diff options
Diffstat (limited to 'azalea/benches')
| -rw-r--r-- | azalea/benches/checks.rs | 2 | ||||
| -rw-r--r-- | azalea/benches/pathfinder.rs | 8 | ||||
| -rw-r--r-- | azalea/benches/physics.rs | 4 |
3 files changed, 7 insertions, 7 deletions
diff --git a/azalea/benches/checks.rs b/azalea/benches/checks.rs index b246f1f6..ee737359 100644 --- a/azalea/benches/checks.rs +++ b/azalea/benches/checks.rs @@ -2,7 +2,7 @@ use std::hint::black_box; use azalea::pathfinder::mining::MiningCache; pub use azalea_registry as registry; -use criterion::{criterion_group, criterion_main, Criterion}; +use criterion::{Criterion, criterion_group, criterion_main}; fn benchmark(c: &mut Criterion) { let mining_cache = MiningCache::new(None); diff --git a/azalea/benches/pathfinder.rs b/azalea/benches/pathfinder.rs index bc6a2fea..79c8efc9 100644 --- a/azalea/benches/pathfinder.rs +++ b/azalea/benches/pathfinder.rs @@ -1,21 +1,21 @@ use std::{hint::black_box, sync::Arc, time::Duration}; use azalea::{ + BlockPos, pathfinder::{ - astar::{self, a_star, PathfinderTimeout}, + astar::{self, PathfinderTimeout, a_star}, goals::{BlockPosGoal, Goal}, mining::MiningCache, rel_block_pos::RelBlockPos, world::CachedWorld, }, - BlockPos, }; use azalea_core::position::{ChunkBlockPos, ChunkPos}; use azalea_inventory::Menu; use azalea_world::{Chunk, ChunkStorage, PartialChunkStorage}; -use criterion::{criterion_group, criterion_main, Bencher, Criterion}; +use criterion::{Bencher, Criterion, criterion_group, criterion_main}; use parking_lot::RwLock; -use rand::{rngs::StdRng, Rng, SeedableRng}; +use rand::{Rng, SeedableRng, rngs::StdRng}; #[allow(dead_code)] fn generate_bedrock_world( diff --git a/azalea/benches/physics.rs b/azalea/benches/physics.rs index 146b3018..5eb164d7 100644 --- a/azalea/benches/physics.rs +++ b/azalea/benches/physics.rs @@ -1,10 +1,10 @@ use azalea::{ - pathfinder::simulation::{SimulatedPlayerBundle, SimulationSet}, Vec3, + pathfinder::simulation::{SimulatedPlayerBundle, SimulationSet}, }; use azalea_core::position::{ChunkBlockPos, ChunkPos}; use azalea_world::{Chunk, ChunkStorage, PartialChunkStorage}; -use criterion::{criterion_group, criterion_main, Bencher, Criterion}; +use criterion::{Bencher, Criterion, criterion_group, criterion_main}; #[allow(dead_code)] fn generate_world(partial_chunks: &mut PartialChunkStorage, size: u32) -> ChunkStorage { |
