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-rw-r--r--minecraft-protocol/src/packets/game/mod.rs3
-rw-r--r--minecraft-protocol/src/packets/handshake/mod.rs5
-rw-r--r--minecraft-protocol/src/packets/login/clientbound_hello_packet.rs40
-rw-r--r--minecraft-protocol/src/packets/login/mod.rs7
-rw-r--r--minecraft-protocol/src/packets/login/serverbound_hello_packet.rs29
-rw-r--r--minecraft-protocol/src/packets/mod.rs177
-rw-r--r--minecraft-protocol/src/packets/status/clientbound_status_response_packet.rs12
-rw-r--r--minecraft-protocol/src/packets/status/mod.rs78
-rw-r--r--minecraft-protocol/src/packets/status/serverbound_status_request_packet.rs14
9 files changed, 283 insertions, 82 deletions
diff --git a/minecraft-protocol/src/packets/game/mod.rs b/minecraft-protocol/src/packets/game/mod.rs
index 8b137891..08444697 100644
--- a/minecraft-protocol/src/packets/game/mod.rs
+++ b/minecraft-protocol/src/packets/game/mod.rs
@@ -1 +1,2 @@
-
+#[derive(Clone, Debug)]
+pub enum GamePacket {}
diff --git a/minecraft-protocol/src/packets/handshake/mod.rs b/minecraft-protocol/src/packets/handshake/mod.rs
index 667b00f2..d2716299 100644
--- a/minecraft-protocol/src/packets/handshake/mod.rs
+++ b/minecraft-protocol/src/packets/handshake/mod.rs
@@ -1 +1,6 @@
pub mod client_intention_packet;
+
+#[derive(Clone, Debug)]
+pub enum HandshakePacket {
+ ClientIntentionPacket(client_intention_packet::ClientIntentionPacket),
+}
diff --git a/minecraft-protocol/src/packets/login/clientbound_hello_packet.rs b/minecraft-protocol/src/packets/login/clientbound_hello_packet.rs
new file mode 100644
index 00000000..878ca456
--- /dev/null
+++ b/minecraft-protocol/src/packets/login/clientbound_hello_packet.rs
@@ -0,0 +1,40 @@
+use async_trait::async_trait;
+use std::hash::Hash;
+use tokio::io::BufReader;
+
+use crate::{
+ mc_buf,
+ packets::{Packet, PacketTrait},
+};
+
+#[derive(Hash, Clone, Debug)]
+pub struct ClientboundHelloPacket {
+ pub server_id: String,
+ pub public_key: Vec<u8>,
+ pub nonce: Vec<u8>,
+}
+
+#[async_trait]
+impl PacketTrait for ClientboundHelloPacket {
+ fn get(self) -> Packet {
+ Packet::ClientboundHelloPacket(self)
+ }
+ fn write(&self, _buf: &mut Vec<u8>) {
+ panic!("ClientboundHelloPacket::write not implemented")
+ }
+
+ async fn read<T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send>(
+ buf: &mut BufReader<T>,
+ ) -> Result<Packet, String> {
+ let server_id = mc_buf::read_utf_with_len(buf, 20).await?;
+ let public_key = mc_buf::read_byte_array(buf).await?;
+ let nonce = mc_buf::read_byte_array(buf).await?;
+
+ Ok(ClientboundHelloPacket {
+ server_id,
+ public_key,
+ nonce,
+ }
+ .get())
+ }
+}
diff --git a/minecraft-protocol/src/packets/login/mod.rs b/minecraft-protocol/src/packets/login/mod.rs
index 8b137891..47193f92 100644
--- a/minecraft-protocol/src/packets/login/mod.rs
+++ b/minecraft-protocol/src/packets/login/mod.rs
@@ -1 +1,8 @@
+pub mod clientbound_hello_packet;
+pub mod serverbound_hello_packet;
+#[derive(Clone, Debug)]
+pub enum LoginPacket {
+ ServerboundHelloPacket(serverbound_hello_packet::ServerboundHelloPacket),
+ ClientboundHelloPacket(clientbound_hello_packet::ClientboundHelloPacket),
+}
diff --git a/minecraft-protocol/src/packets/login/serverbound_hello_packet.rs b/minecraft-protocol/src/packets/login/serverbound_hello_packet.rs
new file mode 100644
index 00000000..cadf9f7b
--- /dev/null
+++ b/minecraft-protocol/src/packets/login/serverbound_hello_packet.rs
@@ -0,0 +1,29 @@
+use async_trait::async_trait;
+use std::hash::Hash;
+use tokio::io::BufReader;
+
+use crate::{
+ mc_buf,
+ packets::{Packet, PacketTrait},
+};
+
+#[derive(Hash, Clone, Debug)]
+pub struct ServerboundHelloPacket {
+ pub username: String,
+}
+
+#[async_trait]
+impl PacketTrait for ServerboundHelloPacket {
+ fn get(self) -> Packet {
