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2025-02-23fix memory leak in simulation tests (lol)mat
also, change some vecs into boxed slices, and add RelativeEntityUpdate::new
2025-02-22Refactor azalea-client (#205)mat
* start organizing packet_handling more by moving packet handlers into their own functions * finish writing all the handler functions for packets * use macro for generating match statement for packet handler functions * fix set_entity_data * update config state to also use handler functions * organize az-client file structure by moving things into plugins directory * fix merge issues
2025-02-23minor memory usage optimizationsmat
2025-02-22update to rust edition 2024mat
2025-02-22update depsmat
2025-02-22fix brand and client info so they're only sent when leaving login instead of ↵mat
entering config closes #206
2025-02-22debug log CARGO_PKG_VERSION on swarm startmat
2025-02-22fix is_trapdoor_useable_as_ladder and add testmat
2025-02-21despawn entities when switching worlds and some testbot fixesmat
2025-02-21fix some components not being removed from clients and add debugecsleak ↵mat
testbot command
2025-02-21fix wrong docs for testbotmat
2025-02-21GameTick should only happen after Updatemat
2025-02-21Fix errors on switching dimensions (#204)mat
* Fix errors on switching dimensions * fix other tests * clippy * fix log feature in test_simulation * fix chunks oops
2025-02-21fix CustomModelData and WrittenBookContent datacomponentsmat
2025-02-17Enable serde feature in sub-crates (#202)Shayne Hartford
Add serde derive to MinecraftEntityId
2025-02-17update docs for TabList to mention how it works as a resourcemat
2025-02-16use MinecraftEntityId type instead of u32 in az-protocolmat
2025-02-14upgrade depsmat
2025-02-14remove stabilized trait_upcasting feature gatesmat
2025-02-04add todo about wrong calculated_bits_per_entry codemat
2025-02-03Fix deadlock when changing server (#200)Kumpelinus
* Fix deadlock when changing server * remove unnecessary clones --------- Co-authored-by: mat <git@matdoes.dev>
2025-02-02cleanup, fix warningsmat
2025-02-02start implementing data driven registriesmat
2025-02-02update depsmat
2025-02-01update actions/upload-pages-artifact and deploy-pagesmat
2025-02-01fix doc errorsmat
2025-02-01set player metadata on init instead of loginmat
2025-02-01add failing test_set_health_before_login testmat
2025-01-29remove debug logmat
2025-01-29fix PlayerInput to handle diagonal inputsmat
2025-01-29change some warns to debugsmat
2025-01-29add support for tickend and playerinputmat
2025-01-29fix wrong Profile data component implmat
2025-01-29add data for EntityEffect particle to fix set_entity_data errors on hypixelmat
2025-01-27fix chunk parsing on hypixelmat
2025-01-27don't warn on release mode for unknown PlayerInfoUpdatemat
2025-01-25Rename Connection::configuration to config and add some clientbound ↵mat
functions that already existed serverbound taken from Shay's fork: https://github.com/Shays-Forks/azalea/commit/b0ca6076ed411b31e32a4abaa0350eb297067476
2025-01-25add ProtocolPacket::name functionmat
2025-01-21fix name of field in CommonPlayerSpawnInfomat
2025-01-21delete accidentally created debug filemat
2025-01-21fix errors when switching worldsmat
2025-01-21fix wrong ClientboundSoundEntitymat
2025-01-20remove negative checks for box_shapemat
2025-01-14fix wrong ServerLinkKind and serialize hex colors correctly in nbtmat
2025-01-13change some warnings to debug logs and improve some entity id index codemat
2025-01-13fix ClientboundSound and implement az_registry::Holdermat
2025-01-12update warning in readme to say azalea is 'useable' instead of 'somewhat ↵mat
useable'
2025-01-12fix bugs with decoding/encoding DataComponentPatchmat
2025-01-12add AZALEA_DO_NOT_CUT_OFF_PACKET_LOGS env variablemat
2025-01-12fix panic on bot disconnectmat