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2026-02-21add contribution guidemat
2026-02-22fix testsmat
2026-02-18simplify bit storagemat
2026-02-18remove tracing_subscriber::fmt::init from new testsmat
2026-02-19fix incorrect protocol impls for ClientboundPlayerInfoUpdate and recipe packetsmat
2026-02-07replace hard-coded block break speed checksmat
2026-02-03Fallback to Google DNS in resolver initialization (#315)salam4ik
* Fallback to Google DNS in resolver initialization If the default TokioResolver builder fails, the resolver now falls back to using Google's DNS configuration. This improves reliability in environments where the system DNS configuration may be unavailable or invalid. * Add warning when falling back to Google DNS A tracing warning is now logged if the system DNS resolver is unavailable and the resolver falls back to using Google DNS. This improves visibility into resolver configuration issues.
2026-02-04fix typo in docs for sprintmat
2026-02-04fix ClientboundSetEquipment failing to deserialize if using animal armor slotsmat
2026-02-03add 0.15.1 to changelogmat
2026-01-30warn if pathfinder is running without optimizations, and other minor fixesmat
2026-01-28don't panic if disconnected while miningmat
2026-01-27fix broken doc links for ClientBuilder::start and SwarmBuilder::startmat
2026-01-27update changelogmat
2026-01-28add Client::exit and Swarm::exit, and write related docsmat
2026-01-27fix compiling azalea-core with serde featuremat
2026-01-23Implement SetExperience (#307)Raeders
2026-01-23Add `Account::microsoft_with_opts` (#306)Elijah Bare
* Refactor Microsoft account auth options handling also some cache stuff Read PR * Make MicrosoftAccountOpts public and clarify usage
2026-01-24bump depsmat
2026-01-23add Event::ConnectionFailed and add more plugins by default when using ↵mat
Client::join
2026-01-19deserialize ClickEvent from nbtmat
2026-01-20make click_event publicmat
2026-01-20remove check for block_count and add relevant commentmat
2026-01-19slightly more compact VoxelShapemat
2026-01-19minor physics optimizationsmat
2026-01-18use lookup table for is_collision_shape_empty and is_collision_shape_fullmat
2026-01-19slightly faster cached chunk lookup in pathfindermat
2026-01-19minor pathfinder cleanupmat
2026-01-19delay initialization of cached_mining_costs in pathfindermat
2026-01-18update changelogmat
2026-01-19update depsmat
2026-01-18fix testsmat
2026-01-19add simulation-based pathfinder execution enginemat
2026-01-18doc and typo fixmat
2026-01-18don't fail parkour jumps that collide with ceiling blocks horizontallymat
2026-01-17rename PathfinderCtx to MovesCtxmat
2026-01-17split pathfinder execution code into its own modulemat
2026-01-17add pathfinder speed claim to readmemat
2026-01-17clippymat
2026-01-17use more compact chunk section positions in pathfindermat
2026-01-17add 'uncommon' pathfinder move categorymat
2026-01-17add github sponsors linkmat
2026-01-17move NodeMap to a modulemat
2026-01-17move PathfinderHeap to a modulemat
2026-01-16better pathfinder swimming and other tweaksmat
2026-01-16pathfinder tweaks, and add a way to enable baritone compat for debuggingmat
2026-01-16minor pathfinder optimizations and api+doc improvementsmat
2026-01-15more optimal pathfinder ascend_movemat
2026-01-14update pathfinder last_node_reached timeout to be based on ticks rather than ↵mat
real time
2026-01-13increase timeout for wait_until_bot_starts_movingmat