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-rw-r--r--azalea-protocol/src/packets/game/clientbound_add_entity_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_add_player_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_animate_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_block_changed_ack_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_block_update_packet.rs4
-rwxr-xr-xazalea-protocol/src/packets/game/clientbound_change_difficulty_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_chat_preview_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_container_set_content_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_custom_chat_completions_packet.rs4
-rwxr-xr-xazalea-protocol/src/packets/game/clientbound_custom_payload_packet.rs4
-rwxr-xr-xazalea-protocol/src/packets/game/clientbound_declare_commands_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_delete_chat_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_disconnect_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_entity_event_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_entity_velocity_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_game_event_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_initialize_border_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_keep_alive_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_level_chunk_with_light_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_level_event_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_level_particles_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_light_update_packet.rs4
-rwxr-xr-xazalea-protocol/src/packets/game/clientbound_login_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_move_entity_pos_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_move_entity_posrot_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_move_entity_rot_packet.rs4
-rwxr-xr-xazalea-protocol/src/packets/game/clientbound_player_abilities_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_player_chat_header_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_player_chat_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_player_info_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_player_position_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_recipe_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_remove_entities_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_rotate_head_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_section_blocks_update_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_server_data_packet.rs4
-rwxr-xr-xazalea-protocol/src/packets/game/clientbound_set_carried_item_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_set_chunk_cache_center_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_set_default_spawn_position_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_set_display_chat_preview_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_set_entity_data_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_set_entity_link_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_set_equipment_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_set_experience_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_set_health_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_set_time_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_sound_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_system_chat_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_teleport_entity_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_update_advancements_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_update_attributes_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_update_mob_effect_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/clientbound_update_recipes_packet.rs4
-rwxr-xr-xazalea-protocol/src/packets/game/clientbound_update_tags_packet.rs4
-rwxr-xr-xazalea-protocol/src/packets/game/clientbound_update_view_distance_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/serverbound_accept_teleportation_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/serverbound_chat_ack_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/serverbound_chat_command_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/serverbound_chat_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/serverbound_chat_preview_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/serverbound_custom_payload_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/serverbound_keep_alive_packet.rs4
-rw-r--r--azalea-protocol/src/packets/game/serverbound_move_player_packet_pos.rs4
-rw-r--r--azalea-protocol/src/packets/game/serverbound_move_player_packet_pos_rot.rs4
-rw-r--r--azalea-protocol/src/packets/game/serverbound_move_player_packet_rot.rs4
-rw-r--r--azalea-protocol/src/packets/game/serverbound_move_player_packet_status_only.rs4
-rwxr-xr-xazalea-protocol/src/packets/handshake/client_intention_packet.rs4
-rwxr-xr-xazalea-protocol/src/packets/login/clientbound_custom_query_packet.rs4
-rwxr-xr-xazalea-protocol/src/packets/login/clientbound_game_profile_packet.rs8
-rwxr-xr-xazalea-protocol/src/packets/login/clientbound_hello_packet.rs4
-rwxr-xr-xazalea-protocol/src/packets/login/clientbound_login_compression_packet.rs8
-rw-r--r--azalea-protocol/src/packets/login/clientbound_login_disconnect_packet.rs4
-rwxr-xr-xazalea-protocol/src/packets/login/serverbound_hello_packet.rs4
-rw-r--r--azalea-protocol/src/packets/login/serverbound_key_packet.rs4
-rw-r--r--azalea-protocol/src/packets/mod.rs11
-rwxr-xr-xazalea-protocol/src/packets/status/clientbound_status_response_packet.rs15
-rwxr-xr-xazalea-protocol/src/packets/status/serverbound_status_request_packet.rs4
77 files changed, 161 insertions, 173 deletions
diff --git a/azalea-protocol/src/packets/game/clientbound_add_entity_packet.rs b/azalea-protocol/src/packets/game/clientbound_add_entity_packet.rs
index 0fc7b817..b79646c0 100644
--- a/azalea-protocol/src/packets/game/clientbound_add_entity_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_add_entity_packet.rs
@@ -1,10 +1,10 @@
use azalea_buf::McBuf;
use azalea_core::EntityPos;
use azalea_entity::Entity;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
use uuid::Uuid;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundAddEntityPacket {
/// The id of the entity.
#[var]
diff --git a/azalea-protocol/src/packets/game/clientbound_add_player_packet.rs b/azalea-protocol/src/packets/game/clientbound_add_player_packet.rs
index ddadc73f..2e450084 100644
--- a/azalea-protocol/src/packets/game/clientbound_add_player_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_add_player_packet.rs
@@ -1,11 +1,11 @@
use azalea_buf::McBuf;
use azalea_core::EntityPos;
use azalea_entity::Entity;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
use uuid::Uuid;
/// This packet is sent by the server when a player comes into visible range, not when a player joins.
