diff options
Diffstat (limited to 'azalea-world/src/lib.rs')
| -rw-r--r--[-rwxr-xr-x] | azalea-world/src/lib.rs | 170 |
1 files changed, 11 insertions, 159 deletions
diff --git a/azalea-world/src/lib.rs b/azalea-world/src/lib.rs index 26cae205..05cc7d85 100755..100644 --- a/azalea-world/src/lib.rs +++ b/azalea-world/src/lib.rs @@ -1,174 +1,26 @@ #![feature(int_roundings)] +#![feature(error_generic_member_access)] +#![feature(provide_any)] mod bit_storage; mod chunk_storage; +mod container; pub mod entity; mod entity_storage; mod palette; +mod world; + +use std::backtrace::Backtrace; -use azalea_block::BlockState; -use azalea_buf::BufReadError; -use azalea_core::{BlockPos, ChunkPos, PositionDelta8, Vec3}; pub use bit_storage::BitStorage; -pub use chunk_storage::{Chunk, ChunkStorage}; -use entity::{Entity, EntityData}; -pub use entity_storage::EntityStorage; -use parking_lot::Mutex; -use std::{ - io::Cursor, - ops::{Index, IndexMut}, - sync::Arc, -}; +pub use chunk_storage::{Chunk, ChunkStorage, PartialChunkStorage, WeakChunkStorage}; +pub use container::*; +pub use entity_storage::{PartialEntityStorage, WeakEntityStorage}; use thiserror::Error; -use uuid::Uuid; - -/// A world is a collection of chunks and entities. They're called "levels" in Minecraft's source code. -#[derive(Debug, Default)] -pub struct World { - pub chunk_storage: ChunkStorage, - pub entity_storage: EntityStorage, -} +pub use world::*; #[derive(Error, Debug)] pub enum MoveEntityError { #[error("Entity doesn't exist")] - EntityDoesNotExist, -} - -impl World { - pub fn new(chunk_radius: u32, height: u32, min_y: i32) -> Self { - World { - chunk_storage: ChunkStorage::new(chunk_radius, height, min_y), - entity_storage: EntityStorage::new(), - } - } - - pub fn replace_with_packet_data( - &mut self, - pos: &ChunkPos, - data: &mut Cursor<&[u8]>, - ) -> Result<(), BufReadError> { - self.chunk_storage.replace_with_packet_data(pos, data) - } - - pub fn set_chunk(&mut self, pos: &ChunkPos, chunk: Option<Chunk>) -> Result<(), BufReadError> { - self[pos] = chunk.map(|c| Arc::new(Mutex::new(c))); - Ok(()) - } - - pub fn update_view_center(&mut self, pos: &ChunkPos) { - self.chunk_storage.view_center = *pos; - } - - pub fn get_block_state(&self, pos: &BlockPos) -> Option<BlockState> { - self.chunk_storage.get_block_state(pos) - } - - pub fn set_block_state(&mut self, pos: &BlockPos, state: BlockState) -> Option<BlockState> { - self.chunk_storage.set_block_state(pos, state) - } - - pub fn set_entity_pos(&mut self, entity_id: u32, new_pos: Vec3) -> Result<(), MoveEntityError> { - let mut entity = self - .entity_mut(entity_id) - .ok_or(MoveEntityError::EntityDoesNotExist)?; - - let old_chunk = ChunkPos::from(entity.pos()); - let new_chunk = ChunkPos::from(&new_pos); - // this is fine because we update the chunk below - unsafe { entity.move_unchecked(new_pos) }; - if old_chunk != new_chunk { - self.entity_storage - .update_entity_chunk(entity_id, &old_chunk, &new_chunk); - } - Ok(()) - } - - pub fn move_entity_with_delta( - &mut self, - entity_id: u32, - delta: &PositionDelta8, - ) -> Result<(), MoveEntityError> { - let mut entity = self - .entity_mut(entity_id) - .ok_or(MoveEntityError::EntityDoesNotExist)?; - let new_pos = entity.pos().with_delta(delta); - - let old_chunk = ChunkPos::from(entity.pos()); - let new_chunk = ChunkPos::from(&new_pos); - // this is fine because we update the chunk below - - unsafe { entity.move_unchecked(new_pos) }; - if old_chunk != new_chunk { - self.entity_storage - .update_entity_chunk(entity_id, &old_chunk, &new_chunk); - } - Ok(()) - } - - pub fn add_entity(&mut self, id: u32, entity: EntityData) { - self.entity_storage.insert(id, entity); - } - - pub fn height(&self) -> u32 { - self.chunk_storage.height - } - - pub fn min_y(&self) -> i32 { - self.chunk_storage.min_y - } - - pub fn entity_data_by_id(&self, id: u32) -> Option<&EntityData> { - self.entity_storage.get_by_id(id) - } - - pub fn entity_data_mut_by_id(&mut self, id: u32) -> Option<&mut EntityData> { - self.entity_storage.get_mut_by_id(id) - } - - pub fn entity(&self, id: u32) -> Option<Entity<&World>> { - let entity_data = self.entity_storage.get_by_id(id)?; - let entity_ptr = unsafe { entity_data.as_const_ptr() }; - Some(Entity::new(self, id, entity_ptr)) - } - - pub fn entity_mut(&mut self, id: u32) -> Option<Entity<'_, &mut World>> { - let entity_data = self.entity_storage.get_mut_by_id(id)?; - let entity_ptr = unsafe { entity_data.as_ptr() }; - Some(Entity::new(self, id, entity_ptr)) - } - - pub fn entity_by_uuid(&self, uuid: &Uuid) -> Option<&EntityData> { - self.entity_storage.get_by_uuid(uuid) - } - - pub fn entity_mut_by_uuid(&mut self, uuid: &Uuid) -> Option<&mut EntityData> { - self.entity_storage.get_mut_by_uuid(uuid) - } - - /// Get an iterator over all entities. - #[inline] - pub fn entities(&self) -> std::collections::hash_map::Values<'_, u32, EntityData> { - self.entity_storage.entities() - } - - pub fn find_one_entity<F>(&self, mut f: F) -> Option<&EntityData> - where - F: FnMut(&EntityData) -> bool, - { - self.entity_storage.find_one_entity(|entity| f(entity)) - } -} - -impl Index<&ChunkPos> for World { - type Output = Option<Arc<Mutex<Chunk>>>; - - fn index(&self, pos: &ChunkPos) -> &Self::Output { - &self.chunk_storage[pos] - } -} -impl IndexMut<&ChunkPos> for World { - fn index_mut<'a>(&'a mut self, pos: &ChunkPos) -> &'a mut Self::Output { - &mut self.chunk_storage[pos] - } + EntityDoesNotExist(Backtrace), } |