+ Packet::ServerboundHelloPacket(self)
+ }
+ fn write(&self, buf: &mut Vec<u8>) {
+ mc_buf::write_utf(buf, &self.username);
+ }
+
+ async fn read<T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send>(
+ _buf: &mut BufReader<T>,
+ ) -> Result<Packet, String> {
+ Err("ServerboundHelloPacket::read not implemented".to_string())
+ }
+}
diff --git a/minecraft-protocol/src/packets/mod.rs b/minecraft-protocol/src/packets/mod.rs
index bacd0c27..46caf02b 100644
--- a/minecraft-protocol/src/packets/mod.rs
+++ b/minecraft-protocol/src/packets/mod.rs
@@ -6,7 +6,9 @@ pub mod status;
use async_trait::async_trait;
use tokio::io::{AsyncRead, BufReader};
-use crate::connection::PacketFlow;
+use crate::connect::PacketFlow;
+
+pub const PROTOCOL_VERSION: u32 = 757;
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
pub enum ConnectionProtocol {
@@ -18,90 +20,123 @@ pub enum ConnectionProtocol {
#[derive(Clone, Debug)]
pub enum Packet {
- // game
-
- // handshake
- ClientIntentionPacket(handshake::client_intention_packet::ClientIntentionPacket),
-
- // login
-
- // status
- ServerboundStatusRequestPacket(
- status::serverbound_status_request_packet::ServerboundStatusRequestPacket,
- ),
- ClientboundStatusResponsePacket(
- status::clientbound_status_response_packet::ClientboundStatusResponsePacket,
- ),
+ Game(game::GamePacket),
+ Handshake(handshake::HandshakePacket),
+ Login(login::LoginPacket),
+ Status(status::StatusPacket),
}
-// TODO: do all this with macros so it's less repetitive
-impl Packet {
- fn get_inner_packet(&self) -> &dyn PacketTrait {
- match self {
- Packet::ClientIntentionPacket(packet) => packet,
- Packet::ServerboundStatusRequestPacket(packet) => packet,
- Packet::ClientboundStatusResponsePacket(packet) => packet,
- }
- }
-
- pub fn id(&self) -> u32 {
- match self {
- Packet::ClientIntentionPacket(_packet) => 0x00,
- Packet::ServerboundStatusRequestPacket(_packet) => 0x00,
- Packet::ClientboundStatusResponsePacket(_packet) => 0x00,
- }
- }
+#[async_trait]
+pub trait ProtocolPacket {
+ fn get_inner<P: PacketTrait>(&self) -> &P;
+
+ fn id(&self) -> u32;
/// Read a packet by its id, ConnectionProtocol, and flow
- pub async fn read<T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send>(
+ async fn read<
+ T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send,
+ P: ProtocolPacket,
+ >(
id: u32,
- protocol: &ConnectionProtocol,
flow: &PacketFlow,
buf: &mut BufReader<T>,
- ) -> Result<Packet, String> {
- match protocol {
- ConnectionProtocol::Handshake => match id {
- 0x00 => Ok(
- handshake::client_intention_packet::ClientIntentionPacket::read(buf).await?,
- ),
- _ => Err(format!("Unknown packet id: {}", id)),
- },
- ConnectionProtocol::Game => Err("Game protocol not implemented yet".to_string()),
- ConnectionProtocol::Status => match flow {
- PacketFlow::ServerToClient => match id {
- 0x00 => Ok(
- status::clientbound_status_response_packet::ClientboundStatusResponsePacket
- ::read(buf)
- .await?,
- ),
- _ => Err(format!("Unknown packet id: {}", id)),
- },
- PacketFlow::ClientToServer => match id {
- 0x00 => Ok(
- status::serverbound_status_request_packet::ServerboundStatusRequestPacket
- ::read(buf)
- .await?,
- ),
- _ => Err(format!("Unknown packet id: {}", id)),
- },
- },
- ConnectionProtocol::Login => Err("Login protocol not implemented yet".to_string()),
- }
- }
-
- pub fn write(&self, buf: &mut Vec<u8>) {
- self.get_inner_packet().write(buf);
- }
+ ) -> Result<P, String>
+ where
+ Self: Sized;
+
+ fn write(&self, buf: &mut Vec<u8>);
}
+// impl Packet {
+// fn get_inner_packet(&self) -> &dyn PacketTrait {
+// match self {
+// Packet::ClientIntentionPacket(packet) => packet,
+// Packet::ServerboundStatusRequestPacket(packet) => packet,
+// Packet::ClientboundStatusResponsePacket(packet) => packet,
+// Packet::ServerboundHelloPacket(packet) => packet,