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundAddPlayerPacket {
#[var]
pub id: u32,
diff --git a/azalea-protocol/src/packets/game/clientbound_animate_packet.rs b/azalea-protocol/src/packets/game/clientbound_animate_packet.rs
index e554da0a..0c8e0cbb 100644
--- a/azalea-protocol/src/packets/game/clientbound_animate_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_animate_packet.rs
@@ -1,7 +1,7 @@
use azalea_buf::McBuf;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundAnimatePacket {
#[var]
pub id: u32,
diff --git a/azalea-protocol/src/packets/game/clientbound_block_changed_ack_packet.rs b/azalea-protocol/src/packets/game/clientbound_block_changed_ack_packet.rs
index 2901cb82..990fe68a 100644
--- a/azalea-protocol/src/packets/game/clientbound_block_changed_ack_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_block_changed_ack_packet.rs
@@ -1,7 +1,7 @@
use azalea_buf::McBuf;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundBlockChangedAckPacket {
#[var]
pub sequence: i32,
diff --git a/azalea-protocol/src/packets/game/clientbound_block_update_packet.rs b/azalea-protocol/src/packets/game/clientbound_block_update_packet.rs
index 769270ee..f3082dc8 100644
--- a/azalea-protocol/src/packets/game/clientbound_block_update_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_block_update_packet.rs
@@ -1,8 +1,8 @@
use azalea_buf::McBuf;
use azalea_core::BlockPos;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundBlockUpdatePacket {
pub pos: BlockPos,
// TODO: in vanilla this is a BlockState, but here we just have it as a number.
diff --git a/azalea-protocol/src/packets/game/clientbound_change_difficulty_packet.rs b/azalea-protocol/src/packets/game/clientbound_change_difficulty_packet.rs
index 57cb1f69..a1769364 100755
--- a/azalea-protocol/src/packets/game/clientbound_change_difficulty_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_change_difficulty_packet.rs
@@ -1,8 +1,8 @@
use azalea_buf::McBuf;
use azalea_core::Difficulty;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundChangeDifficultyPacket {
pub difficulty: Difficulty,
pub locked: bool,
diff --git a/azalea-protocol/src/packets/game/clientbound_chat_preview_packet.rs b/azalea-protocol/src/packets/game/clientbound_chat_preview_packet.rs
index 75bf0cf7..ca31bdd0 100644
--- a/azalea-protocol/src/packets/game/clientbound_chat_preview_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_chat_preview_packet.rs
@@ -1,8 +1,8 @@
use azalea_buf::McBuf;
use azalea_chat::component::Component;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundChatPreviewPacket {
pub query_id: i32,
pub preview: Option<Component>,
diff --git a/azalea-protocol/src/packets/game/clientbound_container_set_content_packet.rs b/azalea-protocol/src/packets/game/clientbound_container_set_content_packet.rs
index 721937a7..0157e1d9 100644
--- a/azalea-protocol/src/packets/game/clientbound_container_set_content_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_container_set_content_packet.rs
@@ -1,8 +1,8 @@
use azalea_buf::McBuf;
use azalea_core::Slot;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundContainerSetContentPacket {
pub container_id: u8,
#[var]
diff --git a/azalea-protocol/src/packets/game/clientbound_custom_chat_completions_packet.rs b/azalea-protocol/src/packets/game/clientbound_custom_chat_completions_packet.rs
index 06a641f1..1f6d49dd 100644
--- a/azalea-protocol/src/packets/game/clientbound_custom_chat_completions_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_custom_chat_completions_packet.rs
@@ -1,7 +1,7 @@
use azalea_buf::McBuf;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundCustomChatCompletionsPacket {
pub action: Action,
pub entries: Vec<String>,
diff --git a/azalea-protocol/src/packets/game/clientbound_custom_payload_packet.rs b/azalea-protocol/src/packets/game/clientbound_custom_payload_packet.rs
index d01e7459..7e429b4a 100755
--- a/azalea-protocol/src/packets/game/clientbound_custom_payload_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_custom_payload_packet.rs
@@ -1,9 +1,9 @@
use azalea_buf::McBuf;
use azalea_buf::UnsizedByteArray;
use azalea_core::ResourceLocation;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundCustomPayloadPacket {
pub identifier: ResourceLocation,
pub data: UnsizedByteArray,
diff --git a/azalea-protocol/src/packets/game/clientbound_declare_commands_packet.rs b/azalea-protocol/src/packets/game/clientbound_declare_commands_packet.rs
index 0e680701..f45946d5 100755
--- a/azalea-protocol/src/packets/game/clientbound_declare_commands_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_declare_commands_packet.rs
@@ -2,13 +2,13 @@ use azalea_buf::McBuf;
use azalea_buf::McBufVarReadable;
use azalea_buf::{McBufReadable, McBufWritable, Readable, Writable};
use azalea_core::ResourceLocation;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
use std::{
hash::Hash,
io::{Read, Write},
};
