diff options
Diffstat (limited to 'azalea-world/src/lib.rs')
| -rw-r--r-- | azalea-world/src/lib.rs | 276 |
1 files changed, 86 insertions, 190 deletions
diff --git a/azalea-world/src/lib.rs b/azalea-world/src/lib.rs index e651e455..3afa4fee 100644 --- a/azalea-world/src/lib.rs +++ b/azalea-world/src/lib.rs @@ -1,19 +1,22 @@ #![feature(int_roundings)] mod bit_storage; +mod chunk; +mod entity; mod palette; -use crate::palette::PalettedContainerType; use azalea_block::BlockState; -use azalea_core::{BlockPos, ChunkBlockPos, ChunkPos, ChunkSectionBlockPos}; -use azalea_protocol::mc_buf::{McBufReadable, McBufWritable}; +use azalea_core::{BlockPos, ChunkPos, EntityPos, PositionDelta8}; +use azalea_entity::Entity; pub use bit_storage::BitStorage; -use palette::PalettedContainer; +pub use chunk::{Chunk, ChunkStorage}; +pub use entity::EntityStorage; use std::{ - io::{Read, Write}, + io::Read, ops::{Index, IndexMut}, sync::{Arc, Mutex}, }; +use uuid::Uuid; #[cfg(test)] mod tests { @@ -24,230 +27,123 @@ mod tests { } } -const SECTION_HEIGHT: u32 = 16; - +#[derive(Debug)] pub struct World { - pub storage: ChunkStorage, - pub height: u32, - pub min_y: i32, + chunk_storage: ChunkStorage, + entity_storage: EntityStorage, } impl World { + pub fn new(chunk_radius: u32, height: u32, min_y: i32) -> Self { + World { + chunk_storage: ChunkStorage::new(chunk_radius, height, min_y), + entity_storage: EntityStorage::new(), + } + } + pub fn replace_with_packet_data( &mut self, pos: &ChunkPos, data: &mut impl Read, ) -> Result<(), String> { - if !self.storage.in_range(pos) { - println!( - "Ignoring chunk since it's not in the view range: {}, {}", - pos.x, pos.z - ); - return Ok(()); - } - // let existing_chunk = &self.storage[pos]; - - let chunk = Arc::new(Mutex::new(Chunk::read_with_world(data, self)?)); - println!("Loaded chunk {:?}", pos); - self.storage[pos] = Some(chunk); - - Ok(()) + self.chunk_storage.replace_with_packet_data(pos, data) } pub fn update_view_center(&mut self, pos: &ChunkPos) { - self.storage.view_center = *pos; + self.chunk_storage.view_center = *pos; } pub fn get_block_state(&self, pos: &BlockPos) -> Option<BlockState> { - self.storage.get_block_state(pos, self.min_y) - } -} -impl Index<&ChunkPos> for World { - type Output = Option<Arc<Mutex<Chunk>>>; - - fn index(&self, pos: &ChunkPos) -> &Self::Output { - &self.storage[pos] - } -} -impl IndexMut<&ChunkPos> for World { - fn index_mut<'a>(&'a mut self, pos: &ChunkPos) -> &'a mut Self::Output { - &mut self.storage[pos] - } -} -// impl Index<&BlockPos> for World { -// type Output = Option<Arc<Mutex<Chunk>>>; - -// fn index(&self, pos: &BlockPos) -> &Self::Output { -// let chunk = &self[ChunkPos::from(pos)]; -// // chunk. - -// } -// } - -pub struct ChunkStorage { - view_center: ChunkPos, - chunk_radius: u32, - view_range: u32, - // chunks is a list of size chunk_radius * chunk_radius - chunks: Vec<Option<Arc<Mutex<Chunk>>>>, -} - -// java moment -// it might be possible to replace this with just a modulo, but i copied java's floorMod just in case -fn floor_mod(x: i32, y: u32) -> u32 { - if x < 0 { - y - ((-x) as u32 % y) - } else { - x as u32 % y - } -} - -impl ChunkStorage { - pub fn new(chunk_radius: u32) -> Self { - let view_range = chunk_radius * 2 + 1; - ChunkStorage { - view_center: ChunkPos::new(0, 0), - chunk_radius, - view_range, - chunks: vec![None; (view_range * view_range) as usize], + self.chunk_storage.get_block_state(pos, self.min_y()) + } + + pub fn move_entity(&mut self, entity_id: u32, new_pos: EntityPos) -> Result<(), String> { + let entity = self + .entity_storage + .get_mut_by_id(entity_id) + .ok_or_else(|| "Moving entity that doesn't exist".to_string())?; + + let old_chunk = ChunkPos::from(entity.pos()); + let new_chunk = ChunkPos::from(&new_pos); + // this is fine because we update the chunk below + entity.unsafe_move(new_pos); + if old_chunk != new_chunk { + self.entity_storage + .update_entity_chunk(entity_id, &old_chunk, &new_chunk); } + Ok(()) } - fn get_index(&self, chunk_pos: &ChunkPos) -> usize { - (floor_mod(chunk_pos.x, self.view_range) * self.view_range - + floor_mod(chunk_pos.z, self.view_range)) as usize + pub fn move_entity_with_delta( + &mut self, + entity_id: u32, + delta: &PositionDelta8, + ) -> Result<(), String> { + let entity = self + .entity_storage + .get_mut_by_id(entity_id) + .ok_or_else(|| "Moving entity that doesn't exist".to_string())?; + let new_pos = entity.pos().with_delta(delta); + + let old_chunk = ChunkPos::from(entity.pos()); + let new_chunk = ChunkPos::from(&new_pos); + // this is fine because we update the chunk below + + entity.unsafe_move(new_pos); + if old_chunk != new_chunk { + self.entity_storage + .update_entity_chunk(entity_id, &old_chunk, &new_chunk); + } + Ok(()) } - pub fn in_range(&self, chunk_pos: &ChunkPos) -> bool { - (chunk_pos.x - self.view_center.x).unsigned_abs() <= self.chunk_radius - && (chunk_pos.z - self.view_center.z).unsigned_abs() <= self.chunk_radius + pub fn add_entity(&mut self, entity: Entity) { + self.entity_storage.insert(entity); } - pub fn get_block_state(&self, pos: &BlockPos, min_y: i32) -> Option<BlockState> { - let chunk_pos = ChunkPos::from(pos); - println!