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7 daysadd rpassword dependency for azalea-authLizzy Fleckenstein
10 daysupgrade depsmat
10 days26.1.2mat
2026-03-280.16.0mat
2026-03-2426.1 (#316)mat
* start updating to 26.1 * start updating to 26.1-snapshot-6 * 26.1-snapshot-6 * 26.1-snapshot-10 * 26.1-rc-1 * fix tests * 26.1-rc-2 and sort default components * 26.1 * update changelog
2026-03-20optimize pathfinder swarms and write perf guidemat
2026-03-14upgrade depsmat
2026-03-13drop unnecessary dependency on pasteymat
2026-03-02bump depsmat
2026-02-21enable threaded ecs and implement some micro-optimizationsmat
2026-02-22optimizations at high entity countsmat
2026-01-24bump depsmat
2026-01-19update depsmat
2026-01-14upgrade depsmat
2026-01-13fix memory leaks in azalea-protocolmat
2026-01-11add fuzzer for azalea-protocol and fix a few panicsmat
2026-01-12Make Bevy dependencies optional in azalea-protocol (#303)mat
* Make Bevy dependencies optional in azalea-protocol * derive serde traits on Direction again * update docs for types that may not have Component
2026-01-05move radix-heap to be a workspace depmat
2026-01-03upgrade depsmat
2025-12-23bump deps and avoid build.rs writing unnecessarily in some casesmat
2025-12-22fix compilation from rand_core updatemat
2025-12-190.15.0mat
2025-12-19update depsmat
2025-12-16upgrade depsmat
2025-12-15improve docs by enabling scraped examples and bevy trait tagsmat
2025-12-12move update_fluid_on_eyes from Update to GameTickmat
2025-12-11enable str_to_string clippy lintmat
2025-12-09Enchantments (#286)mat
* start implementing enchants * store parsed registries * more work on enchants * implement deserializer for some entity effects * mostly working definitions for enchants * fix tests * detect equipment changes * fix errors * update changelog * fix some imports * remove outdated todo * add basic test for enchants applying attributes * use git simdnbt
2025-12-091.21.11 (#273)mat
* run codegen for 25w44a * 25w44a * 25w46a * rename ResourceLocation to Identifier per mojmap changes * update changelog * 1.21.11-pre1 * 1.21.11-pre2 * 1.21.11-pre3 * add AttackRange fields from pre4 * 1.21.11-rc3 * 1.21.11
2025-11-30Add `online-mode` Cargo feature (#281)mat
* Add `online-mode` cargo feature * fix bad formatting in Cargo.toml
2025-11-21refactor resolve_addressmat
2025-11-11cleanupmat
- remove deprecated code - add `[lints] workspace=true` to every Cargo.toml, to make modifying clippy lints easier for later - remove some unnecessary #[allow]s - use Vec3i in some parts of the collision code
2025-11-12upgrade depsmat
all set to the latest patch release to avoid bugs in older versions
2025-11-07Lock crypto-bigint and crypto-primes (#277)ShayBox
2025-10-12upgrade deps and clean up lots of doc commentsmat
2025-10-071.21.10mat
2025-10-04upgrade deps and rename SystemSets to follow bevy's new naming conventionmat
2025-09-301.21.9 (#235)mat
* start updating to 25w33a * 1.21.9-pre2 * clippy * cleanup, and fix c_explode and c_player_rotation * mc update should be in Changed section in the changelog * 1.21.9
2025-09-28upgrade bevy to 0.17.0-rc.2mat
2025-09-270.14.0+mc1.21.8mat
2025-09-28update depsmat
2025-09-13Fix the rsa / signature crate compilation errors (#245)Shayne Hartford
* Sort dependencies * Fix RSA / Signature compilation error * Remove incorrectly labeled minor / patch numbers on unlocked dependencies * Remove unused bracket syntax
2025-08-18fix simdnbt depmat
2025-08-15depend on git repo for rsa crate to fix compilationmat
2025-08-12upgrade deps and remove unused depsmat
2025-08-10Send correct data component checksums (#234)mat
* start implementing data component crc32 hashes * start doing serde impls for checksums * make more components hashable * make all data components serializable * support recursive components * fix simdnbt dep * update changelog * clippy
2025-08-02upgrade depsmat
2025-07-241.21.8mat
2025-06-301.21.7 (#227)mat
* 1.21.7-rc1 * 1.21.7 * update Cargo.lock too
2025-06-171.21.6 (#215)mat