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundDeclareCommandsPacket {
pub entries: Vec<BrigadierNodeStub>,
#[var]
diff --git a/azalea-protocol/src/packets/game/clientbound_delete_chat_packet.rs b/azalea-protocol/src/packets/game/clientbound_delete_chat_packet.rs
index 6e7ab6b7..055462fa 100644
--- a/azalea-protocol/src/packets/game/clientbound_delete_chat_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_delete_chat_packet.rs
@@ -1,8 +1,8 @@
use azalea_buf::McBuf;
use azalea_crypto::MessageSignature;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundDeleteChatPacket {
pub message_signature: MessageSignature,
}
diff --git a/azalea-protocol/src/packets/game/clientbound_disconnect_packet.rs b/azalea-protocol/src/packets/game/clientbound_disconnect_packet.rs
index e5f35dc9..cd476162 100644
--- a/azalea-protocol/src/packets/game/clientbound_disconnect_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_disconnect_packet.rs
@@ -1,8 +1,8 @@
use azalea_buf::McBuf;
use azalea_chat::component::Component;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundDisconnectPacket {
pub reason: Component,
}
diff --git a/azalea-protocol/src/packets/game/clientbound_entity_event_packet.rs b/azalea-protocol/src/packets/game/clientbound_entity_event_packet.rs
index a6f6e38d..a5ff2c52 100644
--- a/azalea-protocol/src/packets/game/clientbound_entity_event_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_entity_event_packet.rs
@@ -1,8 +1,8 @@
use azalea_buf::McBuf;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
// we can't identify the status in azalea-protocol since they vary depending on the entity
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundEntityEventPacket {
pub entity_id: u32,
pub event_id: u8,
diff --git a/azalea-protocol/src/packets/game/clientbound_entity_velocity_packet.rs b/azalea-protocol/src/packets/game/clientbound_entity_velocity_packet.rs
index 7e2fa606..9dd3be8a 100644
--- a/azalea-protocol/src/packets/game/clientbound_entity_velocity_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_entity_velocity_packet.rs
@@ -1,7 +1,7 @@
use azalea_buf::McBuf;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundEntityVelocityPacket {
#[var]
pub entity_id: u32,
diff --git a/azalea-protocol/src/packets/game/clientbound_game_event_packet.rs b/azalea-protocol/src/packets/game/clientbound_game_event_packet.rs
index f5cb13a1..71552783 100644
--- a/azalea-protocol/src/packets/game/clientbound_game_event_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_game_event_packet.rs
@@ -1,7 +1,7 @@
use azalea_buf::McBuf;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundGameEventPacket {
pub event: EventType,
pub param: f32,
diff --git a/azalea-protocol/src/packets/game/clientbound_initialize_border_packet.rs b/azalea-protocol/src/packets/game/clientbound_initialize_border_packet.rs
index f759cfc9..851c946f 100644
--- a/azalea-protocol/src/packets/game/clientbound_initialize_border_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_initialize_border_packet.rs
@@ -1,7 +1,7 @@
use azalea_buf::McBuf;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundInitializeBorderPacket {
pub new_center_x: f64,
pub new_center_z: f64,
diff --git a/azalea-protocol/src/packets/game/clientbound_keep_alive_packet.rs b/azalea-protocol/src/packets/game/clientbound_keep_alive_packet.rs
index adaca872..9c4927ca 100644
--- a/azalea-protocol/src/packets/game/clientbound_keep_alive_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_keep_alive_packet.rs
@@ -1,7 +1,7 @@
use azalea_buf::McBuf;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundKeepAlivePacket {
pub id: u64,
}
diff --git a/azalea-protocol/src/packets/game/clientbound_level_chunk_with_light_packet.rs b/azalea-protocol/src/packets/game/clientbound_level_chunk_with_light_packet.rs
index f105bd6a..7842d1d9 100644
--- a/azalea-protocol/src/packets/game/clientbound_level_chunk_with_light_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_level_chunk_with_light_packet.rs
@@ -1,9 +1,9 @@
use azalea_buf::McBuf;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
use super::clientbound_light_update_packet::ClientboundLightUpdatePacketData;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundLevelChunkWithLightPacket {
pub x: i32,
pub z: i32,
diff --git a/azalea-protocol/src/packets/game/clientbound_level_event_packet.rs b/azalea-protocol/src/packets/game/clientbound_level_event_packet.rs
index 42c5f412..b31cccf0 100644
--- a/azalea-protocol/src/packets/game/clientbound_level_event_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_level_event_packet.rs
@@ -1,8 +1,8 @@
use azalea_buf::McBuf;
use azalea_core::BlockPos;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundLevelEventPacket {
pub type_: i32,
pub pos: BlockPos,
diff --git a/azalea-protocol/src/packets/game/clientbound_level_particles_packet.rs b/azalea-protocol/src/packets/game/clientbound_level_particles_packet.rs
