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-rwxr-xr-x[-rw-r--r--]azalea-protocol/src/connect.rs0
-rwxr-xr-x[-rw-r--r--]azalea-protocol/src/lib.rs0
-rw-r--r--azalea-protocol/src/mc_buf.rs478
-rwxr-xr-xazalea-protocol/src/mc_buf/mod.rs231
-rwxr-xr-xazalea-protocol/src/mc_buf/read.rs459
-rwxr-xr-xazalea-protocol/src/mc_buf/write.rs341
-rwxr-xr-xazalea-protocol/src/packets/game/clientbound_change_difficulty_packet.rs8
-rwxr-xr-xazalea-protocol/src/packets/game/clientbound_custom_payload_packet.rs8
-rwxr-xr-xazalea-protocol/src/packets/game/clientbound_declare_commands_packet.rs96
-rw-r--r--azalea-protocol/src/packets/game/clientbound_disconnect_packet.rs9
-rwxr-xr-x[-rw-r--r--]azalea-protocol/src/packets/game/clientbound_login_packet.rs107
-rwxr-xr-xazalea-protocol/src/packets/game/clientbound_player_abilities_packet.rs57
-rwxr-xr-xazalea-protocol/src/packets/game/clientbound_set_carried_item_packet.rs7
-rwxr-xr-xazalea-protocol/src/packets/game/clientbound_update_tags_packet.rs105
-rwxr-xr-xazalea-protocol/src/packets/game/clientbound_update_view_distance_packet.rs9
-rwxr-xr-x[-rw-r--r--]azalea-protocol/src/packets/game/mod.rs65
-rwxr-xr-x[-rw-r--r--]azalea-protocol/src/packets/handshake/client_intention_packet.rs42
-rwxr-xr-x[-rw-r--r--]azalea-protocol/src/packets/handshake/mod.rs51
-rwxr-xr-x[-rw-r--r--]azalea-protocol/src/packets/login/clientbound_custom_query_packet.rs32
-rwxr-xr-x[-rw-r--r--]azalea-protocol/src/packets/login/clientbound_game_profile_packet.rs3
-rwxr-xr-x[-rw-r--r--]azalea-protocol/src/packets/login/clientbound_hello_packet.rs2
-rwxr-xr-x[-rw-r--r--]azalea-protocol/src/packets/login/clientbound_login_compression_packet.rs3
-rw-r--r--azalea-protocol/src/packets/login/clientbound_login_disconnect_packet.rs7
-rwxr-xr-x[-rw-r--r--]azalea-protocol/src/packets/login/mod.rs86
-rwxr-xr-x[-rw-r--r--]azalea-protocol/src/packets/login/serverbound_hello_packet.rs3
-rwxr-xr-x[-rw-r--r--]azalea-protocol/src/packets/mod.rs32
-rwxr-xr-x[-rw-r--r--]azalea-protocol/src/packets/status/clientbound_status_response_packet.rs6
-rwxr-xr-x[-rw-r--r--]azalea-protocol/src/packets/status/mod.rs71
-rwxr-xr-x[-rw-r--r--]azalea-protocol/src/packets/status/serverbound_status_request_packet.rs21
-rwxr-xr-x[-rw-r--r--]azalea-protocol/src/read.rs0
-rwxr-xr-x[-rw-r--r--]azalea-protocol/src/resolver.rs0
-rwxr-xr-x[-rw-r--r--]azalea-protocol/src/write.rs2
32 files changed, 1462 insertions, 879 deletions
diff --git a/azalea-protocol/src/connect.rs b/azalea-protocol/src/connect.rs
index 3d910d3a..3d910d3a 100644..100755
--- a/azalea-protocol/src/connect.rs
+++ b/azalea-protocol/src/connect.rs
diff --git a/azalea-protocol/src/lib.rs b/azalea-protocol/src/lib.rs
index 684add45..684add45 100644..100755
--- a/azalea-protocol/src/lib.rs
+++ b/azalea-protocol/src/lib.rs
diff --git a/azalea-protocol/src/mc_buf.rs b/azalea-protocol/src/mc_buf.rs
deleted file mode 100644
index 538fc212..00000000
--- a/azalea-protocol/src/mc_buf.rs
+++ /dev/null
@@ -1,478 +0,0 @@
-//! Utilities for reading and writing for the Minecraft protocol
-
-use std::io::Write;
-
-use async_trait::async_trait;
-use azalea_core::resource_location::ResourceLocation;
-use byteorder::{BigEndian, WriteBytesExt};
-use tokio::io::{AsyncRead, AsyncReadExt};
-
-// const DEFAULT_NBT_QUOTA: u32 = 2097152;
-const MAX_STRING_LENGTH: u16 = 32767;
-// const MAX_COMPONENT_STRING_LENGTH: u32 = 262144;
-
-#[async_trait]
-pub trait Writable {
- fn write_list<F, T>(&mut self, list: &[T], writer: F) -> Result<(), std::io::Error>
- where
- F: FnOnce(&mut Self, &T) -> Result<(), std::io::Error> + Copy,
- T: Sized,
- Self: Sized;
- fn write_int_id_list(&mut self, list: Vec<i32>) -> Result<(), std::io::Error>;
- fn write_map<KF, VF, KT, VT>(
- &mut self,
- map: Vec<(KT, VT)>,
- key_writer: KF,
- value_writer: VF,
- ) -> Result<(), std::io::Error>
- where
- KF: Fn(&mut Self, KT) -> Result<(), std::io::Error> + Copy,
- VF: Fn(&mut Self, VT) -> Result<(), std::io::Error> + Copy,
- Self: Sized;
-
- fn write_byte(&mut self, n: u8) -> Result<(), std::io::Error>;
- fn write_bytes(&mut self, bytes: &[u8]) -> Result<(), std::io::Error>;
- fn write_varint(&mut self, value: i32) -> Result<(), std::io::Error>;
- fn write_utf_with_len(&mut self, string: &str, len: usize) -> Result<(), std::io::Error>;
- fn write_utf(&mut self, string: &str) -> Result<(), std::io::Error>;
- fn write_short(&mut self, n: u16) -> Result<(), std::io::Error>;
- fn write_byte_array(&mut self, bytes: &[u8]) -> Result<(), std::io::Error>;
- fn write_int(&mut self, n: i32) -> Result<(), std::io::Error>;
- fn write_boolean(&mut self, b: bool) -> Result<(), std::io::Error>;
- fn write_nbt(&mut self, nbt: &azalea_nbt::Tag) -> Result<(), std::io::Error>;
- fn write_long(&mut self, n: i64) -> Result<(), std::io::Error>;
- fn write_resource_location(
- &mut self,
- location: &ResourceLocation,
- ) -> Result<(), std::io::Error>;
-}
-
-#[async_trait]
-impl Writable for Vec<u8> {
- fn write_list<F, T>(&mut self, list: &[T], writer: F) -> Result<(), std::io::Error>
- where
- F: FnOnce(&mut Self, &T) -> Result<(), std::io::Error> + Copy,
- Self: Sized,
- {
- self.write_varint(list.len() as i32)?;
- for item in list {
- writer(self, item)?;
- }
- Ok(())
- }
-
- fn write_int_id_list(&mut self, list: Vec<i32>) -> Result<(), std::io::Error> {
- self.write_list(&list, |buf, n| buf.write_varint(*n))
- }
-
- fn write_map<KF, VF, KT, VT>(
- &mut self,
- map: Vec<(KT, VT)>,
- key_writer: KF,
- value_writer: VF,
- ) -> Result<(), std::io::Error>
- where
- KF: Fn(&mut Self, KT) -> Result<(), std::io::Error> + Copy,
- VF: Fn(&mut Self, VT) -> Result<(), std::io::Error> + Copy,
- Self: Sized,
- {
- self.write_varint(map.len() as i32)?;
- for (key, value) in map {
- key_writer(self, key)?;
- value_writer(self, value)?;
- }
- Ok(())
- }
-
- fn write_byte(&mut self, n: u8) -> Result<(), std::io::Error> {
- WriteBytesExt::write_u8(self, n)
- }
-
- fn write_bytes(&mut self, bytes: &[u8]) -> Result<(), std::io::Error> {
- self.extend_from_slice(bytes);
- Ok(())
- }
-
- fn write_varint(&mut self, mut value: i32) -> Result<(), std::io::Error> {
- let mut buffer = [0];
- if value == 0 {
- self.write_all(&buffer).unwrap();
- }
- while value != 0 {
- buffer[0] = (value & 0b0111_1111) as u8;
- value = (value >> 7) & (i32::max_value() >> 6);
- if value != 0 {
- buffer[0] |= 0b1000_0000;
- }
- self.write_all(&buffer)?;
- }
- Ok(())
- }
-
- fn write_utf_with_len(&mut self, string: &str, len: usize) -> Result<(), std::io::Error> {
- if string.len() > len {
- panic!(
- "String too big (was {} bytes encoded, max {})",
- string.len(),
- len
- );
- }
- self.write_varint(string.len() as i32)?;
- self.write_bytes(string.as_bytes())
- }
-
- fn write_utf(&mut self, string: &str) -> Result<(), std::io::Error> {
- self.write_utf_with_len(string, MAX_STRING_LENGTH.into())
- }
-
- fn write_short(&mut self, n: u16) -> Result<(), std::io::Error> {
- WriteBytesExt::write_u16::<BigEndian>(self, n)
- }
-
- fn write_byte_array(&mut self, bytes: &[u8]) -> Result<(), std::io::Error> {
- self.write_varint(bytes.len() as i32)?;
- self.write_bytes(bytes)
- }
-
- fn write_int(&mut self, n: i32) -> Result<(), std::io::Error> {
- WriteBytesExt::write_i32::<BigEndian>(self, n)
- }
-
- fn write_boolean(&mut self, b: bool) -> Result<(), std::io::Error> {
- self.write_byte(if b { 1 } else { 0 })
- }
-
- fn write_nbt(&mut self, nbt: &azalea_nbt::Tag) -> Result<(), std::io::Error> {
- nbt.write(self)
- .map_err(|e| std::io::Error::new(std::io::ErrorKind::Other, e.to_string()))
- }
-
- fn write_long(&mut self, n: i64) -> Result<(), std::io::Error> {
- WriteBytesExt::write_i64::<BigEndian>(self, n)
- }
-
- fn write_resource_location(
- &mut self,
- location: &ResourceLocation,
- ) -> Result<(), std::io::Error> {
- self.write_utf(&location.to_string())
- }
-}
-
-#[async_trait]
-pub trait Readable {
- async fn read_int_id_list(&mut self) -> Result<Vec<i32>, String>;
- async fn read_varint(&mut self) -> Result<i32, String>;
- fn get_varint_size(&mut self, value: i32) -> u8;
- fn get_varlong_size(&mut self, value: i32) -> u8;
- async fn read_byte_array(&mut self) -> Result<Vec<u8>, String>;
- async fn read_bytes(&mut self, n: usize) -> Result<Vec<u8>, String>;
- async fn read_utf(&mut self) -> Result<String, String>;
- async fn read_utf_with_len(&mut self, max_length: u32) -> Result<String, String>;
- async fn read_byte(&mut self) -> Result<u8, String>;
- async fn read_int(&mut self) -> Result<i32, String>;
- async fn read_boolean(&mut self) -> Result<bool, String>;
- async fn read_nbt(&mut self) -> Result<azalea_nbt::Tag, String>;
- async fn read_long(&mut self) -> Result<i64, String>;
- async fn read_resource_location(&mut self) -> Result<ResourceLocation, String>;
-}
-
-#[async_trait]
-impl<R> Readable for R
-where
- R: AsyncRead + std::marker::Unpin + std::marker::Send,
-{
- async fn read_int_id_list(&mut self) -> Result<Vec<i32>, String> {
- let len = self.read_varint().await?;
- let mut list = Vec::with_capacity(len as usize);
- for _ in 0..len {
- list.push(self.read_varint().await?);
- }
- Ok(list)
- }
-
- // fast varints stolen from https://github.com/luojia65/mc-varint/blob/master/src/lib.rs#L67
- /// Read a single varint from the reader and return the value, along with the number of bytes read
- async fn read_varint(&mut self) -> Result<i32, String> {
- let mut buffer = [0];
- let mut ans = 0;
- for i in 0..4 {
- self.read_exact(&mut buffer)
- .await
- .map_err(|_| "Invalid VarInt".to_string())?;
- ans |= ((buffer[0] & 0b0111_1111) as i32) << (7 * i);
- if buffer[0] & 0b1000_0000 == 0 {
- return Ok(ans);
- }
- }
- Ok(ans)
- }
-
- fn get_varint_size(&mut self, value: i32) -> u8 {
- for i in 1..5 {
- if (value & -1 << (i * 7)) != 0 {
- continue;
- }
- return i;
- }
- 5
- }
-
- fn get_varlong_size(&mut self, value: i32) -> u8 {
- for i in 1..10 {
- if (value & -1 << (i * 7)) != 0 {
- continue;
- }
- return i;
- }
- 10
- }
-
- async fn read_byte_array(&mut self) -> Result<Vec<u8>, String> {
- let length = self.read_varint().await? as usize;
- Ok(self.read_bytes(length).await?)
