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| author | mat <git@matdoes.dev> | 2025-03-25 05:16:10 +0000 |
|---|---|---|
| committer | mat <git@matdoes.dev> | 2025-03-25 05:16:10 +0000 |
| commit | 8af265e48bf9f3d5263c074d034770e4216bb3f3 (patch) | |
| tree | 2605ce1d6ed8c74d47b6c355e6918721b0dc07aa /azalea-client/src/plugins | |
| parent | 4c53498f0795f821066941f39917ad2e4fa9a3cc (diff) | |
| download | azalea-drasl-8af265e48bf9f3d5263c074d034770e4216bb3f3.tar.xz | |
PongPlugin
Diffstat (limited to 'azalea-client/src/plugins')
| -rw-r--r-- | azalea-client/src/plugins/events.rs | 14 | ||||
| -rw-r--r-- | azalea-client/src/plugins/mod.rs | 1 | ||||
| -rw-r--r-- | azalea-client/src/plugins/packet/config/events.rs | 10 | ||||
| -rw-r--r-- | azalea-client/src/plugins/packet/config/mod.rs | 6 | ||||
| -rw-r--r-- | azalea-client/src/plugins/packet/game/events.rs | 18 | ||||
| -rw-r--r-- | azalea-client/src/plugins/packet/game/mod.rs | 5 | ||||
| -rw-r--r-- | azalea-client/src/plugins/pong.rs | 37 |
7 files changed, 75 insertions, 16 deletions
diff --git a/azalea-client/src/plugins/events.rs b/azalea-client/src/plugins/events.rs index 92da08be..ac26aaf5 100644 --- a/azalea-client/src/plugins/events.rs +++ b/azalea-client/src/plugins/events.rs @@ -191,10 +191,9 @@ pub fn spawn_listener( pub fn chat_listener(query: Query<&LocalPlayerEvents>, mut events: EventReader<ChatReceivedEvent>) { for event in events.read() { - let local_player_events = query - .get(event.entity) - .expect("Non-local entities shouldn't be able to receive chat events"); - let _ = local_player_events.send(Event::Chat(event.packet.clone())); + if let Ok(local_player_events) = query.get(event.entity) { + let _ = local_player_events.send(Event::Chat(event.packet.clone())); + } } } @@ -210,10 +209,9 @@ pub fn packet_listener( mut events: EventReader<ReceivePacketEvent>, ) { for event in events.read() { - let local_player_events = query - .get(event.entity) - .expect("Non-local entities shouldn't be able to receive packet events"); - let _ = local_player_events.send(Event::Packet(event.packet.clone())); + if let Ok(local_player_events) = query.get(event.entity) { + let _ = local_player_events.send(Event::Packet(event.packet.clone())); + } } } diff --git a/azalea-client/src/plugins/mod.rs b/azalea-client/src/plugins/mod.rs index 11794fb3..b5005b22 100644 --- a/azalea-client/src/plugins/mod.rs +++ b/azalea-client/src/plugins/mod.rs @@ -9,6 +9,7 @@ pub mod inventory; pub mod mining; pub mod movement; pub mod packet; +pub mod pong; pub mod respawn; pub mod task_pool; pub mod tick_end; diff --git a/azalea-client/src/plugins/packet/config/events.rs b/azalea-client/src/plugins/packet/config/events.rs index 9ed6c097..d0a7f3be 100644 --- a/azalea-client/src/plugins/packet/config/events.rs +++ b/azalea-client/src/plugins/packet/config/events.rs @@ -109,3 +109,13 @@ fn packet_interrupts(packet: &ClientboundConfigPacket) -> bool { | ClientboundConfigPacket::Transfer(_) ) } + +/// A Bevy trigger that's sent when our client receives a [`ClientboundPing`] +/// packet in the config state. +/// +/// See [`PingEvent`] for more information. +/// +/// [`ClientboundPing`]: azalea_protocol::packets::config::ClientboundPing +/// [`PingEvent`]: crate::packet::game::PingEvent +#[derive(Event, Debug, Clone)] +pub struct ConfigPingEvent(pub azalea_protocol::packets::config::ClientboundPing); diff --git a/azalea-client/src/plugins/packet/config/mod.rs b/azalea-client/src/plugins/packet/config/mod.rs index c9b84eac..ae601793 100644 --- a/azalea-client/src/plugins/packet/config/mod.rs +++ b/azalea-client/src/plugins/packet/config/mod.rs @@ -142,10 +142,8 @@ impl ConfigPacketHandler<'_> { pub fn ping(&mut self, p: ClientboundPing) { debug!