index 53975cca..8b52b8cf 100644
--- a/azalea-protocol/src/packets/game/clientbound_level_particles_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_level_particles_packet.rs
@@ -1,9 +1,9 @@
use azalea_buf::{McBufReadable, McBufVarReadable, McBufWritable};
use azalea_core::ParticleData;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
use std::io::{Read, Write};
-#[derive(Clone, Debug, GamePacket)]
+#[derive(Clone, Debug, ClientboundGamePacket)]
pub struct ClientboundLevelParticlesPacket {
#[var]
pub particle_id: u32,
diff --git a/azalea-protocol/src/packets/game/clientbound_light_update_packet.rs b/azalea-protocol/src/packets/game/clientbound_light_update_packet.rs
index 1c998226..8c731863 100644
--- a/azalea-protocol/src/packets/game/clientbound_light_update_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_light_update_packet.rs
@@ -1,7 +1,7 @@
use azalea_buf::{BitSet, McBuf};
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundLightUpdatePacket {
pub x: i32,
pub z: i32,
diff --git a/azalea-protocol/src/packets/game/clientbound_login_packet.rs b/azalea-protocol/src/packets/game/clientbound_login_packet.rs
index 6b144bac..df53f678 100755
--- a/azalea-protocol/src/packets/game/clientbound_login_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_login_packet.rs
@@ -1,8 +1,8 @@
use azalea_buf::McBuf;
use azalea_core::{GameType, GlobalPos, OptionalGameType, ResourceLocation};
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundLoginPacket {
pub player_id: u32,
pub hardcore: bool,
diff --git a/azalea-protocol/src/packets/game/clientbound_move_entity_pos_packet.rs b/azalea-protocol/src/packets/game/clientbound_move_entity_pos_packet.rs
index cd3e3148..6e2b9b63 100644
--- a/azalea-protocol/src/packets/game/clientbound_move_entity_pos_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_move_entity_pos_packet.rs
@@ -1,8 +1,8 @@
use azalea_buf::McBuf;
use azalea_core::PositionDelta8;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundMoveEntityPosPacket {
#[var]
pub entity_id: u32,
diff --git a/azalea-protocol/src/packets/game/clientbound_move_entity_posrot_packet.rs b/azalea-protocol/src/packets/game/clientbound_move_entity_posrot_packet.rs
index 3dbfaff6..47086337 100644
--- a/azalea-protocol/src/packets/game/clientbound_move_entity_posrot_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_move_entity_posrot_packet.rs
@@ -1,9 +1,9 @@
use azalea_buf::McBuf;
use azalea_core::PositionDelta8;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
/// This packet is sent by the server when an entity moves less then 8 blocks.
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundMoveEntityPosrotPacket {
#[var]
pub entity_id: u32,
diff --git a/azalea-protocol/src/packets/game/clientbound_move_entity_rot_packet.rs b/azalea-protocol/src/packets/game/clientbound_move_entity_rot_packet.rs
index 85515628..c68e37c6 100644
--- a/azalea-protocol/src/packets/game/clientbound_move_entity_rot_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_move_entity_rot_packet.rs
@@ -1,7 +1,7 @@
use azalea_buf::McBuf;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundMoveEntityRotPacket {
#[var]
pub entity_id: i32,
diff --git a/azalea-protocol/src/packets/game/clientbound_player_abilities_packet.rs b/azalea-protocol/src/packets/game/clientbound_player_abilities_packet.rs
index bc3c653e..9a312276 100755
--- a/azalea-protocol/src/packets/game/clientbound_player_abilities_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_player_abilities_packet.rs
@@ -1,9 +1,9 @@
use azalea_buf::McBuf;
use azalea_buf::{McBufReadable, McBufWritable, Readable};
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
use std::io::{Read, Write};
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundPlayerAbilitiesPacket {
pub flags: PlayerAbilitiesFlags,
pub flying_speed: f32,
diff --git a/azalea-protocol/src/packets/game/clientbound_player_chat_header_packet.rs b/azalea-protocol/src/packets/game/clientbound_player_chat_header_packet.rs
index bd0bc1f3..cb3ad00b 100644
--- a/azalea-protocol/src/packets/game/clientbound_player_chat_header_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_player_chat_header_packet.rs
@@ -1,8 +1,8 @@
use azalea_buf::McBuf;
use azalea_crypto::{MessageSignature, SignedMessageHeader};
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundPlayerChatHeaderPacket {
pub header: SignedMessageHeader,
pub header_signature: MessageSignature,
diff --git a/azalea-protocol/src/packets/game/clientbound_player_chat_packet.rs b/azalea-protocol/src/packets/game/clientbound_player_chat_packet.rs
index 68f0ea21..a2caae4b 100644
--- a/azalea-protocol/src/packets/game/clientbound_player_chat_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_player_chat_packet.rs
@@ -2,11 +2,11 @@ use azalea_buf::{BitSet, McBuf, McBufReadable, McBufVarWritable};
use azalea_buf::{McBufVarReadable, McBufWritable};
use azalea_chat::component::Component;