("chunk_pos {:?} block_pos {:?}", chunk_pos, pos); - let chunk = &self[&chunk_pos]; - match chunk { - Some(chunk) => Some(chunk.lock().unwrap().get(&ChunkBlockPos::from(pos), min_y)), - None => None, - } + pub fn height(&self) -> u32 { + self.chunk_storage.height } -} - -impl Index<&ChunkPos> for ChunkStorage { - type Output = Option<Arc<Mutex<Chunk>>>; - fn index(&self, pos: &ChunkPos) -> &Self::Output { - &self.chunks[self.get_index(pos)] + pub fn min_y(&self) -> i32 { + self.chunk_storage.min_y } -} -impl IndexMut<&ChunkPos> for ChunkStorage { - fn index_mut<'a>(&'a mut self, pos: &ChunkPos) -> &'a mut Self::Output { - let index = self.get_index(pos); - &mut self.chunks[index] - } -} -#[derive(Debug)] -pub struct Chunk { - pub sections: Vec<Section>, -} - -impl Chunk { - pub fn read_with_world(buf: &mut impl Read, data: &World) -> Result<Self, String> { - Self::read_with_world_height(buf, data.height) + pub fn entity_by_id(&self, id: u32) -> Option<&Entity> { + self.entity_storage.get_by_id(id) } - pub fn read_with_world_height(buf: &mut impl Read, world_height: u32) -> Result<Self, String> { - let section_count = world_height / SECTION_HEIGHT; - let mut sections = Vec::with_capacity(section_count as usize); - for _ in 0..section_count { - let section = Section::read_into(buf)?; - sections.push(section); - } - Ok(Chunk { sections }) + pub fn mut_entity_by_id(&mut self, id: u32) -> Option<&mut Entity> { + self.entity_storage.get_mut_by_id(id) } - pub fn section_index(&self, y: i32, min_y: i32) -> u32 { - // TODO: check the build height and stuff, this code will be broken if the min build height is 0 - // (LevelHeightAccessor.getMinSection in vanilla code) - assert!(y >= 0); - let min_section_index = min_y.div_floor(16); - (y.div_floor(16) - min_section_index) as u32 + pub fn entity_by_uuid(&self, uuid: &Uuid) -> Option<&Entity> { + self.entity_storage.get_by_uuid(uuid) } - pub fn get(&self, pos: &ChunkBlockPos, min_y: i32) -> BlockState { - let section_index = self.section_index(pos.y, min_y); - // TODO: make sure the section exists - let section = &self.sections[section_index as usize]; - let chunk_section_pos = ChunkSectionBlockPos::from(pos); - let block_state = section.get(chunk_section_pos); - block_state + /// Get an iterator over all entities. + #[inline] + pub fn entities(&self) -> std::collections::hash_map::Values<'_, u32, Entity> { + self.entity_storage.entities() } -} -impl McBufWritable for Chunk { - fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> { - for section in &self.sections { - section.write_into(buf)?; - } - Ok(()) + pub fn find_one_entity<F>(&self, mut f: F) -> Option<&Entity> + where + F: FnMut(&Entity) -> bool, + { + self.entity_storage.find_one_entity(|entity| f(entity)) } } -#[derive(Clone, Debug)] -pub struct Section { - pub block_count: u16, - pub states: PalettedContainer, - pub biomes: PalettedContainer, -} - -impl McBufReadable for Section { - fn read_into(buf: &mut impl Read) -> Result<Self, String> { - let block_count = u16::read_into(buf)?; - - // this is commented out because the vanilla server is wrong - // assert!( - // block_count <= 16 * 16 * 16, - // "A section has more blocks than what should be possible. This is a bug!" - // ); - - let states = PalettedContainer::read_with_type(buf, &PalettedContainerType::BlockStates)?; - - for i in 0..states.storage.size() { - if !BlockState::is_valid_state(states.storage.get(i) as u32) { - return Err(format!( - "Invalid block state {} (index {}) found in section.", - states.storage.get(i), - i - )); - } - } - - let biomes = PalettedContainer::read_with_type(buf, &PalettedContainerType::Biomes)?; - Ok(Section { - block_count, - states, - biomes, - }) - } -} +impl Index<&ChunkPos> for World { + type Output = Option<Arc<Mutex<Chunk>>>; -impl McBufWritable for Section { - fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> { - self.block_count.write_into(buf)?; - self.states.write_into(buf)?; - self.biomes.write_into(buf)?; - Ok(()) + fn index(&self, pos: &ChunkPos) -> &Self::Output { + &self.chunk_storage[pos] } } - -impl Section { - fn get(&self, pos: ChunkSectionBlockPos) -> BlockState { - // TODO: use the unsafe method and do the check earlier - self.states - .get(pos.x as usize, pos.y as usize, pos.z as usize) - .try_into() - .expect("Invalid block state.") +impl IndexMut<&ChunkPos> for World { + fn index_mut<'a>(&'a mut self, pos: &ChunkPos) -> &'a mut Self::Output { + &mut self.chunk_storage[pos] } } |