- }
-
- async fn read_bytes(&mut self, n: usize) -> Result<Vec<u8>, String> {
- let mut bytes = vec![0; n];
- match AsyncReadExt::read_exact(self, &mut bytes).await {
- Ok(_) => Ok(bytes),
- Err(_) => Err("Error reading bytes".to_string()),
- }
- }
-
- async fn read_utf(&mut self) -> Result<String, String> {
- self.read_utf_with_len(MAX_STRING_LENGTH.into()).await
- }
-
- async fn read_utf_with_len(&mut self, max_length: u32) -> Result<String, String> {
- let length = self.read_varint().await?;
- // i don't know why it's multiplied by 4 but it's like that in mojang's code so
- if length < 0 {
- return Err(
- "The received encoded string buffer length is less than zero! Weird string!"
- .to_string(),
- );
- }
- if length as u32 > max_length * 4 {
- return Err(format!(
- "The received encoded string buffer length is longer than maximum allowed ({} > {})",
- length,
- max_length * 4
- ));
- }
-
- // this is probably quite inefficient, idk how to do it better
- let mut string = String::new();
- let mut buffer = vec![0; length as usize];
- self.read_exact(&mut buffer)
- .await
- .map_err(|_| "Invalid UTF-8".to_string())?;
-
- string.push_str(std::str::from_utf8(&buffer).unwrap());
- if string.len() > length as usize {
- return Err(format!(
- "The received string length is longer than maximum allowed ({} > {})",
- length, max_length
- ));
- }
-
- Ok(string)
- }
-
- /// Read a single byte from the reader
- async fn read_byte(&mut self) -> Result<u8, String> {
- match AsyncReadExt::read_u8(self).await {
- Ok(r) => Ok(r),
- Err(_) => Err("Error reading byte".to_string()),
- }
- }
-
- async fn read_int(&mut self) -> Result<i32, String> {
- match AsyncReadExt::read_i32(self).await {
- Ok(r) => Ok(r),
- Err(_) => Err("Error reading int".to_string()),
- }
- }
-
- async fn read_boolean(&mut self) -> Result<bool, String> {
- match self.read_byte().await {
- Ok(0) => Ok(false),
- Ok(1) => Ok(true),
- _ => Err("Error reading boolean".to_string()),
- }
- }
-
- async fn read_nbt(&mut self) -> Result<azalea_nbt::Tag, String> {
- match azalea_nbt::Tag::read(self).await {
- Ok(r) => Ok(r),
- // Err(e) => Err(e.to_string()),
- Err(e) => Err(e.to_string()).unwrap(),
- }
- }
-
- async fn read_long(&mut self) -> Result<i64, String> {
- match AsyncReadExt::read_i64(self).await {
- Ok(r) => Ok(r),
- Err(_) => Err("Error reading long".to_string()),
- }
- }
-
- async fn read_resource_location(&mut self) -> Result<ResourceLocation, String> {
- // get the resource location from the string
- let location_string = self.read_utf().await?;
- let location = ResourceLocation::new(&location_string)?;
- Ok(location)
- }
-}
-
-#[cfg(test)]
-mod tests {
- use super::*;
- use std::{collections::HashMap, io::Cursor};
- use tokio::io::BufReader;
-
- #[test]
- fn test_write_varint() {
- let mut buf = Vec::new();
- buf.write_varint(123456).unwrap();
- assert_eq!(buf, vec![192, 196, 7]);
-
- let mut buf = Vec::new();
- buf.write_varint(0).unwrap();
- assert_eq!(buf, vec![0]);
- }
-
- #[tokio::test]
- async fn test_read_varint() {
- let mut buf = BufReader::new(Cursor::new(vec![192, 196, 7]));
- assert_eq!(buf.read_varint().await.unwrap(), 123456);
- assert_eq!(buf.get_varint_size(123456), 3);
-
- let mut buf = BufReader::new(Cursor::new(vec![0]));
- assert_eq!(buf.read_varint().await.unwrap(), 0);
- assert_eq!(buf.get_varint_size(0), 1);
-
- let mut buf = BufReader::new(Cursor::new(vec![1]));
- assert_eq!(buf.read_varint().await.unwrap(), 1);
- assert_eq!(buf.get_varint_size(1), 1);
- }
-
- #[tokio::test]
- async fn test_read_varint_longer() {
- let mut buf = BufReader::new(Cursor::new(vec![138, 56, 0, 135, 56, 123]));
- assert_eq!(buf.read_varint().await.unwrap(), 7178);
- }
-
- #[tokio::test]
- async fn test_list() {
- let mut buf = Vec::new();
- buf.write_list(&vec!["a", "bc", "def"], |buf, s| buf.write_utf(s))
- .unwrap();
-
- // there's no read_list because idk how to do it in rust
- let mut buf = BufReader::new(Cursor::new(buf));
-
- let mut result = Vec::new();
- let length = buf.read_varint().await.unwrap();
- for _ in 0..length {
- result.push(buf.read_utf().await.unwrap());
- }
-
- assert_eq!(result, vec!["a", "bc", "def"]);
- }
-
- #[tokio::test]
- async fn test_int_id_list() {
- let mut buf = Vec::new();
- buf.write_list(&vec![1, 2, 3], |buf, i| buf.write_varint(*i))
- .unwrap();
-
- let mut buf = BufReader::new(Cursor::new(buf));
-
- let result = buf.read_int_id_list().await.unwrap();
- assert_eq!(result, vec![1, 2, 3]);
- }
-
- #[tokio::test]
- async fn test_map() {
- let mut buf = Vec::new();
- buf.write_map(
- vec![("a", 1), ("bc", 23), ("def", 456)],
- Vec::write_utf,
- Vec::write_varint,
- )
- .unwrap();
-
- let mut buf = BufReader::new(Cursor::new(buf));
-
- let mut result = Vec::new();
- let length = buf.read_varint().await.unwrap();
- for _ in 0..length {
- result.push((
- buf.read_utf().await.unwrap(),
- buf.read_varint().await.unwrap(),
- ));
- }
-
- assert_eq!(
- result,
- vec![
- ("a".to_string(), 1),
- ("bc".to_string(), 23),
- ("def".to_string(), 456)
- ]
- );
- }
-
- #[tokio::test]
- async fn test_nbt() {
- let mut buf = Vec::new();
- buf.write_nbt(&azalea_nbt::Tag::Compound(HashMap::from_iter(vec![(
- "hello world".to_string(),
- azalea_nbt::Tag::Compound(HashMap::from_iter(vec![(
- "name".to_string(),
- azalea_nbt::Tag::String("Bananrama".to_string()),
- )])),
- )])))
- .unwrap();
-
- let mut buf = BufReader::new(Cursor::new(buf));
-
- let result = buf.read_nbt().await.unwrap();
- assert_eq!(
- result,
- azalea_nbt::Tag::Compound(HashMap::from_iter(vec![(
- "hello world".to_string(),
- azalea_nbt::Tag::Compound(HashMap::from_iter(vec![(
- "name".to_string(),
- azalea_nbt::Tag::String("Bananrama".to_string()),
- )])),
- )]))
- );
- }
-
- #[tokio::test]
- async fn test_long() {
- let mut buf = Vec::new();
- buf.write_long(123456).unwrap();
-
- let mut buf = BufReader::new(Cursor::new(buf));
-
- assert_eq!(buf.read_long().await.unwrap(), 123456);
- }
-
- #[tokio::test]
- async fn test_resource_location() {
- let mut buf = Vec::new();
- buf.write_resource_location(&ResourceLocation::new("minecraft:dirt").unwrap())
- .unwrap();
-
- let mut buf = BufReader::new(Cursor::new(buf));
-
- assert_eq!(
- buf.read_resource_location().await.unwrap(),
- ResourceLocation::new("minecraft:dirt").unwrap()
- );
- }
-}
diff --git a/azalea-protocol/src/mc_buf/mod.rs b/azalea-protocol/src/mc_buf/mod.rs
new file mode 100755
index 00000000..4ecb65d1
--- /dev/null
+++ b/azalea-protocol/src/mc_buf/mod.rs
@@ -0,0 +1,231 @@
+//! Utilities for reading and writing for the Minecraft protocol
+
+mod read;
+mod write;
+
+pub use read::{McBufReadable, McBufVarintReadable, Readable};
+pub use write::{McBufVarintWritable, McBufWritable, Writable};
+
+// const DEFAULT_NBT_QUOTA: u32 = 2097152;
+const MAX_STRING_LENGTH: u16 = 32767;
+// const MAX_COMPONENT_STRING_LENGTH: u32 = 262144;
+
+#[cfg(test)]
+mod tests {
+ use super::*;
+ use azalea_core::resource_location::ResourceLocation;
+ use std::{collections::HashMap, io::Cursor};
+ use tokio::io::BufReader;
+
+ #[test]
+ fn test_write_varint() {
+ let mut buf = Vec::new();
+ buf.write_varint(0).unwrap();
+ assert_eq!(buf, vec![0]);
+
+ let mut buf = Vec::new();
+ buf.write_varint(1).unwrap();
+ assert_eq!(buf, vec![1]);
+
+ let mut buf = Vec::new();
+ buf.write_varint(2).unwrap();
+ assert_eq!(buf, vec![2]);
+
+ let mut buf = Vec::new();
+ buf.write_varint(127).unwrap();
+ assert_eq!(buf, vec![127]);
+
+ let mut buf = Vec::new();
+ buf.write_varint(128).unwrap();
+ assert_eq!(buf, vec![128, 1]);
+
+ let mut buf = Vec::new();
+ buf.write_varint(255).unwrap();
+ assert_eq!(buf, vec![255, 1]);
+
+ let mut buf = Vec::new();
+ buf.write_varint(25565).unwrap();
+ assert_eq!(buf, vec![221, 199, 1]);
+
+ let mut buf = Vec::new();
+ buf.write_varint(2097151).unwrap();
+ assert_eq!(buf, vec![255, 255, 127]);
+
+ let mut buf = Vec::new();
+ buf.write_varint(2147483647).unwrap();
+ assert_eq!(buf, vec![255, 255, 255, 255, 7]);
+
+ let mut buf = Vec::new();
+ buf.write_varint(-1).unwrap();
+ assert_eq!(buf, vec![255, 255, 255, 255, 15]);
+
+ let mut buf = Vec::new();
+ buf.write_varint(-2147483648).unwrap();
+ assert_eq!(buf, vec![128, 128, 128, 128, 8]);
+ }
+
+ #[tokio::test]
+ async fn test_read_varint() {
+ let mut buf = BufReader::new(Cursor::new(vec![0]));
+ assert_eq!(buf.read_varint().await.unwrap(), 0);