use azalea_crypto::{MessageSignature, SignedMessageHeader};
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
use std::io::{Read, Write};
use uuid::Uuid;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundPlayerChatPacket {
pub message: PlayerChatMessage,
pub chat_type: ChatTypeBound,
diff --git a/azalea-protocol/src/packets/game/clientbound_player_info_packet.rs b/azalea-protocol/src/packets/game/clientbound_player_info_packet.rs
index 522a371a..614a351e 100644
--- a/azalea-protocol/src/packets/game/clientbound_player_info_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_player_info_packet.rs
@@ -1,11 +1,11 @@
use azalea_buf::McBuf;
use azalea_buf::{McBufReadable, McBufWritable, Readable, Writable};
use azalea_chat::component::Component;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
use std::io::{Read, Write};
use uuid::Uuid;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundPlayerInfoPacket {
pub action: Action,
}
diff --git a/azalea-protocol/src/packets/game/clientbound_player_position_packet.rs b/azalea-protocol/src/packets/game/clientbound_player_position_packet.rs
index d28d6620..758e6bb0 100644
--- a/azalea-protocol/src/packets/game/clientbound_player_position_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_player_position_packet.rs
@@ -1,9 +1,9 @@
use azalea_buf::McBuf;
use azalea_buf::{McBufReadable, McBufWritable, Readable};
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
use std::io::{Read, Write};
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundPlayerPositionPacket {
pub x: f64,
pub y: f64,
diff --git a/azalea-protocol/src/packets/game/clientbound_recipe_packet.rs b/azalea-protocol/src/packets/game/clientbound_recipe_packet.rs
index a00774da..e6a5bf7f 100644
--- a/azalea-protocol/src/packets/game/clientbound_recipe_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_recipe_packet.rs
@@ -1,10 +1,10 @@
use azalea_buf::McBuf;
use azalea_buf::{McBufReadable, McBufWritable, Readable, Writable};
use azalea_core::ResourceLocation;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
use std::io::{Read, Write};
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundRecipePacket {
pub action: State,
pub settings: RecipeBookSettings,
diff --git a/azalea-protocol/src/packets/game/clientbound_remove_entities_packet.rs b/azalea-protocol/src/packets/game/clientbound_remove_entities_packet.rs
index 8c76ec15..55ce36a5 100644
--- a/azalea-protocol/src/packets/game/clientbound_remove_entities_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_remove_entities_packet.rs
@@ -1,7 +1,7 @@
use azalea_buf::McBuf;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundRemoveEntitiesPacket {
#[var]
pub entity_ids: Vec<u32>,
diff --git a/azalea-protocol/src/packets/game/clientbound_rotate_head_packet.rs b/azalea-protocol/src/packets/game/clientbound_rotate_head_packet.rs
index dc7ec881..01d6e805 100644
--- a/azalea-protocol/src/packets/game/clientbound_rotate_head_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_rotate_head_packet.rs
@@ -1,7 +1,7 @@
use azalea_buf::McBuf;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundRotateHeadPacket {
#[var]
pub entity_id: u32,
diff --git a/azalea-protocol/src/packets/game/clientbound_section_blocks_update_packet.rs b/azalea-protocol/src/packets/game/clientbound_section_blocks_update_packet.rs
index 24f34f6e..0a83edf0 100644
--- a/azalea-protocol/src/packets/game/clientbound_section_blocks_update_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_section_blocks_update_packet.rs
@@ -1,10 +1,10 @@
use azalea_buf::McBuf;
use azalea_buf::{McBufReadable, McBufVarReadable, McBufVarWritable, McBufWritable};
use azalea_core::{ChunkSectionBlockPos, ChunkSectionPos};
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
use std::io::{Read, Write};
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSectionBlocksUpdatePacket {
pub section_pos: ChunkSectionPos,
pub suppress_light_updates: bool,
diff --git a/azalea-protocol/src/packets/game/clientbound_server_data_packet.rs b/azalea-protocol/src/packets/game/clientbound_server_data_packet.rs
index ed91733e..3213ebc7 100644
--- a/azalea-protocol/src/packets/game/clientbound_server_data_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_server_data_packet.rs
@@ -1,8 +1,8 @@
use azalea_buf::McBuf;
use azalea_chat::component::Component;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundServerDataPacket {
pub motd: Option<Component>,
pub icon_base64: Option<String>,
diff --git a/azalea-protocol/src/packets/game/clientbound_set_carried_item_packet.rs b/azalea-protocol/src/packets/game/clientbound_set_carried_item_packet.rs
index a4ecaaab..0eab3762 100755
--- a/azalea-protocol/src/packets/game/clientbound_set_carried_item_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_set_carried_item_packet.rs
@@ -1,8 +1,8 @@
use azalea_buf::McBuf;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
/// Sent to change the player's slot selection.
