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path: root/azalea/src/pathfinder/moves/basic.rs
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-rw-r--r--azalea/src/pathfinder/moves/basic.rs3
1 files changed, 3 insertions, 0 deletions
diff --git a/azalea/src/pathfinder/moves/basic.rs b/azalea/src/pathfinder/moves/basic.rs
index fe0d81f5..e352f385 100644
--- a/azalea/src/pathfinder/moves/basic.rs
+++ b/azalea/src/pathfinder/moves/basic.rs
@@ -55,6 +55,7 @@ fn execute_forward_move(mut ctx: ExecuteCtx) {
}
ctx.look_at(center);
+ ctx.jump_if_in_water();
ctx.sprint(SprintDirection::Forward);
}
@@ -141,6 +142,7 @@ fn execute_ascend_move(mut ctx: ExecuteCtx) {
ctx.look_at(target_center);
ctx.walk(WalkDirection::Forward);
+ ctx.jump_if_in_water();
// these checks are to make sure we don't fall if our velocity is too high in
// the wrong direction
@@ -439,6 +441,7 @@ fn execute_diagonal_move(mut ctx: ExecuteCtx) {
ctx.look_at(target_center);
ctx.sprint(SprintDirection::Forward);
+ ctx.jump_if_in_water();
}
/// Go directly down, usually by mining.