+ assert_eq!(buf.get_varint_size(0), 1);
+
+ let mut buf = BufReader::new(Cursor::new(vec![1]));
+ assert_eq!(buf.read_varint().await.unwrap(), 1);
+ assert_eq!(buf.get_varint_size(1), 1);
+
+ let mut buf = BufReader::new(Cursor::new(vec![2]));
+ assert_eq!(buf.read_varint().await.unwrap(), 2);
+ assert_eq!(buf.get_varint_size(2), 1);
+
+ let mut buf = BufReader::new(Cursor::new(vec![127]));
+ assert_eq!(buf.read_varint().await.unwrap(), 127);
+ assert_eq!(buf.get_varint_size(127), 1);
+
+ let mut buf = BufReader::new(Cursor::new(vec![128, 1]));
+ assert_eq!(buf.read_varint().await.unwrap(), 128);
+ assert_eq!(buf.get_varint_size(128), 2);
+
+ let mut buf = BufReader::new(Cursor::new(vec![255, 1]));
+ assert_eq!(buf.read_varint().await.unwrap(), 255);
+ assert_eq!(buf.get_varint_size(255), 2);
+
+ let mut buf = BufReader::new(Cursor::new(vec![221, 199, 1]));
+ assert_eq!(buf.read_varint().await.unwrap(), 25565);
+ assert_eq!(buf.get_varint_size(25565), 3);
+
+ let mut buf = BufReader::new(Cursor::new(vec![255, 255, 127]));
+ assert_eq!(buf.read_varint().await.unwrap(), 2097151);
+ assert_eq!(buf.get_varint_size(2097151), 3);
+
+ let mut buf = BufReader::new(Cursor::new(vec![255, 255, 255, 255, 7]));
+ assert_eq!(buf.read_varint().await.unwrap(), 2147483647);
+ assert_eq!(buf.get_varint_size(2147483647), 5);
+
+ let mut buf = BufReader::new(Cursor::new(vec![255, 255, 255, 255, 15]));
+ assert_eq!(buf.read_varint().await.unwrap(), -1);
+ assert_eq!(buf.get_varint_size(-1), 5);
+
+ let mut buf = BufReader::new(Cursor::new(vec![128, 128, 128, 128, 8]));
+ assert_eq!(buf.read_varint().await.unwrap(), -2147483648);
+ assert_eq!(buf.get_varint_size(-2147483648), 5);
+ }
+
+ #[tokio::test]
+ async fn test_read_varint_longer() {
+ let mut buf = BufReader::new(Cursor::new(vec![138, 56, 0, 135, 56, 123]));
+ assert_eq!(buf.read_varint().await.unwrap(), 7178);
+ }
+
+ #[tokio::test]
+ async fn test_list() {
+ let mut buf = Vec::new();
+ buf.write_list(&vec!["a", "bc", "def"], |buf, s| buf.write_utf(s))
+ .unwrap();
+
+ // there's no read_list because idk how to do it in rust
+ let mut buf = BufReader::new(Cursor::new(buf));
+
+ let mut result = Vec::new();
+ let length = buf.read_varint().await.unwrap();
+ for _ in 0..length {
+ result.push(buf.read_utf().await.unwrap());
+ }
+
+ assert_eq!(result, vec!["a", "bc", "def"]);
+ }
+
+ #[tokio::test]
+ async fn test_int_id_list() {
+ let mut buf = Vec::new();
+ buf.write_list(&vec![1, 2, 3], |buf, i| buf.write_varint(*i))
+ .unwrap();
+
+ let mut buf = BufReader::new(Cursor::new(buf));
+
+ let result = buf.read_int_id_list().await.unwrap();
+ assert_eq!(result, vec![1, 2, 3]);
+ }
+
+ #[tokio::test]
+ async fn test_map() {
+ let mut buf = Vec::new();
+ buf.write_map(
+ vec![("a", 1), ("bc", 23), ("def", 456)],
+ Vec::write_utf,
+ Vec::write_varint,
+ )
+ .unwrap();
+
+ let mut buf = BufReader::new(Cursor::new(buf));
+
+ let mut result = Vec::new();
+ let length = buf.read_varint().await.unwrap();
+ for _ in 0..length {
+ result.push((
+ buf.read_utf().await.unwrap(),
+ buf.read_varint().await.unwrap(),
+ ));
+ }
+
+ assert_eq!(
+ result,
+ vec![
+ ("a".to_string(), 1),
+ ("bc".to_string(), 23),
+ ("def".to_string(), 456)
+ ]
+ );
+ }
+
+ #[tokio::test]
+ async fn test_nbt() {
+ let mut buf = Vec::new();
+ buf.write_nbt(&azalea_nbt::Tag::Compound(HashMap::from_iter(vec![(
+ "hello world".to_string(),
+ azalea_nbt::Tag::Compound(HashMap::from_iter(vec![(
+ "name".to_string(),
+ azalea_nbt::Tag::String("Bananrama".to_string()),
+ )])),
+ )])))
+ .unwrap();
+
+ let mut buf = BufReader::new(Cursor::new(buf));
+
+ let result = buf.read_nbt().await.unwrap();
+ assert_eq!(
+ result,
+ azalea_nbt::Tag::Compound(HashMap::from_iter(vec![(
+ "hello world".to_string(),
+ azalea_nbt::Tag::Compound(HashMap::from_iter(vec![(
+ "name".to_string(),
+ azalea_nbt::Tag::String("Bananrama".to_string()),
+ )])),
+ )]))
+ );
+ }
+
+ #[tokio::test]
+ async fn test_long() {
+ let mut buf = Vec::new();
+ buf.write_long(123456).unwrap();
+
+ let mut buf = BufReader::new(Cursor::new(buf));
+
+ assert_eq!(buf.read_long().await.unwrap(), 123456);
+ }
+
+ #[tokio::test]
+ async fn test_resource_location() {
+ let mut buf = Vec::new();
+ buf.write_resource_location(&ResourceLocation::new("minecraft:dirt").unwrap())
+ .unwrap();
+
+ let mut buf = BufReader::new(Cursor::new(buf));
+
+ assert_eq!(
+ buf.read_resource_location().await.unwrap(),
+ ResourceLocation::new("minecraft:dirt").unwrap()
+ );
+ }
+}
diff --git a/azalea-protocol/src/mc_buf/read.rs b/azalea-protocol/src/mc_buf/read.rs
new file mode 100755
index 00000000..1e031916
--- /dev/null
+++ b/azalea-protocol/src/mc_buf/read.rs
@@ -0,0 +1,459 @@
+use async_trait::async_trait;
+use azalea_chat::component::Component;
+use azalea_core::{
+ difficulty::Difficulty, game_type::GameType, resource_location::ResourceLocation,
+};
+use serde::Deserialize;
+use tokio::io::{AsyncRead, AsyncReadExt};
+
+use super::MAX_STRING_LENGTH;
+
+#[async_trait]
+pub trait Readable {
+ async fn read_int_id_list(&mut self) -> Result<Vec<i32>, String>;
+ async fn read_varint(&mut self) -> Result<i32, String>;
+ fn get_varint_size(&mut self, value: i32) -> u8;
+ fn get_varlong_size(&mut self, value: i32) -> u8;
+ async fn read_byte_array(&mut self) -> Result<Vec<u8>, String>;
+ async fn read_bytes_with_len(&mut self, n: usize) -> Result<Vec<u8>, String>;
+ async fn read_bytes(&mut self) -> Result<Vec<u8>, String>;
+ async fn read_utf(&mut self) -> Result<String, String>;
+ async fn read_utf_with_len(&mut self, max_length: u32) -> Result<String, String>;
+ async fn read_byte(&mut self) -> Result<u8, String>;
+ async fn read_int(&mut self) -> Result<i32, String>;
+ async fn read_boolean(&mut self) -> Result<bool, String>;
+ async fn read_nbt(&mut self) -> Result<azalea_nbt::Tag, String>;
+ async fn read_long(&mut self) -> Result<i64, String>;
+ async fn read_resource_location(&mut self) -> Result<ResourceLocation, String>;
+ async fn read_short(&mut self) -> Result<i16, String>;
+ async fn read_float(&mut self) -> Result<f32, String>;
+}
+
+#[async_trait]
+impl<R> Readable for R
+where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+{
+ async fn read_int_id_list(&mut self) -> Result<Vec<i32>, String> {
+ let len = self.read_varint().await?;
+ let mut list = Vec::with_capacity(len as usize);
+ for _ in 0..len {
+ list.push(self.read_varint().await?);
+ }
+ Ok(list)
+ }
+
+ // fast varints modified from https://github.com/luojia65/mc-varint/blob/master/src/lib.rs#L67
+ /// Read a single varint from the reader and return the value, along with the number of bytes read
+ async fn read_varint(&mut self) -> Result<i32, String> {
+ let mut buffer = [0];
+ let mut ans = 0;
+ for i in 0..5 {
+ self.read_exact(&mut buffer)
+ .await
+ .map_err(|_| "Invalid VarInt".to_string())?;
+ ans |= ((buffer[0] & 0b0111_1111) as i32) << (7 * i);
+ if buffer[0] & 0b1000_0000 == 0 {
+ return Ok(ans);
+ }
+ }
+ Ok(ans)
+ }
+
+ fn get_varint_size(&mut self, value: i32) -> u8 {
+ for i in 1..5 {
+ if (value & -1 << (i * 7)) != 0 {
+ continue;
+ }
+ return i;
+ }
+ 5
+ }
+
+ fn get_varlong_size(&mut self, value: i32) -> u8 {
+ for i in 1..10 {
+ if (value & -1 << (i * 7)) != 0 {
+ continue;
+ }
+ return i;
+ }
+ 10
+ }
+
+ async fn read_byte_array(&mut self) -> Result<Vec<u8>, String> {
+ let length = self.read_varint().await? as usize;
+ Ok(self.read_bytes_with_len(length).await?)
+ }
+
+ async fn read_bytes_with_len(&mut self, n: usize) -> Result<Vec<u8>, String> {
+ let mut bytes = vec![0; n];
+ match AsyncReadExt::read_exact(self, &mut bytes).await {
+ Ok(_) => Ok(bytes),
+ Err(_) => Err("Error reading bytes".to_string()),
+ }
+ }
+
+ async fn read_bytes(&mut self) -> Result<Vec<u8>, String> {
+ // read to end of the buffer
+ let mut bytes = vec![];
+ AsyncReadExt::read_to_end(self, &mut bytes)
+ .await
+ .map_err(|_| "Error reading bytes".to_string())?;
+ Ok(bytes)
+ }
+
+ async fn read_utf(&mut self) -> Result<String, String> {
+ self.read_utf_with_len(MAX_STRING_LENGTH.into()).await
+ }
+
+ async fn read_utf_with_len(&mut self, max_length: u32) -> Result<String, String> {
+ let length = self.read_varint().await?;
+ // i don't know why it's multiplied by 4 but it's like that in mojang's code so
+ if length < 0 {
+ return Err(
+ "The received encoded string buffer length is less than zero! Weird string!"
