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path: root/azalea-client/src/plugins
AgeCommit message (Collapse)Author
2025-04-17allow disabling Event::Packet with a crate featuremat
2025-04-18fix another panic on disconnect and slightly optimize client events loopmat
2025-04-17Move login state to the ECS (#213)mat
* use packet handlers code for login custom_query * initial broken implementation for ecs-only login * fixes * run Update schedule 60 times per second and delete code related to run_schedule_sender * fix tests * fix online-mode * reply to query packets in a separate system and make it easier for plugins to disable individual replies * remove unused imports
2025-04-16clippy and fix broken doc testsmat
2025-04-15make goto async and clean up some examplesmat
2025-04-04fix ordering for handle_attack_queuedmat
2025-04-05remove unnecessary ecs system ordering for handle_outgoing_packetsmat
2025-04-05send attack packets at the end of the tickmat
2025-04-04don't require mut for functions in Client and add some more convenience ↵mat
functions
2025-04-04rename ChatPacket::username and uuid to sender and sender_uuidmat
also adds more convenience functions to Client
2025-04-04rename ChatPacket::username and uuid to sender and sender_uuidmat
2025-04-04breaking change: send azalea::Event::Spawn every time we switch worlds ↵mat
instead of only once ever
2025-03-29fix compilation related to carried_itemmat
2025-03-29update ServerboundContainerClick to use HashedStack from 1.21.5mat
2025-03-28fix entity deindexing happening at the wrong timemat
2025-03-27fix not replying to ping packets in config statemat
2025-03-251.21.5 (#198)mat
* 25w02a * move item_components codegen to a different module * remove outdated test * 25w03a * start updating to 24w09b * 1.21.5-pre2 * fix broken packets * 1.21.5-rc2 * merge main * delete unused acket_handling * 1.21.5
2025-03-25PongPluginmat
2025-03-25ignore clippy warning on spawn_listenermat
2025-03-20upgrade deps and slightly improve docsmat
2025-03-20add Event::Spawnmat
2025-03-20document Position defaultmat
2025-03-19make SendPacketEvent a bevy triggermat
2025-03-16Fluid physics fixes (#210)mat
* start fixing code related to fluid physics * implement force_solid for blocks * afk pool test
2025-03-16fix broken doc linksmat
2025-03-13update dead wiki.vg links (#209)Gjum
2025-03-13use RawConnection to write reply after getting start_configurationmat
2025-03-13correctly accept resource packs while in config statemat
2025-03-07remove EntityBundle on start_configurationmat
2025-03-07don't send game packets when outside of the game statemat
2025-03-06fix despawning entities on dimension changemat
2025-03-02fix errors when switching to Game state and add fast_login testmat
2025-02-24fix send_receivepacketevent running outside of game statemat
2025-02-24fix compile errormat
2025-02-24fix an error in set_entity_datamat
2025-02-24add fallback for adding LocalEntity so tests don't failmat
2025-02-23make run_schedule a bounded channelmat
2025-02-23fix memory leak in simulation tests (lol)mat
also, change some vecs into boxed slices, and add RelativeEntityUpdate::new
2025-02-22Refactor azalea-client (#205)mat
* start organizing packet_handling more by moving packet handlers into their own functions * finish writing all the handler functions for packets * use macro for generating match statement for packet handler functions * fix set_entity_data * update config state to also use handler functions * organize az-client file structure by moving things into plugins directory * fix merge issues