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path: root/azalea-auth/src/auth.rs
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2023-01-21clippymat
2023-01-21Server functions and proxy example (#59)EightFactorial
* A couple useful things for servers * Add proxy example * Use Uuid's serde feature * Add const options to proxy example * Example crates go in dev-dependencies * Warn instead of error * Log address on login * Requested changes * add a test for deserializing game profile + random small changes Co-authored-by: mat <github@matdoes.dev>
2022-11-27tell the user what email they're using in authmat
2022-11-27Swarm (#36)mat
* make azalea-pathfinder dir * start writing d* lite impl * more work on d* lite * work more on implementing d* lite * full d* lite impl * updated edges * add next() function * add NoPathError * why does dstar lite not work * fix d* lite implementation * make the test actually check the coords * replace while loop with if statement * fix clippy complaints * make W only have to be PartialOrd * fix PartialOrd issues * implement mtd* lite * add a test to mtd* lite * remove normal d* lite * make heuristic only take in one arg * add `success` function * Update README.md * evil black magic to make .entity not need dimension * start adding moves * slightly improve the vec3/position situation new macro that implements all the useful functions * moves stuff * make it compile * update deps in az-pathfinder * make it compile again * more pathfinding stuff * add Bot::look_at * replace EntityMut and EntityRef with just Entity * block pos pathfinding stuff * rename movedirection to walkdirection * execute path every tick * advance path * change az-pf version * make azalea_client keep plugin state * fix Plugins::get * why does it think there is air * start debugging incorrect air * update some From methods to use rem_euclid * start adding swarm * fix deadlock i still don't understand why it was happening but the solution was to keep the Client::player lock for shorter so it didn't overlap with the Client::dimension lock * make lookat actually work probably * fix going too fast * Update main.rs * make a thing immutable * direction_looking_at * fix rotations * import swarm in an example * fix stuff from merge * remove azalea_pathfinder import * delete azalea-pathfinder crate already in azalea::pathfinder module * swarms * start working on shared dimensions * Shared worlds work * start adding Swarm::add_account * add_account works * change "client" to "bot" in some places * Fix issues from merge * Update world.rs * add SwarmEvent::Disconnect(Account) * almost add SwarmEvent::Chat and new plugin system it panics rn * make plugins have to provide the State associated type * improve comments * make fn build slightly cleaner * fix SwarmEvent::Chat * change a println in bot/main.rs * Client::shutdown -> disconnect * polish fix clippy warnings + improve some docs a bit * fix shared worlds* *there's a bug that entities and bots will have their positions exaggerated because the relative movement packet is applied for every entity once per bot * i am being trolled by rust for some reason some stuff is really slow for literally no reason and it makes no sense i am going insane * make world an RwLock again * remove debug messages * fix skipping event ticks unfortunately now sending events is `.send().await?` instead of just `.send()` * fix deadlock + warnings * turns out my floor_mod impl was wrong and i32::rem_euclid has the correct behavior LOL * still errors with lots of bots * make swarm iter & fix new chunks not loading * improve docs * start fixing tests * fix all the tests except the examples i don't know how to exclude them from the tests * improve docs some more
2022-11-12Pathfinder (#25)mat
Pathfinding is very much not done, but it works enough and I want to get this merged. TODO: fast replanning, goals that aren't a single node, falling moves (it should be able to play the dropper), parkour moves
2022-10-29ClientboundContainerClosePacketmat
2022-10-27use variables directly in format stringsmat
thanks clippy we love you
2022-10-23Add Client::set_client_information (#33)mat
* start adding options * add default options * send options packet by default * mention set_options in Client::join doc * make TranslatableComponent::read return TextComponent * change set_options to set_client_information * clean up some code * Add `Initialize` event * fix some clippy warnings * change `Client::options` to `client_information`
2022-10-23write more documentationmat
2022-10-20Remove let chainsmat
2022-10-18Create cache file directory if it doesn't existUbuntu
2022-10-18fix rustc panicUbuntu
2022-10-16Microsoft Authentication (#29)mat
* a * try to do more work on auth signing (untested) * well auth works when i remove the d= so * auth stuff * sessionserver stuff * add auth in azalea-protocol/client * caching* refreshing microsoft auth tokens isn't implemented yet, also i haven't tested it * how did i not notice that i had the code duplicated * fix cache * add refreshing msa token * replace some printlns with log::trace * auth works! * Update main.rs * fix clippy warnings