+ .to_string(),
+ );
+ }
+ if length as u32 > max_length * 4 {
+ return Err(format!(
+ "The received encoded string buffer length is longer than maximum allowed ({} > {})",
+ length,
+ max_length * 4
+ ));
+ }
+
+ // this is probably quite inefficient, idk how to do it better
+ let mut string = String::new();
+ let mut buffer = vec![0; length as usize];
+ self.read_exact(&mut buffer)
+ .await
+ .map_err(|_| "Invalid UTF-8".to_string())?;
+
+ string.push_str(std::str::from_utf8(&buffer).unwrap());
+ if string.len() > length as usize {
+ return Err(format!(
+ "The received string length is longer than maximum allowed ({} > {})",
+ length, max_length
+ ));
+ }
+
+ Ok(string)
+ }
+
+ /// Read a single byte from the reader
+ async fn read_byte(&mut self) -> Result<u8, String> {
+ match AsyncReadExt::read_u8(self).await {
+ Ok(r) => Ok(r),
+ Err(_) => Err("Error reading byte".to_string()),
+ }
+ }
+
+ async fn read_int(&mut self) -> Result<i32, String> {
+ match AsyncReadExt::read_i32(self).await {
+ Ok(r) => Ok(r),
+ Err(_) => Err("Error reading int".to_string()),
+ }
+ }
+
+ async fn read_boolean(&mut self) -> Result<bool, String> {
+ match self.read_byte().await {
+ Ok(0) => Ok(false),
+ Ok(1) => Ok(true),
+ _ => Err("Error reading boolean".to_string()),
+ }
+ }
+
+ async fn read_nbt(&mut self) -> Result<azalea_nbt::Tag, String> {
+ match azalea_nbt::Tag::read(self).await {
+ Ok(r) => Ok(r),
+ // Err(e) => Err(e.to_string()),
+ Err(e) => Err(e.to_string()).unwrap(),
+ }
+ }
+
+ async fn read_long(&mut self) -> Result<i64, String> {
+ match AsyncReadExt::read_i64(self).await {
+ Ok(r) => Ok(r),
+ Err(_) => Err("Error reading long".to_string()),
+ }
+ }
+
+ async fn read_resource_location(&mut self) -> Result<ResourceLocation, String> {
+ // get the resource location from the string
+ let location_string = self.read_utf().await?;
+ let location = ResourceLocation::new(&location_string)?;
+ Ok(location)
+ }
+
+ async fn read_short(&mut self) -> Result<i16, String> {
+ match AsyncReadExt::read_i16(self).await {
+ Ok(r) => Ok(r),
+ Err(_) => Err("Error reading short".to_string()),
+ }
+ }
+
+ async fn read_float(&mut self) -> Result<f32, String> {
+ match AsyncReadExt::read_f32(self).await {
+ Ok(r) => Ok(r),
+ Err(_) => Err("Error reading float".to_string()),
+ }
+ }
+}
+
+#[async_trait]
+pub trait McBufReadable
+where
+ Self: Sized,
+{
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send;
+}
+
+#[async_trait]
+pub trait McBufVarintReadable
+where
+ Self: Sized,
+{
+ async fn varint_read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send;
+}
+
+#[async_trait]
+impl McBufReadable for i32 {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ buf.read_int().await
+ }
+}
+
+#[async_trait]
+impl McBufVarintReadable for i32 {
+ async fn varint_read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ buf.read_varint().await
+ }
+}
+
+#[async_trait]
+impl McBufReadable for Vec<u8> {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ buf.read_bytes().await
+ }
+}
+
+// string
+#[async_trait]
+impl McBufReadable for String {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ buf.read_utf().await
+ }
+}
+
+// ResourceLocation
+#[async_trait]
+impl McBufReadable for ResourceLocation {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ buf.read_resource_location().await
+ }
+}
+
+// u32
+#[async_trait]
+impl McBufReadable for u32 {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ buf.read_int().await.map(|i| i as u32)
+ }
+}
+
+// u32 varint
+#[async_trait]
+impl McBufVarintReadable for u32 {
+ async fn varint_read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ buf.read_varint().await.map(|i| i as u32)
+ }
+}
+
+// u16
+#[async_trait]
+impl McBufReadable for u16 {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ buf.read_short().await.map(|i| i as u16)
+ }
+}
+
+// u16 varint
+#[async_trait]
+impl McBufVarintReadable for u16 {
+ async fn varint_read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ buf.read_varint().await.map(|i| i as u16)
+ }
+}
+
+// i64
+#[async_trait]
+impl McBufReadable for i64 {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ buf.read_long().await
+ }
+}
+
+// u64
+#[async_trait]
+impl McBufReadable for u64 {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ i64::read_into(buf).await.map(|i| i as u64)
+ }
+}
+
+// bool
+#[async_trait]
+impl McBufReadable for bool {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ buf.read_boolean().await
+ }
+}
+
+// u8
+#[async_trait]
+impl McBufReadable for u8 {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ buf.read_byte().await
+ }
+}
+
+// i8
+#[async_trait]
+impl McBufReadable for i8 {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ buf.read_byte().await.map(|i| i as i8)
+ }
+}
+
+// f32
+#[async_trait]
+impl McBufReadable for f32 {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ buf.read_float().await
+ }
+}
+
+// GameType
+#[async_trait]
+impl McBufReadable for GameType {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ GameType::from_id(buf.read_byte().await?)
+ }
+}
+
+// Option<GameType>
+#[async_trait]
+impl McBufReadable for Option<GameType> {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ GameType::from_optional_id(buf.read_byte().await? as i8)
+ }
+}
+
+// Vec<ResourceLocation>
+#[async_trait]
+impl McBufReadable for Vec<ResourceLocation> {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ let mut vec = Vec::new();
+ let length = buf.read_varint().await?;
+ for _ in 0..length {
+ vec.push(buf.read_resource_location().await?);
+ }
+ Ok(vec)
+ }
+}
+
+// azalea_nbt::Tag
+#[async_trait]
+impl McBufReadable for azalea_nbt::Tag {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ buf.read_nbt().await
+ }
+}
+
+// Difficulty
+#[async_trait]
+impl McBufReadable for Difficulty {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ Ok(Difficulty::by_id(u8::read_into(buf).await?))
+ }
+}
+
+// Component
+#[async_trait]
+impl McBufReadable for Component {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ let string = buf.read_utf().await?;
+ let json: serde_json::Value = serde_json::from_str(string.as_str())
+ .map_err(|e| "Component isn't valid JSON".to_string())?;
+ let component = Component::deserialize(json).map_err(|e| e.to_string())?;
+ Ok(component)
+ }
+}
diff --git a/azalea-protocol/src/mc_buf/write.rs b/azalea-protocol/src/mc_buf/write.rs
new file mode 100755
index 00000000..05f613d8
--- /dev/null
+++ b/azalea-protocol/src/mc_buf/write.rs
@@ -0,0 +1,341 @@
+use async_trait::async_trait;
+use azalea_chat::component::Component;
+use azalea_core::{
+ difficulty::Difficulty, game_type::GameType, resource_location::ResourceLocation,
+};
+use byteorder::{BigEndian, WriteBytesExt};
+use std::io::Write;
+
+use super::MAX_STRING_LENGTH;
+
+#[async_trait]
+pub trait Writable {
+ fn write_list<F, T>(&mut self, list: &[T], writer: F) -> Result<(), std::io::Error>
+ where
+ F: FnOnce(&mut Self, &T) -> Result<(), std::io::Error> + Copy,
+ T: Sized,
+ Self: Sized;
+ fn write_int_id_list(&mut self, list: &Vec<i32>) -> Result<(), std::io::Error>;
+ fn write_map<KF, VF, KT, VT>(
+ &mut self,
+ map: Vec<(KT, VT)>,
+ key_writer: KF,
+ value_writer: VF,
+ ) -> Result<(), std::io::Error>
+ where
+ KF: Fn(&mut Self, KT) -> Result<(), std::io::Error> + Copy,
+ VF: Fn(&mut Self, VT) -> Result<(), std::io::Error> + Copy,
+ Self: Sized;
+
+ fn write_byte(&mut self, n: u8) -> Result<(), std::io::Error>;
+ fn write_bytes(&mut self, bytes: &[u8]) -> Result<(), std::io::Error>;
+ fn write_varint(&mut self, value: i32) -> Result<(), std::io::Error>;
+ fn write_utf_with_len(&mut self, string: &str, len: usize) -> Result<(), std::io::Error>;
+ fn write_utf(&mut self, string: &str) -> Result<(), std::io::Error>;
+ fn write_short(&mut self, n: i16) -> Result<(), std::io::Error>;
+ fn write_byte_array(&mut self, bytes: &[u8]) -> Result<(), std::io::Error>;
+ fn write_int(&mut self, n: i32) -> Result<(), std::io::Error>;
+ fn write_boolean(&mut self, b: bool) -> Result<(), std::io::Error>;
+ fn write_nbt(&mut self, nbt: &azalea_nbt::Tag) -> Result<(), std::io::Error>;
+ fn write_long(&mut self, n: i64) -> Result<(), std::io::Error>;
+ fn write_resource_location(
+ &mut self,
+ location: &ResourceLocation,
+ ) -> Result<(), std::io::Error>;
+ fn write_float(&mut self, n: f32) -> Result<(), std::io::Error>;
+}
+
+#[async_trait]
+impl Writable for Vec<u8> {
+ fn write_list<F, T>(&mut self, list: &[T], writer: F) -> Result<(), std::io::Error>
+ where
+ F: FnOnce(&mut Self, &T) -> Result<(), std::io::Error> + Copy,
+ Self: Sized,
+ {
+ self.write_varint(list.len() as i32)?;
+ for item in list {
+ writer(self, item)?;
+ }
+ Ok(())
+ }
+
+ fn write_int_id_list(&mut self, list: &Vec<i32>) -> Result<(), std::io::Error> {
+ self.write_list(&list, |buf, n| buf.write_varint(*n))
+ }
+
+ fn write_map<KF, VF, KT, VT>(
+ &mut self,
+ map: Vec<(KT, VT)>,
+ key_writer: KF,
+ value_writer: VF,
+ ) -> Result<(), std::io::Error>
+ where
+ KF: Fn(&mut Self, KT) -> Result<(), std::io::Error> + Copy,
+ VF: Fn(&mut Self, VT) -> Result<(), std::io::Error> + Copy,
+ Self: Sized,
+ {
+ self.write_varint(map.len() as i32)?;
+ for (key, value) in map {
+ key_writer(self, key)?;
+ value_writer(self, value)?;
+ }
+ Ok(())
+ }
+
+ fn write_byte(&mut self, n: u8) -> Result<(), std::io::Error> {
+ WriteBytesExt::write_u8(self, n)
+ }
+