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetCarriedItemPacket {
pub slot: u8,
}
diff --git a/azalea-protocol/src/packets/game/clientbound_set_chunk_cache_center_packet.rs b/azalea-protocol/src/packets/game/clientbound_set_chunk_cache_center_packet.rs
index ee86ec9d..6c6a632d 100644
--- a/azalea-protocol/src/packets/game/clientbound_set_chunk_cache_center_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_set_chunk_cache_center_packet.rs
@@ -1,7 +1,7 @@
use azalea_buf::McBuf;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetChunkCacheCenterPacket {
#[var]
pub x: i32,
diff --git a/azalea-protocol/src/packets/game/clientbound_set_default_spawn_position_packet.rs b/azalea-protocol/src/packets/game/clientbound_set_default_spawn_position_packet.rs
index 9e9a7b87..15db8709 100644
--- a/azalea-protocol/src/packets/game/clientbound_set_default_spawn_position_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_set_default_spawn_position_packet.rs
@@ -1,8 +1,8 @@
use azalea_buf::McBuf;
use azalea_core::BlockPos;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetDefaultSpawnPositionPacket {
pub pos: BlockPos,
pub angle: f32,
diff --git a/azalea-protocol/src/packets/game/clientbound_set_display_chat_preview_packet.rs b/azalea-protocol/src/packets/game/clientbound_set_display_chat_preview_packet.rs
index 8e2cfe70..757608ed 100644
--- a/azalea-protocol/src/packets/game/clientbound_set_display_chat_preview_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_set_display_chat_preview_packet.rs
@@ -1,7 +1,7 @@
use azalea_buf::McBuf;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetDisplayChatPreviewPacket {
pub enabled: bool,
}
diff --git a/azalea-protocol/src/packets/game/clientbound_set_entity_data_packet.rs b/azalea-protocol/src/packets/game/clientbound_set_entity_data_packet.rs
index 8cbd6f9b..5edc2acc 100644
--- a/azalea-protocol/src/packets/game/clientbound_set_entity_data_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_set_entity_data_packet.rs
@@ -1,8 +1,8 @@
use azalea_buf::McBuf;
use azalea_entity::EntityMetadata;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetEntityDataPacket {
#[var]
pub id: u32,
diff --git a/azalea-protocol/src/packets/game/clientbound_set_entity_link_packet.rs b/azalea-protocol/src/packets/game/clientbound_set_entity_link_packet.rs
index ec1ee0ec..95c6a8af 100644
--- a/azalea-protocol/src/packets/game/clientbound_set_entity_link_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_set_entity_link_packet.rs
@@ -1,7 +1,7 @@
use azalea_buf::McBuf;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetEntityLinkPacket {
pub source_id: u32,
pub dest_id: u32,
diff --git a/azalea-protocol/src/packets/game/clientbound_set_equipment_packet.rs b/azalea-protocol/src/packets/game/clientbound_set_equipment_packet.rs
index 769d24bb..102e90e1 100644
--- a/azalea-protocol/src/packets/game/clientbound_set_equipment_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_set_equipment_packet.rs
@@ -1,10 +1,10 @@
use azalea_buf::McBuf;
use azalea_core::Slot;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
use azalea_buf::{McBufReadable, McBufWritable};
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetEquipmentPacket {
#[var]
pub entity: i32,
diff --git a/azalea-protocol/src/packets/game/clientbound_set_experience_packet.rs b/azalea-protocol/src/packets/game/clientbound_set_experience_packet.rs
index 7387f6dc..de615444 100644
--- a/azalea-protocol/src/packets/game/clientbound_set_experience_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_set_experience_packet.rs
@@ -1,7 +1,7 @@
use azalea_buf::McBuf;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetExperiencePacket {
pub experience_progress: f32,
#[var]
diff --git a/azalea-protocol/src/packets/game/clientbound_set_health_packet.rs b/azalea-protocol/src/packets/game/clientbound_set_health_packet.rs
index b99fe86a..f15ea34f 100644
--- a/azalea-protocol/src/packets/game/clientbound_set_health_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_set_health_packet.rs
@@ -1,7 +1,7 @@
use azalea_buf::McBuf;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetHealthPacket {
pub health: f32,
#[var]
diff --git a/azalea-protocol/src/packets/game/clientbound_set_time_packet.rs b/azalea-protocol/src/packets/game/clientbound_set_time_packet.rs
index ea4437b7..d9b85216 100644
--- a/azalea-protocol/src/packets/game/clientbound_set_time_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_set_time_packet.rs
@@ -1,7 +1,7 @@
use azalea_buf::McBuf;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetTimePacket {
pub game_time: u64,
pub day_time: u64,
diff --git a/azalea-protocol/src/packets/game/clientbound_sound_packet.rs b/azalea-protocol/src/packets/game/clientbound_sound_packet.rs
