| Age | Commit message (Collapse) | Author |
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This PR makes the fields in the PlayerInfo packet public.
I encountered this issue when writing my own bot which needs a list of UUID > String of all currently logged-in players, and while writing my handler for `Action::RemovePlayer` I found out that the `uuid` field is private. This PR fixes that.
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This PR removes all println statements and logs them on trace level instead. Normally, libraries shouldn't print to stdout using println, since there's no control over them.
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* add Client::chat
* make the default bot do chat
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