+ fn write_bytes(&mut self, bytes: &[u8]) -> Result<(), std::io::Error> {
+ self.extend_from_slice(bytes);
+ Ok(())
+ }
+
+ fn write_varint(&mut self, mut value: i32) -> Result<(), std::io::Error> {
+ let mut buffer = [0];
+ if value == 0 {
+ self.write_all(&buffer).unwrap();
+ }
+ while value != 0 {
+ buffer[0] = (value & 0b0111_1111) as u8;
+ value = (value >> 7) & (i32::max_value() >> 6);
+ if value != 0 {
+ buffer[0] |= 0b1000_0000;
+ }
+ self.write_all(&buffer)?;
+ }
+ Ok(())
+ }
+
+ fn write_utf_with_len(&mut self, string: &str, len: usize) -> Result<(), std::io::Error> {
+ if string.len() > len {
+ panic!(
+ "String too big (was {} bytes encoded, max {})",
+ string.len(),
+ len
+ );
+ }
+ self.write_varint(string.len() as i32)?;
+ self.write_bytes(string.as_bytes())
+ }
+
+ fn write_utf(&mut self, string: &str) -> Result<(), std::io::Error> {
+ self.write_utf_with_len(string, MAX_STRING_LENGTH.into())
+ }
+
+ fn write_short(&mut self, n: i16) -> Result<(), std::io::Error> {
+ WriteBytesExt::write_i16::<BigEndian>(self, n)
+ }
+
+ fn write_byte_array(&mut self, bytes: &[u8]) -> Result<(), std::io::Error> {
+ self.write_varint(bytes.len() as i32)?;
+ self.write_bytes(bytes)
+ }
+
+ fn write_int(&mut self, n: i32) -> Result<(), std::io::Error> {
+ WriteBytesExt::write_i32::<BigEndian>(self, n)
+ }
+
+ fn write_boolean(&mut self, b: bool) -> Result<(), std::io::Error> {
+ self.write_byte(if b { 1 } else { 0 })
+ }
+
+ fn write_nbt(&mut self, nbt: &azalea_nbt::Tag) -> Result<(), std::io::Error> {
+ nbt.write(self)
+ .map_err(|e| std::io::Error::new(std::io::ErrorKind::Other, e.to_string()))
+ }
+
+ fn write_long(&mut self, n: i64) -> Result<(), std::io::Error> {
+ WriteBytesExt::write_i64::<BigEndian>(self, n)
+ }
+
+ fn write_float(&mut self, n: f32) -> Result<(), std::io::Error> {
+ WriteBytesExt::write_f32::<BigEndian>(self, n)
+ }
+
+ fn write_resource_location(
+ &mut self,
+ location: &ResourceLocation,
+ ) -> Result<(), std::io::Error> {
+ self.write_utf(&location.to_string())
+ }
+}
+
+pub trait McBufWritable
+where
+ Self: Sized,
+{
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error>;
+}
+
+pub trait McBufVarintWritable
+where
+ Self: Sized,
+{
+ fn varint_write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error>;
+}
+
+impl McBufWritable for i32 {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ Writable::write_int(buf, *self)
+ }
+}
+
+impl McBufVarintWritable for i32 {
+ fn varint_write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ buf.write_varint(*self)
+ }
+}
+
+impl McBufWritable for Vec<u8> {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ buf.write_bytes(self)
+ }
+}
+
+// string
+impl McBufWritable for String {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ buf.write_utf(self)
+ }
+}
+
+// ResourceLocation
+impl McBufWritable for ResourceLocation {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ buf.write_resource_location(self)
+ }
+}
+
+// u32
+impl McBufWritable for u32 {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ i16::write_into(&(*self as i16), buf)
+ }
+}
+
+// u32 varint
+impl McBufVarintWritable for u32 {
+ fn varint_write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ i32::varint_write_into(&(*self as i32), buf)
+ }
+}
+
+// u16
+impl McBufWritable for u16 {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ i16::write_into(&(*self as i16), buf)
+ }
+}
+
+// u16 varint
+impl McBufVarintWritable for u16 {
+ fn varint_write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ i32::varint_write_into(&(*self as i32), buf)
+ }
+}
+
+// u8
+impl McBufWritable for u8 {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ buf.write_byte(*self)
+ }
+}
+
+// i16
+impl McBufWritable for i16 {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ Writable::write_short(buf, *self)
+ }
+}
+
+// i64
+impl McBufWritable for i64 {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ Writable::write_long(buf, *self)
+ }
+}
+
+// u64
+impl McBufWritable for u64 {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ i64::write_into(&(*self as i64), buf)
+ }
+}
+
+// bool
+impl McBufWritable for bool {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ buf.write_boolean(*self)
+ }
+}
+
+// i8
+impl McBufWritable for i8 {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ buf.write_byte(*self as u8)
+ }
+}
+
+// f32
+impl McBufWritable for f32 {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ buf.write_float(*self)
+ }
+}
+
+// GameType
+impl McBufWritable for GameType {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ u8::write_into(&self.to_id(), buf)
+ }
+}
+
+// Option<GameType>
+impl McBufWritable for Option<GameType> {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ buf.write_byte(GameType::to_optional_id(self) as u8)
+ }
+}
+
+// Vec<ResourceLocation>
+impl McBufWritable for Vec<ResourceLocation> {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ buf.write_list(self, |buf, resource_location| {
+ buf.write_resource_location(resource_location)
+ })
+ }
+}
+
+// azalea_nbt::Tag
+impl McBufWritable for azalea_nbt::Tag {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ buf.write_nbt(self)
+ }
+}
+
+// Difficulty
+impl McBufWritable for Difficulty {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ u8::write_into(&self.id(), buf)
+ }
+}
+
+// Component
+#[async_trait]
+impl McBufWritable for Component {
+ // async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ // where
+ // R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ // {
+ // let string = buf.read_utf().await?;
+ // let json: serde_json::Value = serde_json::from_str(string.as_str())
+ // .map_err(|e| "Component isn't valid JSON".to_string())?;
+ // let component = Component::deserialize(json).map_err(|e| e.to_string())?;
+ // Ok(component)
+ // }
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ // component doesn't have serialize implemented yet
+ todo!()
+ }
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_change_difficulty_packet.rs b/azalea-protocol/src/packets/game/clientbound_change_difficulty_packet.rs
new file mode 100755
index 00000000..e12cfff3
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_change_difficulty_packet.rs
@@ -0,0 +1,8 @@
+use azalea_core::difficulty::Difficulty;
+use packet_macros::GamePacket;
+
+#[derive(Clone, Debug, GamePacket)]
+pub struct ClientboundChangeDifficultyPacket {
+ pub difficulty: Difficulty,
+ pub locked: bool,
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_custom_payload_packet.rs b/azalea-protocol/src/packets/game/clientbound_custom_payload_packet.rs
new file mode 100755
index 00000000..134a3109
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_custom_payload_packet.rs
@@ -0,0 +1,8 @@
+use azalea_core::resource_location::ResourceLocation;
+use packet_macros::GamePacket;
+
+#[derive(Clone, Debug, GamePacket)]
+pub struct ClientboundCustomPayloadPacket {
+ pub identifier: ResourceLocation,
+ pub data: Vec<u8>,
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_declare_commands_packet.rs b/azalea-protocol/src/packets/game/clientbound_declare_commands_packet.rs
new file mode 100755
index 00000000..1403630d
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_declare_commands_packet.rs
@@ -0,0 +1,96 @@
+use std::hash::Hash;
+
+use async_trait::async_trait;
+use tokio::io::AsyncRead;
+
+use crate::mc_buf::{McBufReadable, Readable};
+
+use super::GamePacket;
+
+#[derive(Hash, Clone, Debug)]
+pub struct ClientboundDeclareCommandsPacket {
+ pub entries: Vec<BrigadierNodeStub>,
+ pub root_index: i32,
+}
+
+impl ClientboundDeclareCommandsPacket {
+ pub fn get(self) -> GamePacket {
+ GamePacket::ClientboundDeclareCommandsPacket(self)
+ }
+
+ pub fn write(&self, _buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ panic!("ClientboundDeclareCommandsPacket::write not implemented")
+ }
+
+ pub async fn read<T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send>(
+ buf: &mut T,
+ ) -> Result<GamePacket, String> {
+ let node_count = buf.read_varint().await?;
+ println!("node_count: {}", node_count);
+ let mut nodes = Vec::with_capacity(node_count as usize);
+ for _ in 0..node_count {
+ let node = BrigadierNodeStub::read_into(buf).await?;
+ nodes.push(node);
+ }
+ let root_index = buf.read_varint().await?;
+ Ok(GamePacket::ClientboundDeclareCommandsPacket(
+ ClientboundDeclareCommandsPacket {
+ entries: nodes,
+ root_index,
+ },
+ ))
+ }
+}
+
+#[derive(Hash, Debug, Clone)]
+pub struct BrigadierNodeStub {}
+
+// azalea_brigadier::tree::CommandNode
+#[async_trait]
+impl McBufReadable for BrigadierNodeStub {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ let flags = u8::read_into(buf).await?;
+
+ let node_type = flags & 0x03;
+ let is_executable = flags & 0x04 != 0;
+ let has_redirect = flags & 0x08 != 0;
+ let has_suggestions_type = flags & 0x10 != 0;
+ println!("flags: {}, node_type: {}, is_executable: {}, has_redirect: {}, has_suggestions_type: {}", flags, node_type, is_executable, has_redirect, has_suggestions_type);
+
+ let children = buf.read_int_id_list().await?;
+ println!("children: {:?}", children);
+ let redirect_node = if has_redirect {
+ buf.read_varint().await?
+ } else {
+ 0
+ };
+ println!("redirect_node: {}", redirect_node);
+
+ if node_type == 2 {
+ let name = buf.read_utf().await?;
+ println!("name: {}", name);
+
+ let resource_location = if has_suggestions_type {
+ Some(buf.read_resource_location().await?)