index a8607599..a4d1d713 100644
--- a/azalea-protocol/src/packets/game/clientbound_sound_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_sound_packet.rs
@@ -1,7 +1,7 @@
use azalea_buf::McBuf;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSoundPacket {
#[var]
// TODO: use the sound registry instead of just being a u32
diff --git a/azalea-protocol/src/packets/game/clientbound_system_chat_packet.rs b/azalea-protocol/src/packets/game/clientbound_system_chat_packet.rs
index 8318b7d4..d7559ce0 100644
--- a/azalea-protocol/src/packets/game/clientbound_system_chat_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_system_chat_packet.rs
@@ -1,8 +1,8 @@
use azalea_buf::McBuf;
use azalea_chat::component::Component;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSystemChatPacket {
pub content: Component,
pub overlay: bool,
diff --git a/azalea-protocol/src/packets/game/clientbound_teleport_entity_packet.rs b/azalea-protocol/src/packets/game/clientbound_teleport_entity_packet.rs
index 433b0727..774e0c1d 100644
--- a/azalea-protocol/src/packets/game/clientbound_teleport_entity_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_teleport_entity_packet.rs
@@ -1,7 +1,7 @@
use azalea_buf::McBuf;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundTeleportEntityPacket {
#[var]
pub id: u32,
diff --git a/azalea-protocol/src/packets/game/clientbound_update_advancements_packet.rs b/azalea-protocol/src/packets/game/clientbound_update_advancements_packet.rs
index 118dd477..396c0fa4 100644
--- a/azalea-protocol/src/packets/game/clientbound_update_advancements_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_update_advancements_packet.rs
@@ -1,13 +1,13 @@
use azalea_buf::{McBuf, McBufReadable, McBufWritable};
use azalea_chat::component::Component;
use azalea_core::{ResourceLocation, Slot};
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
use std::{
collections::HashMap,
io::{Read, Write},
};
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundUpdateAdvancementsPacket {
pub reset: bool,
pub added: HashMap<ResourceLocation, Advancement>,
diff --git a/azalea-protocol/src/packets/game/clientbound_update_attributes_packet.rs b/azalea-protocol/src/packets/game/clientbound_update_attributes_packet.rs
index c1f57cda..b8785a66 100644
--- a/azalea-protocol/src/packets/game/clientbound_update_attributes_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_update_attributes_packet.rs
@@ -1,11 +1,11 @@
use azalea_buf::McBuf;
use azalea_buf::{McBufReadable, McBufWritable, Readable, Writable};
use azalea_core::ResourceLocation;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
use std::io::{Read, Write};
use uuid::Uuid;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundUpdateAttributesPacket {
#[var]
pub entity_id: u32,
diff --git a/azalea-protocol/src/packets/game/clientbound_update_mob_effect_packet.rs b/azalea-protocol/src/packets/game/clientbound_update_mob_effect_packet.rs
index 5a446c2f..32dafa27 100644
--- a/azalea-protocol/src/packets/game/clientbound_update_mob_effect_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_update_mob_effect_packet.rs
@@ -1,7 +1,7 @@
use azalea_buf::McBuf;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundUpdateMobEffectPacket {
#[var]
pub entity_id: u32,
diff --git a/azalea-protocol/src/packets/game/clientbound_update_recipes_packet.rs b/azalea-protocol/src/packets/game/clientbound_update_recipes_packet.rs
index dc434eb7..7a96629b 100644
--- a/azalea-protocol/src/packets/game/clientbound_update_recipes_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_update_recipes_packet.rs
@@ -2,11 +2,11 @@ use std::io::{Read, Write};
use azalea_buf::McBuf;
use azalea_core::{ResourceLocation, Slot};
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
use azalea_buf::{McBufReadable, McBufWritable, Readable, Writable};
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundUpdateRecipesPacket {
pub recipes: Vec<Recipe>,
}
diff --git a/azalea-protocol/src/packets/game/clientbound_update_tags_packet.rs b/azalea-protocol/src/packets/game/clientbound_update_tags_packet.rs
index caa97d7b..6d567cfa 100755
--- a/azalea-protocol/src/packets/game/clientbound_update_tags_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_update_tags_packet.rs
@@ -1,14 +1,14 @@
use azalea_buf::McBuf;
use azalea_buf::{McBufReadable, McBufWritable, Readable, Writable};
use azalea_core::ResourceLocation;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
use std::ops::Deref;
use std::{
collections::HashMap,
io::{Read, Write},
};
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundUpdateTagsPacket {
pub tags: TagMap,
}
diff --git a/azalea-protocol/src/packets/game/clientbound_update_view_distance_packet.rs b/azalea-protocol/src/packets/game/clientbound_update_view_distance_packet.rs