+// Packet::ClientboundHelloPacket(packet) => packet,
+// }
+// }
+
+// pub fn id(&self) -> u32 {
+// match self {
+// Packet::ClientIntentionPacket(_packet) => 0x00,
+// Packet::ServerboundStatusRequestPacket(_packet) => 0x00,
+// Packet::ClientboundStatusResponsePacket(_packet) => 0x00,
+// Packet::ServerboundHelloPacket(_packet) => 0x00,
+// Packet::ClientboundHelloPacket(_packet) => 0x01,
+// }
+// }
+
+// /// Read a packet by its id, ConnectionProtocol, and flow
+// pub async fn read<T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send>(
+// id: u32,
+// protocol: &ConnectionProtocol,
+// flow: &PacketFlow,
+// buf: &mut BufReader<T>,
+// ) -> Result<Packet, String> {
+// match protocol {
+// ConnectionProtocol::Handshake => match flow {
+// PacketFlow::ClientToServer => match id {
+// 0x00 => Ok(
+// handshake::client_intention_packet::ClientIntentionPacket::read(buf).await?,
+// ),
+// _ => Err(format!("Unknown ClientToServer handshake packet id: {}", id)),
+// }
+// PacketFlow::ServerToClient => Err("ServerToClient handshake packets not implemented".to_string()),
+// },
+
+// ConnectionProtocol::Game => Err("Game protocol not implemented yet".to_string()),
+
+// ConnectionProtocol::Status => match flow {
+// PacketFlow::ServerToClient => match id {
+// 0x00 => Ok(
+// status::clientbound_status_response_packet::ClientboundStatusResponsePacket
+// ::read(buf)
+// .await?,
+// ),
+// _ => Err(format!("Unknown ServerToClient status packet id: {}", id)),
+// },
+// PacketFlow::ClientToServer => match id {
+// 0x00 => Ok(
+// status::serverbound_status_request_packet::ServerboundStatusRequestPacket
+// ::read(buf)
+// .await?,
+// ),
+// _ => Err(format!("Unknown ClientToServer status packet id: {}", id)),
+// },
+// },
+
+// ConnectionProtocol::Login => match flow {
+// PacketFlow::ServerToClient => match id {
+// 0x01 => Ok(
+// login::clientbound_hello_packet::ClientboundHelloPacket::read(buf).await?,
+// ),
+// _ => Err(format!("Unknown ServerToClient login packet id: {}", id)),
+// },
+// PacketFlow::ClientToServer => match id {
+// 0x00 => Ok(
+// login::serverbound_hello_packet::ServerboundHelloPacket::read(buf).await?,
+// ),
+// _ => Err(format!("Unknown ClientToServer login packet id: {}", id)),
+// },
+// },
+// }
+// }
+
+// pub fn write(&self, buf: &mut Vec<u8>) {
+// self.get_inner_packet().write(buf);
+// }
+// }
+
#[async_trait]
pub trait PacketTrait {
/// Return a version of the packet that you can actually use for stuff
- fn get(self) -> Packet;
+ fn get<P: ProtocolPacket>(self) -> P;
fn write(&self, buf: &mut Vec<u8>);
- async fn read<T: AsyncRead + std::marker::Unpin + std::marker::Send>(
+ async fn read<T: AsyncRead + std::marker::Unpin + std::marker::Send, P: ProtocolPacket>(
buf: &mut BufReader<T>,
- ) -> Result<Packet, String>
+ ) -> Result<P, String>
where
Self: Sized;
}
diff --git a/minecraft-protocol/src/packets/status/clientbound_status_response_packet.rs b/minecraft-protocol/src/packets/status/clientbound_status_response_packet.rs
index 99bef586..30b1403c 100644
--- a/minecraft-protocol/src/packets/status/clientbound_status_response_packet.rs
+++ b/minecraft-protocol/src/packets/status/clientbound_status_response_packet.rs
@@ -9,9 +9,11 @@ use crate::{
packets::{Packet, PacketTrait},
};
+use super::StatusPacket;
+
#[derive(Clone, Debug, Deserialize)]
pub struct Version {
- pub name: String,
+ pub name: Component,
pub protocol: u32,
}
@@ -31,14 +33,16 @@ pub struct Players {
// the entire packet is just json, which is why it has deserialize
#[derive(Clone, Debug, Deserialize)]
pub struct ClientboundStatusResponsePacket {
- pub version: Version,
pub description: Component,
+ pub favicon: Option<String>,
+ pub players: Players,
+ pub version: Version,
}
#[async_trait]
impl PacketTrait for ClientboundStatusResponsePacket {