+ } else {
+ None
+ };
+ println!(
+ "node_type=2, flags={}, name={}, resource_location={:?}",
+ flags, name, resource_location
+ );
+ return Ok(BrigadierNodeStub {});
+ }
+ if node_type == 1 {
+ let name = buf.read_utf().await?;
+ println!("node_type=1, flags={}, name={}", flags, name);
+ return Ok(BrigadierNodeStub {});
+ }
+ println!("node_type={}, flags={}", node_type, flags);
+ Ok(BrigadierNodeStub {})
+ // return Err("Unknown node type".to_string());
+ }
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_disconnect_packet.rs b/azalea-protocol/src/packets/game/clientbound_disconnect_packet.rs
new file mode 100644
index 00000000..74f5f72e
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_disconnect_packet.rs
@@ -0,0 +1,9 @@
+use azalea_chat::component::Component;
+use azalea_core::resource_location::ResourceLocation;
+use packet_macros::GamePacket;
+use serde::Deserialize;
+
+#[derive(Clone, Debug, GamePacket)]
+pub struct ClientboundDisconnectPacket {
+ pub reason: Component,
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_login_packet.rs b/azalea-protocol/src/packets/game/clientbound_login_packet.rs
index 9043fa1a..57869202 100644..100755
--- a/azalea-protocol/src/packets/game/clientbound_login_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_login_packet.rs
@@ -1,26 +1,8 @@
-use super::GamePacket;
-use crate::mc_buf::{Readable, Writable};
use azalea_core::{game_type::GameType, resource_location::ResourceLocation};
+use packet_macros::GamePacket;
-#[derive(Clone, Debug)]
+#[derive(Clone, Debug, GamePacket)]
pub struct ClientboundLoginPacket {
- // private final int playerId;
- // private final boolean hardcore;
- // private final GameType gameType;
- // @Nullable
- // private final GameType previousGameType;
- // private final Set<ResourceKey<Level>> levels;
- // private final RegistryAccess.RegistryHolder registryHolder;
- // private final DimensionType dimensionType;
- // private final ResourceKey<Level> dimension;
- // private final long seed;
- // private final int maxPlayers;
- // private final int chunkRadius;
- // private final int simulationDistance;
- // private final boolean reducedDebugInfo;
- // private final boolean showDeathScreen;
- // private final boolean isDebug;
- // private final boolean isFlat;
pub player_id: i32,
pub hardcore: bool,
pub game_type: GameType,
@@ -30,93 +12,14 @@ pub struct ClientboundLoginPacket {
pub dimension_type: azalea_nbt::Tag,
pub dimension: ResourceLocation,
pub seed: i64,
+ #[varint]
pub max_players: i32,
+ #[varint]
pub chunk_radius: i32,
+ #[varint]
pub simulation_distance: i32,
pub reduced_debug_info: bool,
pub show_death_screen: bool,
pub is_debug: bool,
pub is_flat: bool,
}
-
-impl ClientboundLoginPacket {
- pub fn get(self) -> GamePacket {
- GamePacket::ClientboundLoginPacket(self)
- }
-
- pub fn write(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
- buf.write_int(self.player_id)?;
- buf.write_boolean(self.hardcore)?;
- buf.write_byte(self.game_type.to_id())?;
- buf.write_byte(GameType::to_optional_id(&self.previous_game_type) as u8)?;
- buf.write_list(&self.levels, |buf, resource_location| {
- buf.write_resource_location(resource_location)
- })?;
- buf.write_nbt(&self.registry_holder)?;
- buf.write_nbt(&self.dimension_type)?;
- buf.write_resource_location(&self.dimension)?;
- buf.write_long(self.seed)?;
- buf.write_varint(self.max_players)?;
- buf.write_varint(self.chunk_radius)?;
- buf.write_varint(self.simulation_distance)?;
- buf.write_boolean(self.reduced_debug_info)?;
- buf.write_boolean(self.show_death_screen)?;
- buf.write_boolean(self.is_debug)?;
- buf.write_boolean(self.is_flat)?;
- Ok(())
- }
-
- pub async fn read<T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send>(
- buf: &mut T,
- ) -> Result<GamePacket, String> {
- let player_id = buf.read_int().await?;
- let hardcore = buf.read_boolean().await?;
- let game_type = GameType::from_id(buf.read_byte().await?)?;
- let previous_game_type = GameType::from_optional_id(buf.read_byte().await? as i8)?;
-
- let mut levels = Vec::new();
- let length = buf.read_varint().await?;
- for _ in 0..length {
- levels.push(buf.read_resource_location().await?);
- }
-
- // println!("about to read nbt");
- // // read all the bytes into a buffer, print it, and panic
- // let mut registry_holder_buf = Vec::new();
- // buf.read_to_end(&mut registry_holder_buf).await.unwrap();
- // println!("{:?}", String::from_utf8_lossy(&registry_holder_buf));
- // panic!("");
-
- let registry_holder = buf.read_nbt().await?;
- let dimension_type = buf.read_nbt().await?;
- let dimension = buf.read_resource_location().await?;
- let seed = buf.read_long().await?;
- let max_players = buf.read_varint().await?;
- let chunk_radius = buf.read_varint().await?;
- let simulation_distance = buf.read_varint().await?;
- let reduced_debug_info = buf.read_boolean().await?;
- let show_death_screen = buf.read_boolean().await?;
- let is_debug = buf.read_boolean().await?;
- let is_flat = buf.read_boolean().await?;
-
- Ok(ClientboundLoginPacket {
- player_id,
- hardcore,
- game_type,
- previous_game_type,
- levels,
- registry_holder,
- dimension_type,
- dimension,
- seed,
- max_players,
- chunk_radius,
- simulation_distance,
- reduced_debug_info,
- show_death_screen,
- is_debug,
- is_flat,
- }
- .get())
- }
-}
diff --git a/azalea-protocol/src/packets/game/clientbound_player_abilities_packet.rs b/azalea-protocol/src/packets/game/clientbound_player_abilities_packet.rs
new file mode 100755
index 00000000..f4f528cf
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_player_abilities_packet.rs
@@ -0,0 +1,57 @@
+// i don't know the actual name of this packet, i couldn't find it in the source code
+
+use crate::mc_buf::{McBufReadable, McBufWritable, Readable};
+use async_trait::async_trait;
+use packet_macros::GamePacket;
+use tokio::io::AsyncRead;
+
+#[derive(Clone, Debug, GamePacket)]
+pub struct ClientboundPlayerAbilitiesPacket {
+ pub flags: PlayerAbilitiesFlags,
+ pub flying_speed: f32,
+ /// Used for the fov
+ pub walking_speed: f32,
+}
+
+#[derive(Clone, Debug)]
+pub struct PlayerAbilitiesFlags {
+ pub invulnerable: bool,
+ pub flying: bool,
+ pub can_fly: bool,
+ pub instant_break: bool,
+}
+
+#[async_trait]
+impl McBufReadable for PlayerAbilitiesFlags {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ let byte = buf.read_byte().await?;
+ Ok(PlayerAbilitiesFlags {
+ invulnerable: byte & 1 != 0,
+ flying: byte & 2 != 0,
+ can_fly: byte & 4 != 0,
+ instant_break: byte & 8 != 0,
+ })
+ }
+}
+
+impl McBufWritable for PlayerAbilitiesFlags {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ let mut byte = 0;
+ if self.invulnerable {
+ byte = byte | 1;
+ }
+ if self.flying {
+ byte = byte | 2;
+ }
+ if self.can_fly {
+ byte = byte | 4;
+ }
+ if self.instant_break {
+ byte = byte | 8;
+ }
+ u8::write_into(&byte, buf)
+ }
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_set_carried_item_packet.rs b/azalea-protocol/src/packets/game/clientbound_set_carried_item_packet.rs
new file mode 100755
index 00000000..4f0bf575
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_set_carried_item_packet.rs
@@ -0,0 +1,7 @@
+use packet_macros::GamePacket;
+
+/// Sent to change the player's slot selection.
+#[derive(Clone, Debug, GamePacket)]
+pub struct ClientboundSetCarriedItemPacket {
+ pub slot: u8,
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_update_tags_packet.rs b/azalea-protocol/src/packets/game/clientbound_update_tags_packet.rs
new file mode 100755
index 00000000..a2f17370
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_update_tags_packet.rs
@@ -0,0 +1,105 @@
+use std::collections::HashMap;
+
+use async_trait::async_trait;
+use azalea_core::resource_location::ResourceLocation;
+use packet_macros::GamePacket;
+use tokio::io::AsyncRead;
+
+use crate::mc_buf::{McBufReadable, McBufWritable, Readable, Writable};
+
+#[derive(Clone, Debug, GamePacket)]
+pub struct ClientboundUpdateTagsPacket {
+ pub tags: HashMap<ResourceLocation, Vec<Tags>>,
+}
+
+#[derive(Clone, Debug)]
+pub struct Tags {
+ pub name: ResourceLocation,
+ pub elements: Vec<i32>,
+}
+
+#[async_trait]
+impl McBufReadable for HashMap<ResourceLocation, Vec<Tags>> {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ println!("reading tags!");
+ let length = buf.read_varint().await? as usize;
+ println!("length: {}", length);
+ let mut data = HashMap::with_capacity(length);
+ for _ in 0..length {
+ let tag_type = buf.read_resource_location().await?;
+ println!("read tag type {}", tag_type);
+ let tags_count = buf.read_varint().await? as usize;
+ let mut tags_vec = Vec::with_capacity(tags_count);
+ for _ in 0..tags_count {
+ let tags = Tags::read_into(buf).await?;
+ tags_vec.push(tags);
+ }
+ println!("tags: {} {:?}", tag_type, tags_vec);
+ data.insert(tag_type, tags_vec);
+ }
+ Ok(data)
+ }
+}
+
+impl McBufWritable for HashMap<ResourceLocation, Vec<Tags>> {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ buf.write_varint(self.len() as i32)?;
+ for (k, v) in self {
+ k.write_into(buf)?;
+ v.write_into(buf)?;
+ }
+ Ok(())
+ }
+}
+
+#[async_trait]
+impl McBufReadable for Vec<Tags> {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ let tags_count = buf.read_varint().await? as usize;
+ let mut tags_vec = Vec::with_capacity(tags_count);
+ for _ in 0..tags_count {
+ let tags = Tags::read_into(buf).await?;
+ tags_vec.push(tags);
+ }
+ Ok(tags_vec)
+ }
+}
+
+impl McBufWritable for Vec<Tags> {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ buf.write_varint(self.len() as i32)?;
+ for tag in self {
+ tag.write_into(buf)?;
+ }
+ Ok(())
+ }
+}
+
+#[async_trait]
+impl McBufReadable for Tags {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ println!("reading tags.");
+ let name = buf.read_resource_location().await?;
+ println!("tags name: {}", name);
+ let elements = buf.read_int_id_list().await?;
+ println!("elements: {:?}", elements);
+ Ok(Tags { name, elements })
+ }
+}
+
+impl McBufWritable for Tags {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ self.name.write_into(buf)?;
+ buf.write_int_id_list(&self.elements)?;
+ Ok(())
+ }
+}
diff --git a/azalea-protocol/src/packets/game/clientbound_update_view_distance_packet.rs b/azalea-protocol/src/packets/game/clientbound_update_view_distance_packet.rs
new file mode 100755
index 00000000..8301c089
--- /dev/null
+++ b/azalea-protocol/src/packets/game/clientbound_update_view_distance_packet.rs
@@ -0,0 +1,9 @@
+// i don't know the actual name of this packet, i couldn't find it in the source code
+
+use packet_macros::GamePacket;
+
+#[derive(Clone, Debug, GamePacket)]
+pub struct ClientboundUpdateViewDistancePacket {
+ #[varint]
+ pub view_distance: i32,
+}
diff --git a/azalea-protocol/src/packets/game/mod.rs b/azalea-protocol/src/packets/game/mod.rs
index 00fa1d75..dde3f753 100644..100755
--- a/azalea-protocol/src/packets/game/mod.rs
+++ b/azalea-protocol/src/packets/game/mod.rs
@@ -1,46 +1,27 @@
+pub mod clientbound_change_difficulty_packet;
+pub mod clientbound_custom_payload_packet;
+pub mod clientbound_declare_commands_packet;
+pub mod clientbound_disconnect_packet;
pub mod clientbound_login_packet;
+pub mod clientbound_player_abilities_packet;
+pub mod clientbound_set_carried_item_packet;
+pub mod clientbound_update_tags_packet;
+pub mod clientbound_update_view_distance_packet;
-use super::ProtocolPacket;
-use crate::connect::PacketFlow;
-use async_trait::async_trait;
+use packet_macros::declare_state_packets;
-#[derive(Clone, Debug)]
-pub enum GamePacket
-where
- Self: Sized,
-{
- ClientboundLoginPacket(clientbound_login_packet::ClientboundLoginPacket),
-}
-
-#[async_trait]
-impl ProtocolPacket for GamePacket {
- fn id(&self) -> u32 {
- match self {
