| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-04-17 | allow disabling Event::Packet with a crate feature | mat | |
| 2025-04-18 | fix another panic on disconnect and slightly optimize client events loop | mat | |
| 2025-04-17 | Move login state to the ECS (#213) | mat | |
| * use packet handlers code for login custom_query * initial broken implementation for ecs-only login * fixes * run Update schedule 60 times per second and delete code related to run_schedule_sender * fix tests * fix online-mode * reply to query packets in a separate system and make it easier for plugins to disable individual replies * remove unused imports | |||
| 2025-04-16 | clippy and fix broken doc tests | mat | |
| 2025-04-15 | make goto async and clean up some examples | mat | |
| 2025-04-04 | fix ordering for handle_attack_queued | mat | |
| 2025-04-05 | remove unnecessary ecs system ordering for handle_outgoing_packets | mat | |
| 2025-04-05 | send attack packets at the end of the tick | mat | |
| 2025-04-04 | don't require mut for functions in Client and add some more convenience ↵ | mat | |
| functions | |||
| 2025-04-04 | rename ChatPacket::username and uuid to sender and sender_uuid | mat | |
| also adds more convenience functions to Client | |||
| 2025-04-04 | rename ChatPacket::username and uuid to sender and sender_uuid | mat | |
| 2025-04-04 | breaking change: send azalea::Event::Spawn every time we switch worlds ↵ | mat | |
| instead of only once ever | |||
| 2025-03-29 | fix compilation related to carried_item | mat | |
| 2025-03-29 | update ServerboundContainerClick to use HashedStack from 1.21.5 | mat | |
| 2025-03-28 | fix entity deindexing happening at the wrong time | mat | |
| 2025-03-27 | fix not replying to ping packets in config state | mat | |
| 2025-03-25 | 1.21.5 (#198) | mat | |
| * 25w02a * move item_components codegen to a different module * remove outdated test * 25w03a * start updating to 24w09b * 1.21.5-pre2 * fix broken packets * 1.21.5-rc2 * merge main * delete unused acket_handling * 1.21.5 | |||
| 2025-03-25 | PongPlugin | mat | |
| 2025-03-25 | ignore clippy warning on spawn_listener | mat | |
| 2025-03-20 | upgrade deps and slightly improve docs | mat | |
| 2025-03-20 | add Event::Spawn | mat | |
| 2025-03-20 | document Position default | mat | |
| 2025-03-19 | make SendPacketEvent a bevy trigger | mat | |
| 2025-03-16 | Fluid physics fixes (#210) | mat | |
| * start fixing code related to fluid physics * implement force_solid for blocks * afk pool test | |||
| 2025-03-16 | fix broken doc links | mat | |
| 2025-03-13 | update dead wiki.vg links (#209) | Gjum | |
| 2025-03-13 | use RawConnection to write reply after getting start_configuration | mat | |
| 2025-03-13 | correctly accept resource packs while in config state | mat | |
| 2025-03-07 | remove EntityBundle on start_configuration | mat | |
| 2025-03-07 | don't send game packets when outside of the game state | mat | |
| 2025-03-06 | fix despawning entities on dimension change | mat | |
| 2025-03-02 | fix errors when switching to Game state and add fast_login test | mat | |
| 2025-02-24 | fix send_receivepacketevent running outside of game state | mat | |
| 2025-02-24 | fix compile error | mat | |
| 2025-02-24 | fix an error in set_entity_data | mat | |
| 2025-02-24 | add fallback for adding LocalEntity so tests don't fail | mat | |
| 2025-02-23 | make run_schedule a bounded channel | mat | |
| 2025-02-23 | fix memory leak in simulation tests (lol) | mat | |
| also, change some vecs into boxed slices, and add RelativeEntityUpdate::new | |||
| 2025-02-22 | Refactor azalea-client (#205) | mat | |
| * start organizing packet_handling more by moving packet handlers into their own functions * finish writing all the handler functions for packets * use macro for generating match statement for packet handler functions * fix set_entity_data * update config state to also use handler functions * organize az-client file structure by moving things into plugins directory * fix merge issues | |||
