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- remove deprecated code
- add `[lints] workspace=true` to every Cargo.toml, to make modifying clippy lints easier for later
- remove some unnecessary #[allow]s
- use Vec3i in some parts of the collision code
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all set to the latest patch release to avoid bugs in older versions
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* Add support for mob effects
* Remove Option
* MobEffectFlags
* jump_boost_power f32
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fixes #264
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* implement primitive translation arguments
* add distinct number types to PrimitiveOrComponent
* fix deserializing PrimitiveOrComponent::Boolean from nbt
* improve nbt serialization for translatable component arguments
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executing path is long
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(#260)
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closes #257
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* start updating to 25w33a
* 1.21.9-pre2
* clippy
* cleanup, and fix c_explode and c_player_rotation
* mc update should be in Changed section in the changelog
* 1.21.9
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