- GamePacket::ClientboundLoginPacket(_packet) => 0x00,
- }
- }
-
- fn write(&self, _buf: &mut Vec<u8>) {}
-
- /// Read a packet by its id, ConnectionProtocol, and flow
- async fn read<T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send>(
- id: u32,
- flow: &PacketFlow,
- buf: &mut T,
- ) -> Result<GamePacket, String>
- where
- Self: Sized,
- {
- Ok(match flow {
- PacketFlow::ServerToClient => match id {
- 0x26 => clientbound_login_packet::ClientboundLoginPacket::read(buf).await?,
-
- _ => return Err(format!("Unknown ServerToClient game packet id: {}", id)),
- },
- PacketFlow::ClientToServer => match id {
- // 0x00 => serverbound_hello_packet::ServerboundHelloPacket::read(buf).await?,
- _ => return Err(format!("Unknown ClientToServer game packet id: {}", id)),
- },
- })
+declare_state_packets!(
+ GamePacket,
+ Serverbound => {},
+ Clientbound => {
+ 0x0e: clientbound_change_difficulty_packet::ClientboundChangeDifficultyPacket,
+ 0x12: clientbound_declare_commands_packet::ClientboundDeclareCommandsPacket,
+ 0x1a: clientbound_disconnect_packet::ClientboundDisconnectPacket,
+ 0x18: clientbound_custom_payload_packet::ClientboundCustomPayloadPacket,
+ 0x26: clientbound_login_packet::ClientboundLoginPacket,
+ 0x32: clientbound_player_abilities_packet::ClientboundPlayerAbilitiesPacket,
+ 0x48: clientbound_set_carried_item_packet::ClientboundSetCarriedItemPacket,
+ 0x4a: clientbound_update_view_distance_packet::ClientboundUpdateViewDistancePacket,
+ 0x67: clientbound_update_tags_packet::ClientboundUpdateTagsPacket
}
-}
+);
diff --git a/azalea-protocol/src/packets/handshake/client_intention_packet.rs b/azalea-protocol/src/packets/handshake/client_intention_packet.rs
index 939a695e..a92d65f6 100644..100755
--- a/azalea-protocol/src/packets/handshake/client_intention_packet.rs
+++ b/azalea-protocol/src/packets/handshake/client_intention_packet.rs
@@ -1,34 +1,34 @@
-use std::hash::Hash;
-
use crate::{mc_buf::Writable, packets::ConnectionProtocol};
+use packet_macros::HandshakePacket;
+use std::hash::Hash;
use super::HandshakePacket;
-#[derive(Hash, Clone, Debug)]
+#[derive(Hash, Clone, Debug, HandshakePacket)]
pub struct ClientIntentionPacket {
+ #[varint]
pub protocol_version: u32,
pub hostname: String,
pub port: u16,
- /// 1 for status, 2 for login
pub intention: ConnectionProtocol,
}
-impl ClientIntentionPacket {
- pub fn get(self) -> HandshakePacket {
- HandshakePacket::ClientIntentionPacket(self)
- }
+// impl ClientIntentionPacket {
+// pub fn get(self) -> HandshakePacket {
+// HandshakePacket::ClientIntentionPacket(self)
+// }
- pub fn write(&self, buf: &mut Vec<u8>) {
- buf.write_varint(self.protocol_version as i32).unwrap();
- buf.write_utf(&self.hostname).unwrap();
- buf.write_short(self.port).unwrap();
- buf.write_varint(self.intention.clone() as i32).unwrap();
- }
+// pub fn write(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+// buf.write_varint(self.protocol_version as i32)?;
+// buf.write_utf(&self.hostname)?;
+// buf.write_short(self.port as i16)?;
+// buf.write_varint(self.intention as i32)?;
+// Ok(())
+// }
- pub async fn read<T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send>(
- _buf: &mut T,
- ) -> Result<HandshakePacket, String> {
- Err("ClientIntentionPacket::parse not implemented".to_string())
- // Ok(ClientIntentionPacket {}.get())
- }
-}
+// pub async fn read<T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send>(
+// buf: &mut T,
+// ) -> Result<HandshakePacket, String> {
+// todo!()
+// }
+// }
diff --git a/azalea-protocol/src/packets/handshake/mod.rs b/azalea-protocol/src/packets/handshake/mod.rs
index 1d753645..88d9939b 100644..100755
--- a/azalea-protocol/src/packets/handshake/mod.rs
+++ b/azalea-protocol/src/packets/handshake/mod.rs
@@ -1,48 +1,11 @@
pub mod client_intention_packet;
-use async_trait::async_trait;
+use packet_macros::declare_state_packets;
-use crate::connect::PacketFlow;
-
-use super::ProtocolPacket;
-
-#[derive(Clone, Debug)]
-pub enum HandshakePacket
-where
- Self: Sized,
-{
- ClientIntentionPacket(client_intention_packet::ClientIntentionPacket),
-}
-
-#[async_trait]
-impl ProtocolPacket for HandshakePacket {
- fn id(&self) -> u32 {
- match self {
- HandshakePacket::ClientIntentionPacket(_packet) => 0x00,
- }
- }
-
- fn write(&self, buf: &mut Vec<u8>) {
- match self {
- HandshakePacket::ClientIntentionPacket(packet) => packet.write(buf),
- }
- }
-
- /// Read a packet by its id, ConnectionProtocol, and flow
- async fn read<T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send>(
- id: u32,
- flow: &PacketFlow,
- buf: &mut T,
- ) -> Result<HandshakePacket, String>
- where
- Self: Sized,
- {
- match flow {
- PacketFlow::ServerToClient => Err("HandshakePacket::read not implemented".to_string()),
- PacketFlow::ClientToServer => match id {
- 0x00 => Ok(client_intention_packet::ClientIntentionPacket::read(buf).await?),
- _ => Err(format!("Unknown ClientToServer status packet id: {}", id)),
- },
- }
+declare_state_packets!(
+ HandshakePacket,
+ Serverbound => {},
+ Clientbound => {
+ 0x00: client_intention_packet::ClientIntentionPacket,
}
-}
+);
diff --git a/azalea-protocol/src/packets/login/clientbound_custom_query_packet.rs b/azalea-protocol/src/packets/login/clientbound_custom_query_packet.rs
index 2bc1fc1e..3138106e 100644..100755
--- a/azalea-protocol/src/packets/login/clientbound_custom_query_packet.rs
+++ b/azalea-protocol/src/packets/login/clientbound_custom_query_packet.rs
@@ -1,37 +1,11 @@
-use super::LoginPacket;
-use crate::mc_buf::{Readable, Writable};
use azalea_core::resource_location::ResourceLocation;
+use packet_macros::LoginPacket;
use std::hash::Hash;
-#[derive(Hash, Clone, Debug)]
+#[derive(Hash, Clone, Debug, LoginPacket)]
pub struct ClientboundCustomQueryPacket {
+ #[varint]
pub transaction_id: u32,
pub identifier: ResourceLocation,
pub data: Vec<u8>,
}
-
-impl ClientboundCustomQueryPacket {
- pub fn get(self) -> LoginPacket {
- LoginPacket::ClientboundCustomQueryPacket(self)
- }
-
- pub fn write(&self, buf: &mut Vec<u8>) {
- buf.write_varint(self.transaction_id as i32).unwrap();
- buf.write_utf(self.identifier.to_string().as_str()).unwrap();
- buf.write_bytes(&self.data).unwrap();
- }
-
- pub async fn read<T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send>(
- buf: &mut T,
- ) -> Result<LoginPacket, String> {
- let transaction_id = buf.read_varint().await? as u32;
- let identifier = ResourceLocation::new(&buf.read_utf().await?)?;
- let data = buf.read_bytes(1048576).await?;
- Ok(ClientboundCustomQueryPacket {
- transaction_id,
- identifier,
- data,
- }
- .get())
- }
-}
diff --git a/azalea-protocol/src/packets/login/clientbound_game_profile_packet.rs b/azalea-protocol/src/packets/login/clientbound_game_profile_packet.rs
index 1a752c1a..c54aa819 100644..100755
--- a/azalea-protocol/src/packets/login/clientbound_game_profile_packet.rs
+++ b/azalea-protocol/src/packets/login/clientbound_game_profile_packet.rs
@@ -14,11 +14,12 @@ impl ClientboundGameProfilePacket {
LoginPacket::ClientboundGameProfilePacket(self)
}
- pub fn write(&self, buf: &mut Vec<u8>) {
+ pub fn write(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
for n in self.game_profile.uuid.to_int_array() {
buf.write_int(n as i32).unwrap();
}
buf.write_utf(self.game_profile.name.as_str()).unwrap();
+ Ok(())
}
pub async fn read<T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send>(
diff --git a/azalea-protocol/src/packets/login/clientbound_hello_packet.rs b/azalea-protocol/src/packets/login/clientbound_hello_packet.rs
index e0b865be..9d0cec39 100644..100755
--- a/azalea-protocol/src/packets/login/clientbound_hello_packet.rs
+++ b/azalea-protocol/src/packets/login/clientbound_hello_packet.rs
@@ -16,7 +16,7 @@ impl ClientboundHelloPacket {
LoginPacket::ClientboundHelloPacket(self)
}
- pub fn write(&self, _buf: &mut Vec<u8>) {
+ pub fn write(&self, _buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
panic!("ClientboundHelloPacket::write not implemented")
}
diff --git a/azalea-protocol/src/packets/login/clientbound_login_compression_packet.rs b/azalea-protocol/src/packets/login/clientbound_login_compression_packet.rs
index af355192..a88c6cbf 100644..100755
--- a/azalea-protocol/src/packets/login/clientbound_login_compression_packet.rs
+++ b/azalea-protocol/src/packets/login/clientbound_login_compression_packet.rs
@@ -14,8 +14,9 @@ impl ClientboundLoginCompressionPacket {
LoginPacket::ClientboundLoginCompressionPacket(self)
}
- pub fn write(&self, buf: &mut Vec<u8>) {
+ pub fn write(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
buf.write_varint(self.compression_threshold).unwrap();
+ Ok(())
}
pub async fn read<T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send>(
diff --git a/azalea-protocol/src/packets/login/clientbound_login_disconnect_packet.rs b/azalea-protocol/src/packets/login/clientbound_login_disconnect_packet.rs
new file mode 100644
index 00000000..28d91c79
--- /dev/null
+++ b/azalea-protocol/src/packets/login/clientbound_login_disconnect_packet.rs
@@ -0,0 +1,7 @@
+use azalea_chat::component::Component;
+use packet_macros::LoginPacket;
+
+#[derive(Clone, Debug, LoginPacket)]
+pub struct ClientboundLoginDisconnectPacket {
+ pub reason: Component,
+}
diff --git a/azalea-protocol/src/packets/login/mod.rs b/azalea-protocol/src/packets/login/mod.rs
index 4d490d08..ab68518c 100644..100755
--- a/azalea-protocol/src/packets/login/mod.rs
+++ b/azalea-protocol/src/packets/login/mod.rs
@@ -2,78 +2,22 @@ pub mod clientbound_custom_query_packet;
pub mod clientbound_game_profile_packet;
pub mod clientbound_hello_packet;
pub mod clientbound_login_compression_packet;
+pub mod clientbound_login_disconnect_packet;
pub mod serverbound_hello_packet;
-use super::ProtocolPacket;
-use crate::connect::PacketFlow;
-use async_trait::async_trait;
+use packet_macros::declare_state_packets;
-#[derive(Clone, Debug)]
-pub enum LoginPacket
-where
- Self: Sized,
-{
- ClientboundCustomQueryPacket(clientbound_custom_query_packet::ClientboundCustomQueryPacket),
- ClientboundGameProfilePacket(clientbound_game_profile_packet::ClientboundGameProfilePacket),
- ClientboundHelloPacket(clientbound_hello_packet::ClientboundHelloPacket),
- ClientboundLoginCompressionPacket(
- clientbound_login_compression_packet::ClientboundLoginCompressionPacket,
- ),
- ServerboundHelloPacket(serverbound_hello_packet::ServerboundHelloPacket),
-}
-
-#[async_trait]
-impl ProtocolPacket for LoginPacket {
- fn id(&self) -> u32 {
- match self {
- LoginPacket::ClientboundCustomQueryPacket(_packet) => 0x04,
- LoginPacket::ClientboundGameProfilePacket(_packet) => 0x02,
- LoginPacket::ClientboundHelloPacket(_packet) => 0x01,
- LoginPacket::ClientboundLoginCompressionPacket(_packet) => 0x03,
- LoginPacket::ServerboundHelloPacket(_packet) => 0x00,
- }
- }
-
- fn write(&self, buf: &mut Vec<u8>) {
- match self {
- LoginPacket::ClientboundCustomQueryPacket(packet) => packet.write(buf),
- LoginPacket::ClientboundGameProfilePacket(packet) => packet.write(buf),
- LoginPacket::ClientboundHelloPacket(packet) => packet.write(buf),
- LoginPacket::ClientboundLoginCompressionPacket(packet) => packet.write(buf),
- LoginPacket::ServerboundHelloPacket(packet) => packet.write(buf),
- }
- }
-
- /// Read a packet by its id, ConnectionProtocol, and flow
- async fn read<T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send>(
- id: u32,
- flow: &PacketFlow,
- buf: &mut T,
- ) -> Result<LoginPacket, String>
- where
- Self: Sized,
- {
- Ok(match flow {
- PacketFlow::ServerToClient => match id {
- 0x01 => clientbound_hello_packet::ClientboundHelloPacket::read(buf).await?,
- 0x02 => {
- clientbound_game_profile_packet::ClientboundGameProfilePacket::read(buf).await?
