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authormat <git@matdoes.dev>2025-10-07 08:19:39 -1345
committermat <git@matdoes.dev>2025-10-07 08:19:39 -1345
commitab507f7ac1c58e96bef26ba1f0e9066a35f841a7 (patch)
tree3d0cf26662830c5492b48eb168546e5cea04fbe2
parentb56710516e368e4ce5ecfeb81853ff72239909eb (diff)
downloadazalea-drasl-ab507f7ac1c58e96bef26ba1f0e9066a35f841a7.tar.xz
update changelog
-rw-r--r--CHANGELOG.md5
1 files changed, 4 insertions, 1 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md
index b1c07924..4e9bd24f 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -14,7 +14,7 @@ is breaking anyways, semantic versioning is not followed.
### Changed
-- Update to Minecraft 1.21.9. (help from @eihqnh)
+- Update to Minecraft 1.21.10. (help from @eihqnh)
- Update to Bevy 0.17.
- `Client::query`, `map_component`, and `map_get_component` were replaced by `Client::query_self`.
- Rename `SendPacketEvent` to `SendGamePacketEvent` and `PingEvent` to `GamePingEvent`.
@@ -24,6 +24,9 @@ is breaking anyways, semantic versioning is not followed.
- The wrong path was temporarily executed if we received a `GotoEvent` while the path that's being executed was more than 50 nodes long.
- The pathfinder can now jump from dirt path and farmland blocks correctly.
- Don't panic when receiving an unexpected `PathFoundEvent`. (@Hiradpi)
+- The pathfinder sometimes got stuck when going up stairs.
+- ReachBlockPosGoal had the wrong cost when the destination is surrounded in blocks.
+- Some parkour movements had the wrong costs.
## [0.14.0+mc1.21.8] - 2025-09-28