("Got ping packet (in configuration) {p:?}"); - as_system::<Query<&RawConnection>>(self.ecs, |query| { - let raw_conn = query.get(self.player).unwrap(); - - raw_conn.write_packet(ServerboundPong { id: p.id }).unwrap(); + as_system::<Commands>(self.ecs, |mut commands| { + commands.trigger_targets(ConfigPingEvent(p), self.player); }); } diff --git a/azalea-client/src/plugins/packet/game/events.rs b/azalea-client/src/plugins/packet/game/events.rs index 8a5aca3c..ad81f9bd 100644 --- a/azalea-client/src/plugins/packet/game/events.rs +++ b/azalea-client/src/plugins/packet/game/events.rs @@ -212,3 +212,21 @@ pub struct InstanceLoadedEvent { pub name: ResourceLocation, pub instance: Weak<RwLock<Instance>>, } + +/// A Bevy trigger that's sent when our client receives a [`ClientboundPing`] +/// packet in the game state. +/// +/// Also see [`ConfigPingEvent`] which is used for the config state. +/// +/// This is not an event and can't be listened to from a normal system, +///so `EventReader<PingEvent>` will not work. +/// +/// To use it, add your "system" with `add_observer` instead of `add_systems` +/// and use `Trigger<PingEvent>` instead of `EventReader`. +/// +/// The client Entity that received the packet will be attached to the trigger. +/// +/// [`ClientboundPing`]: azalea_protocol::packets::game::ClientboundPing +/// [`ConfigPingEvent`]: crate::packet::config::ConfigPingEvent +#[derive(Event, Debug, Clone)] +pub struct PingEvent(pub azalea_protocol::packets::game::ClientboundPing); diff --git a/azalea-client/src/plugins/packet/game/mod.rs b/azalea-client/src/plugins/packet/game/mod.rs index 1e9232bf..cc67bcd7 100644 --- a/azalea-client/src/plugins/packet/game/mod.rs +++ b/azalea-client/src/plugins/packet/game/mod.rs @@ -1363,10 +1363,7 @@ impl GamePacketHandler<'_> { debug!("Got ping packet {p:?}"); as_system::<Commands>(self.ecs, |mut commands| { - commands.trigger(SendPacketEvent::new( - self.player, - ServerboundPong { id: p.id }, - )); + commands.trigger_targets(PingEvent(p.clone()), self.player); }); } diff --git a/azalea-client/src/plugins/pong.rs b/azalea-client/src/plugins/pong.rs new file mode 100644 index 00000000..827ddfb1 --- /dev/null +++ b/azalea-client/src/plugins/pong.rs @@ -0,0 +1,37 @@ +use bevy_app::{App, Plugin}; +use bevy_ecs::prelude::*; + +use super::packet::{ + config::{ConfigPingEvent, SendConfigPacketEvent}, + game::PingEvent, +}; +use crate::packet::game::SendPacketEvent; + +/// A plugin that replies to [`ClientboundPing`] packets with +/// [`ServerboundPong`]. +/// +/// This works in both the `game` and `config` states. +/// +/// [`ClientboundPing`]: azalea_protocol::packets::game::ClientboundPing +/// [`ServerboundPong`]: azalea_protocol::packets::game::ServerboundPong +pub struct PongPlugin; +impl Plugin for PongPlugin { + fn build(&self, app: &mut App) { + app.add_observer(reply_to_game_ping) + .add_observer(reply_to_config_ping); + } +} + +pub fn reply_to_game_ping(trigger: Trigger<PingEvent>, mut commands: Commands) { + commands.trigger(SendPacketEvent::new( + trigger.entity(), + azalea_protocol::packets::game::ServerboundPong { id: trigger.0.id }, + )); +} + +pub fn reply_to_config_ping(trigger: Trigger<ConfigPingEvent>, mut commands: Commands) { + commands.trigger(SendConfigPacketEvent::new( + trigger.entity(), + azalea_protocol::packets::config::ServerboundPong { id: trigger.0.id }, + )); +} |