- }
- 0x04 => {
- clientbound_custom_query_packet::ClientboundCustomQueryPacket::read(buf).await?
- }
- 0x03 => {
- clientbound_login_compression_packet::ClientboundLoginCompressionPacket::read(
- buf,
- )
- .await?
- }
- _ => return Err(format!("Unknown ServerToClient login packet id: {}", id)),
- },
- PacketFlow::ClientToServer => match id {
- 0x00 => serverbound_hello_packet::ServerboundHelloPacket::read(buf).await?,
- _ => return Err(format!("Unknown ClientToServer login packet id: {}", id)),
- },
- })
+declare_state_packets!(
+ LoginPacket,
+ Serverbound => {
+ 0x00: serverbound_hello_packet::ServerboundHelloPacket,
+ },
+ Clientbound => {
+ // 0x00: clientbound_login_disconnect_packet::ClientboundLoginDisconnectPacket,
+ 26: clientbound_login_disconnect_packet::ClientboundLoginDisconnectPacket,
+ 0x01: clientbound_hello_packet::ClientboundHelloPacket,
+ 0x02: clientbound_game_profile_packet::ClientboundGameProfilePacket,
+ 0x03: clientbound_login_compression_packet::ClientboundLoginCompressionPacket,
+ 0x04: clientbound_custom_query_packet::ClientboundCustomQueryPacket,
}
-}
+);
diff --git a/azalea-protocol/src/packets/login/serverbound_hello_packet.rs b/azalea-protocol/src/packets/login/serverbound_hello_packet.rs
index 0039cbce..a72480f2 100644..100755
--- a/azalea-protocol/src/packets/login/serverbound_hello_packet.rs
+++ b/azalea-protocol/src/packets/login/serverbound_hello_packet.rs
@@ -14,8 +14,9 @@ impl ServerboundHelloPacket {
LoginPacket::ServerboundHelloPacket(self)
}
- pub fn write(&self, buf: &mut Vec<u8>) {
+ pub fn write(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
buf.write_utf(&self.username).unwrap();
+ Ok(())
}
pub async fn read<T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send>(
diff --git a/azalea-protocol/src/packets/mod.rs b/azalea-protocol/src/packets/mod.rs
index e065b65c..98741a75 100644..100755
--- a/azalea-protocol/src/packets/mod.rs
+++ b/azalea-protocol/src/packets/mod.rs
@@ -3,13 +3,18 @@ pub mod handshake;
pub mod login;
pub mod status;
+use crate::{
+ connect::PacketFlow,
+ mc_buf::{McBufReadable, McBufWritable, Readable, Writable},
+};
use async_trait::async_trait;
+use num_derive::FromPrimitive;
+use num_traits::FromPrimitive;
+use tokio::io::AsyncRead;
-use crate::connect::PacketFlow;
+pub const PROTOCOL_VERSION: u32 = 758;
-pub const PROTOCOL_VERSION: u32 = 757;
-
-#[derive(Debug, Clone, PartialEq, Eq, Hash)]
+#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, FromPrimitive)]
pub enum ConnectionProtocol {
Handshake = -1,
Game = 0,
@@ -42,5 +47,22 @@ where
where
Self: Sized;
- fn write(&self, buf: &mut Vec<u8>);
+ fn write(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error>;
+}
+
+#[async_trait]
+impl McBufReadable for ConnectionProtocol {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ ConnectionProtocol::from_i32(buf.read_varint().await?)
+ .ok_or_else(|| "Invalid intention".to_string())
+ }
+}
+
+impl McBufWritable for ConnectionProtocol {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ buf.write_varint(*self as i32)
+ }
}
diff --git a/azalea-protocol/src/packets/status/clientbound_status_response_packet.rs b/azalea-protocol/src/packets/status/clientbound_status_response_packet.rs
index 38270ad1..884cf408 100644..100755
--- a/azalea-protocol/src/packets/status/clientbound_status_response_packet.rs
+++ b/azalea-protocol/src/packets/status/clientbound_status_response_packet.rs
@@ -36,10 +36,12 @@ pub struct ClientboundStatusResponsePacket {
impl ClientboundStatusResponsePacket {
pub fn get(self) -> StatusPacket {
- StatusPacket::ClientboundStatusResponsePacket(Box::new(self))
+ StatusPacket::ClientboundStatusResponsePacket(self)
}
- pub fn write(&self, _buf: &mut Vec<u8>) {}
+ pub fn write(&self, _buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ Ok(())
+ }
pub async fn read<T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send>(
buf: &mut T,
diff --git a/azalea-protocol/src/packets/status/mod.rs b/azalea-protocol/src/packets/status/mod.rs
index 6383bae8..56aa577e 100644..100755
--- a/azalea-protocol/src/packets/status/mod.rs
+++ b/azalea-protocol/src/packets/status/mod.rs
@@ -1,65 +1,14 @@
pub mod clientbound_status_response_packet;
pub mod serverbound_status_request_packet;
-use async_trait::async_trait;
-
-use crate::connect::PacketFlow;
-
-use super::ProtocolPacket;
-
-#[derive(Clone, Debug)]
-pub enum StatusPacket
-where
- Self: Sized,
-{
- ServerboundStatusRequestPacket(
- serverbound_status_request_packet::ServerboundStatusRequestPacket,
- ),
- ClientboundStatusResponsePacket(
- Box<clientbound_status_response_packet::ClientboundStatusResponsePacket>,
- ),
-}
-
-#[async_trait]
-impl ProtocolPacket for StatusPacket {
- fn id(&self) -> u32 {
- match self {
- StatusPacket::ServerboundStatusRequestPacket(_packet) => 0x00,
- StatusPacket::ClientboundStatusResponsePacket(_packet) => 0x00,
- }
- }
-
- fn write(&self, buf: &mut Vec<u8>) {
- match self {
- StatusPacket::ServerboundStatusRequestPacket(packet) => packet.write(buf),
- StatusPacket::ClientboundStatusResponsePacket(packet) => packet.write(buf),
- }
- }
-
- /// Read a packet by its id, ConnectionProtocol, and flow
- async fn read<T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send>(
- id: u32,
- flow: &PacketFlow,
- buf: &mut T,
- ) -> Result<StatusPacket, String>
- where
- Self: Sized,
- {
- match flow {
- PacketFlow::ServerToClient => match id {
- 0x00 => Ok(
- clientbound_status_response_packet::ClientboundStatusResponsePacket::read(buf)
- .await?,
- ),
- _ => Err(format!("Unknown ServerToClient status packet id: {}", id)),
- },
- PacketFlow::ClientToServer => match id {
- 0x00 => Ok(
- serverbound_status_request_packet::ServerboundStatusRequestPacket::read(buf)
- .await?,
- ),
- _ => Err(format!("Unknown ClientToServer status packet id: {}", id)),
- },
- }
+use packet_macros::declare_state_packets;
+
+declare_state_packets!(
+ StatusPacket,
+ Serverbound => {
+ 0x00: serverbound_status_request_packet::ServerboundStatusRequestPacket,
+ },
+ Clientbound => {
+ 0x00: clientbound_status_response_packet::ClientboundStatusResponsePacket,
}
-}
+);
diff --git a/azalea-protocol/src/packets/status/serverbound_status_request_packet.rs b/azalea-protocol/src/packets/status/serverbound_status_request_packet.rs
index 3a25ac42..e77687ec 100644..100755
--- a/azalea-protocol/src/packets/status/serverbound_status_request_packet.rs
+++ b/azalea-protocol/src/packets/status/serverbound_status_request_packet.rs
@@ -1,22 +1,5 @@
+use packet_macros::StatusPacket;
use std::hash::Hash;
-use super::StatusPacket;
-
-#[derive(Hash, Clone, Debug)]
+#[derive(Clone, Debug, StatusPacket)]
pub struct ServerboundStatusRequestPacket {}
-
-impl ServerboundStatusRequestPacket {
- pub fn get(self) -> StatusPacket {
- StatusPacket::ServerboundStatusRequestPacket(self)
- }
-
- pub fn write(&self, _buf: &mut Vec<u8>) {
- panic!("ServerboundStatusRequestPacket::write not implemented")
- }
-
- pub async fn read<T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send>(
- _buf: &mut T,
- ) -> Result<StatusPacket, String> {
- Err("ServerboundStatusRequestPacket::read not implemented".to_string())
- }
-}
diff --git a/azalea-protocol/src/read.rs b/azalea-protocol/src/read.rs
index ed36d6b6..ed36d6b6 100644..100755
--- a/azalea-protocol/src/read.rs
+++ b/azalea-protocol/src/read.rs
diff --git a/azalea-protocol/src/resolver.rs b/azalea-protocol/src/resolver.rs
index 24687a6e..24687a6e 100644..100755
--- a/azalea-protocol/src/resolver.rs
+++ b/azalea-protocol/src/resolver.rs
diff --git a/azalea-protocol/src/write.rs b/azalea-protocol/src/write.rs
index 3898e74a..821ed6e8 100644..100755
--- a/azalea-protocol/src/write.rs
+++ b/azalea-protocol/src/write.rs
@@ -17,7 +17,7 @@ fn packet_encoder<P: ProtocolPacket + std::fmt::Debug>(packet: &P) -> Result<Vec
let mut buf = Vec::new();
buf.write_varint(packet.id() as i32)
.map_err(|e| e.to_string())?;
- packet.write(&mut buf);
+ packet.write(&mut buf).map_err(|e| e.to_string())?;
if buf.len() > MAXIMUM_UNCOMPRESSED_LENGTH as usize {
return Err(format!(
"Packet too big (is {} bytes, should be less than {}): {:?}",