePacket::ClientboundContainerSetSlotPacket(_) => {} - ClientboundGamePacket::ClientboundCooldownPacket(_) => {} - ClientboundGamePacket::ClientboundCustomChatCompletionsPacket(_) => {} - ClientboundGamePacket::ClientboundCustomSoundPacket(_) => {} - ClientboundGamePacket::ClientboundDeleteChatPacket(_) => {} - ClientboundGamePacket::ClientboundExplodePacket(_) => {} - ClientboundGamePacket::ClientboundForgetLevelChunkPacket(_) => {} - ClientboundGamePacket::ClientboundHorseScreenOpenPacket(_) => {} - ClientboundGamePacket::ClientboundMapItemDataPacket(_) => {} - ClientboundGamePacket::ClientboundMerchantOffersPacket(_) => {} - ClientboundGamePacket::ClientboundMoveVehiclePacket(_) => {} - ClientboundGamePacket::ClientboundOpenBookPacket(_) => {} - ClientboundGamePacket::ClientboundOpenScreenPacket(_) => {} - ClientboundGamePacket::ClientboundOpenSignEditorPacket(_) => {} - ClientboundGamePacket::ClientboundPingPacket(_) => {} - ClientboundGamePacket::ClientboundPlaceGhostRecipePacket(_) => {} - ClientboundGamePacket::ClientboundPlayerChatHeaderPacket(_) => {} - ClientboundGamePacket::ClientboundPlayerCombatEndPacket(_) => {} - ClientboundGamePacket::ClientboundPlayerCombatEnterPacket(_) => {} - ClientboundGamePacket::ClientboundPlayerCombatKillPacket(_) => {} - ClientboundGamePacket::ClientboundPlayerLookAtPacket(_) => {} - ClientboundGamePacket::ClientboundRemoveMobEffectPacket(_) => {} - ClientboundGamePacket::ClientboundResourcePackPacket(_) => {} - ClientboundGamePacket::ClientboundRespawnPacket(_) => {} - ClientboundGamePacket::ClientboundSelectAdvancementsTabPacket(_) => {} - ClientboundGamePacket::ClientboundSetActionBarTextPacket(_) => {} - ClientboundGamePacket::ClientboundSetBorderCenterPacket(_) => {} - ClientboundGamePacket::ClientboundSetBorderLerpSizePacket(_) => {} - ClientboundGamePacket::ClientboundSetBorderSizePacket(_) => {} - ClientboundGamePacket::ClientboundSetBorderWarningDelayPacket(_) => {} - ClientboundGamePacket::ClientboundSetBorderWarningDistancePacket(_) => {} - ClientboundGamePacket::ClientboundSetCameraPacket(_) => {} - ClientboundGamePacket::ClientboundSetChunkCacheRadiusPacket(_) => {} - ClientboundGamePacket::ClientboundSetDisplayChatPreviewPacket(_) => {} - ClientboundGamePacket::ClientboundSetDisplayObjectivePacket(_) => {} - ClientboundGamePacket::ClientboundSetEntityMotionPacket(_) => {} - ClientboundGamePacket::ClientboundSetObjectivePacket(_) => {} - ClientboundGamePacket::ClientboundSetPassengersPacket(_) => {} - ClientboundGamePacket::ClientboundSetPlayerTeamPacket(_) => {} - ClientboundGamePacket::ClientboundSetScorePacket(_) => {} - ClientboundGamePacket::ClientboundSetSimulationDistancePacket(_) => {} - ClientboundGamePacket::ClientboundSetSubtitleTextPacket(_) => {} - ClientboundGamePacket::ClientboundSetTitleTextPacket(_) => {} - ClientboundGamePacket::ClientboundSetTitlesAnimationPacket(_) => {} - ClientboundGamePacket::ClientboundSoundEntityPacket(_) => {} - ClientboundGamePacket::ClientboundStopSoundPacket(_) => {} - ClientboundGamePacket::ClientboundTabListPacket(_) => {} - ClientboundGamePacket::ClientboundTagQueryPacket(_) => {} - ClientboundGamePacket::ClientboundTakeItemEntityPacket(_) => {} + ClientboundGamePacket::AddExperienceOrb(_) => {} + ClientboundGamePacket::AwardStats(_) => {} + ClientboundGamePacket::BlockChangedAck(_) => {} + ClientboundGamePacket::BlockDestruction(_) => {} + ClientboundGamePacket::BlockEntityData(_) => {} + ClientboundGamePacket::BlockEvent(_) => {} + ClientboundGamePacket::BossEvent(_) => {} + ClientboundGamePacket::ChatPreview(_) => {} + ClientboundGamePacket::CommandSuggestions(_) => {} + ClientboundGamePacket::ContainerSetData(_) => {} + ClientboundGamePacket::ContainerSetSlot(_) => {} + ClientboundGamePacket::Cooldown(_) => {} + ClientboundGamePacket::CustomChatCompletions(_) => {} + ClientboundGamePacket::CustomSound(_) => {} + ClientboundGamePacket::DeleteChat(_) => {} + ClientboundGamePacket::Explode(_) => {} + ClientboundGamePacket::ForgetLevelChunk(_) => {} + ClientboundGamePacket::HorseScreenOpen(_) => {} + ClientboundGamePacket::MapItemData(_) => {} + ClientboundGamePacket::MerchantOffers(_) => {} + ClientboundGamePacket::MoveVehicle(_) => {} + ClientboundGamePacket::OpenBook(_) => {} + ClientboundGamePacket::OpenScreen(_) => {} + ClientboundGamePacket::OpenSignEditor(_) => {} + ClientboundGamePacket::Ping(_) => {} + ClientboundGamePacket::PlaceGhostRecipe(_) => {} + ClientboundGamePacket::PlayerChatHeader(_) => {} + ClientboundGamePacket::PlayerCombatEnd(_) => {} + ClientboundGamePacket::PlayerCombatEnter(_) => {} + ClientboundGamePacket::PlayerCombatKill(_) => {} + ClientboundGamePacket::PlayerLookAt(_) => {} + ClientboundGamePacket::RemoveMobEffect(_) => {} + ClientboundGamePacket::ResourcePack(_) => {} + ClientboundGamePacket::Respawn(_) => {} + ClientboundGamePacket::SelectAdvancementsTab(_) => {} + ClientboundGamePacket::SetActionBarText(_) => {} + ClientboundGamePacket::SetBorderCenter(_) => {} + ClientboundGamePacket::SetBorderLerpSize(_) => {} + ClientboundGamePacket::SetBorderSize(_) => {} + ClientboundGamePacket::SetBorderWarningDelay(_) => {} + ClientboundGamePacket::SetBorderWarningDistance(_) => {} + ClientboundGamePacket::SetCamera(_) => {} + ClientboundGamePacket::SetChunkCacheRadius(_) => {} + ClientboundGamePacket::SetDisplayChatPreview(_) => {} + ClientboundGamePacket::SetDisplayObjective(_) => {} + ClientboundGamePacket::SetEntityMotion(_) => {} + ClientboundGamePacket::SetObjective(_) => {} + ClientboundGamePacket::SetPassengers(_) => {} + ClientboundGamePacket::SetPlayerTeam(_) => {} + ClientboundGamePacket::SetScore(_) => {} + ClientboundGamePacket::SetSimulationDistance(_) => {} + ClientboundGamePacket::SetSubtitleText(_) => {} + ClientboundGamePacket::SetTitleText(_) => {} + ClientboundGamePacket::SetTitlesAnimation(_) => {} + ClientboundGamePacket::SoundEntity(_) => {} + ClientboundGamePacket::StopSound(_) => {} + ClientboundGamePacket::TabList(_) => {} + ClientboundGamePacket::TagQuery(_) => {} + ClientboundGamePacket::TakeItemEntity(_) => {} } Ok(()) diff --git a/azalea-client/src/ping.rs b/azalea-client/src/ping.rs index e4872881..c59fb3ac 100755 --- a/azalea-client/src/ping.rs +++ b/azalea-client/src/ping.rs @@ -54,8 +54,8 @@ pub async fn ping_server( loop { match packet { - ClientboundStatusPacket::ClientboundStatusResponsePacket(p) => return Ok(p), - ClientboundStatusPacket::ClientboundPongResponsePacket(_) => { + ClientboundStatusPacket::StatusResponse(p) => return Ok(p), + ClientboundStatusPacket::PongResponse(_) => { // we should never get this packet since we didn't send a ping } } |