- fn get(self) -> Packet {
- Packet::ClientboundStatusResponsePacket(self)
+ fn get(self) -> StatusPacket {
+ StatusPacket::ClientboundStatusResponsePacket(self)
}
fn write(&self, _buf: &mut Vec<u8>) {}
diff --git a/minecraft-protocol/src/packets/status/mod.rs b/minecraft-protocol/src/packets/status/mod.rs
index efc03631..7e327ca7 100644
--- a/minecraft-protocol/src/packets/status/mod.rs
+++ b/minecraft-protocol/src/packets/status/mod.rs
@@ -1,2 +1,80 @@
pub mod clientbound_status_response_packet;
pub mod serverbound_status_request_packet;
+
+use async_trait::async_trait;
+use tokio::io::BufReader;
+
+use crate::connect::PacketFlow;
+
+use super::{ConnectionProtocol, PacketTrait, ProtocolPacket};
+
+#[derive(Clone, Debug)]
+pub enum StatusPacket {
+ ServerboundStatusRequestPacket(
+ serverbound_status_request_packet::ServerboundStatusRequestPacket,
+ ),
+ ClientboundStatusResponsePacket(
+ clientbound_status_response_packet::ClientboundStatusResponsePacket,
+ ),
+}
+
+// #[async_trait]
+// impl ProtocolPacket for StatusPacket {
+impl StatusPacket {
+ fn get_inner(self) -> impl PacketTrait {
+ match self {
+ StatusPacket::ServerboundStatusRequestPacket(packet) => packet,
+ StatusPacket::ClientboundStatusResponsePacket(packet) => packet,
+ }
+ }
+ // fn get_inner(&self) -> StatusPacket {
+ // match self {
+ // StatusPacket::ServerboundStatusRequestPacket(packet) => packet,
+ // StatusPacket::ClientboundStatusResponsePacket(packet) => packet,
+ // }
+ // }
+
+ fn id(&self) -> u32 {
+ match self {
+ StatusPacket::ServerboundStatusRequestPacket(_packet) => 0x00,
+ StatusPacket::ClientboundStatusResponsePacket(_packet) => 0x00,
+ }
+ }
+
+ fn write(&self, buf: &mut Vec<u8>) {
+ match self {
+ StatusPacket::ServerboundStatusRequestPacket(packet) => packet.write(buf),
+ StatusPacket::ClientboundStatusResponsePacket(packet) => packet.write(buf),
+ }
+ }
+
+ /// Read a packet by its id, ConnectionProtocol, and flow
+ async fn read<
+ T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send,
+ P: ProtocolPacket,
+ >(
+ id: u32,
+ flow: &PacketFlow,
+ buf: &mut BufReader<T>,
+ ) -> Result<P, String>
+ where
+ Self: Sized,
+ {
+ match flow {
+ PacketFlow::ServerToClient => match id {
+ 0x00 => Ok(
+ clientbound_status_response_packet::ClientboundStatusResponsePacket::read(buf)
+ .await?,
+ ),
+ _ => Err(format!("Unknown ServerToClient status packet id: {}", id)),
+ },
+ PacketFlow::ClientToServer => match id {
+ 0x00 => Ok(
+ serverbound_status_request_packet::ServerboundStatusRequestPacket::read(buf)
+ .await?,
+ ),
+ _ => Err(format!("Unknown ClientToServer status packet id: {}", id)),
+ },
+ }
+ }
+}
diff --git a/minecraft-protocol/src/packets/status/serverbound_status_request_packet.rs b/minecraft-protocol/src/packets/status/serverbound_status_request_packet.rs
index 56799677..066131cc 100644
--- a/minecraft-protocol/src/packets/status/serverbound_status_request_packet.rs
+++ b/minecraft-protocol/src/packets/status/serverbound_status_request_packet.rs
@@ -2,19 +2,21 @@ use async_trait::async_trait;
use std::hash::Hash;
use tokio::io::BufReader;
-use crate::{
- packets::{Packet, PacketTrait},
-};
+use crate::packets::{Packet, PacketTrait, ProtocolPacket};
+
+use super::StatusPacket;
#[derive(Hash, Clone, Debug)]
pub struct ServerboundStatusRequestPacket {}
#[async_trait]
impl PacketTrait for ServerboundStatusRequestPacket {
- fn get(self) -> Packet {
- Packet::ServerboundStatusRequestPacket(self)
+ fn get(self) -> StatusPacket {
+ StatusPacket::ServerboundStatusRequestPacket(self)
+ }
+ fn write(&self, _buf: &mut Vec<u8>) {
+ panic!("ServerboundStatusRequestPacket::write not implemented")
}
- fn write(&self, _buf: &mut Vec<u8>) {}
async fn read<T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send>(
_buf: &mut BufReader<T>,