index c0c40f75..69387b94 100755
--- a/azalea-protocol/src/packets/game/clientbound_update_view_distance_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_update_view_distance_packet.rs
@@ -1,7 +1,7 @@
use azalea_buf::McBuf;
-use packet_macros::GamePacket;
+use packet_macros::ClientboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundUpdateViewDistancePacket {
#[var]
pub view_distance: i32,
diff --git a/azalea-protocol/src/packets/game/serverbound_accept_teleportation_packet.rs b/azalea-protocol/src/packets/game/serverbound_accept_teleportation_packet.rs
index 98a9f728..8163916e 100644
--- a/azalea-protocol/src/packets/game/serverbound_accept_teleportation_packet.rs
+++ b/azalea-protocol/src/packets/game/serverbound_accept_teleportation_packet.rs
@@ -1,7 +1,7 @@
use azalea_buf::McBuf;
-use packet_macros::GamePacket;
+use packet_macros::ServerboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ServerboundGamePacket)]
pub struct ServerboundAcceptTeleportationPacket {
#[var]
pub id: u32,
diff --git a/azalea-protocol/src/packets/game/serverbound_chat_ack_packet.rs b/azalea-protocol/src/packets/game/serverbound_chat_ack_packet.rs
index 921ca4c7..cfa9822f 100644
--- a/azalea-protocol/src/packets/game/serverbound_chat_ack_packet.rs
+++ b/azalea-protocol/src/packets/game/serverbound_chat_ack_packet.rs
@@ -1,8 +1,8 @@
use crate::packets::game::clientbound_player_chat_packet::LastSeenMessagesUpdate;
use azalea_buf::McBuf;
-use packet_macros::GamePacket;
+use packet_macros::ServerboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ServerboundGamePacket)]
pub struct ServerboundChatAckPacket {
pub last_seen_messages: LastSeenMessagesUpdate,
}
diff --git a/azalea-protocol/src/packets/game/serverbound_chat_command_packet.rs b/azalea-protocol/src/packets/game/serverbound_chat_command_packet.rs
index 1639deae..02f8c64f 100644
--- a/azalea-protocol/src/packets/game/serverbound_chat_command_packet.rs
+++ b/azalea-protocol/src/packets/game/serverbound_chat_command_packet.rs
@@ -1,10 +1,10 @@
use azalea_buf::McBuf;
use azalea_crypto::MessageSignature;
-use packet_macros::GamePacket;
+use packet_macros::ServerboundGamePacket;
use super::clientbound_player_chat_packet::LastSeenMessagesUpdate;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ServerboundGamePacket)]
pub struct ServerboundChatCommandPacket {
pub command: String,
// TODO: Choose a real timestamp type
diff --git a/azalea-protocol/src/packets/game/serverbound_chat_packet.rs b/azalea-protocol/src/packets/game/serverbound_chat_packet.rs
index f0c99b14..7b397b6a 100644
--- a/azalea-protocol/src/packets/game/serverbound_chat_packet.rs
+++ b/azalea-protocol/src/packets/game/serverbound_chat_packet.rs
@@ -1,9 +1,9 @@
use crate::packets::game::clientbound_player_chat_packet::LastSeenMessagesUpdate;
use azalea_buf::McBuf;
use azalea_crypto::MessageSignature;
-use packet_macros::GamePacket;
+use packet_macros::ServerboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ServerboundGamePacket)]
pub struct ServerboundChatPacket {
pub message: String,
pub timestamp: u64,
diff --git a/azalea-protocol/src/packets/game/serverbound_chat_preview_packet.rs b/azalea-protocol/src/packets/game/serverbound_chat_preview_packet.rs
index 32711d45..a3f1b7e5 100644
--- a/azalea-protocol/src/packets/game/serverbound_chat_preview_packet.rs
+++ b/azalea-protocol/src/packets/game/serverbound_chat_preview_packet.rs
@@ -1,7 +1,7 @@
use azalea_buf::McBuf;
-use packet_macros::GamePacket;
+use packet_macros::ServerboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ServerboundGamePacket)]
pub struct ServerboundChatPreviewPacket {
pub query_id: i32,
pub query: String,
diff --git a/azalea-protocol/src/packets/game/serverbound_custom_payload_packet.rs b/azalea-protocol/src/packets/game/serverbound_custom_payload_packet.rs
index eecb920b..25a01816 100644
--- a/azalea-protocol/src/packets/game/serverbound_custom_payload_packet.rs
+++ b/azalea-protocol/src/packets/game/serverbound_custom_payload_packet.rs
@@ -1,9 +1,9 @@
use azalea_buf::McBuf;
use azalea_buf::UnsizedByteArray;
use azalea_core::ResourceLocation;
-use packet_macros::GamePacket;
+use packet_macros::ServerboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ServerboundGamePacket)]
pub struct ServerboundCustomPayloadPacket {
pub identifier: ResourceLocation,
pub data: UnsizedByteArray,
diff --git a/azalea-protocol/src/packets/game/serverbound_keep_alive_packet.rs b/azalea-protocol/src/packets/game/serverbound_keep_alive_packet.rs
index 1edc5a52..5d3f055e 100644
--- a/azalea-protocol/src/packets/game/serverbound_keep_alive_packet.rs
+++ b/azalea-protocol/src/packets/game/serverbound_keep_alive_packet.rs
@@ -1,7 +1,7 @@
use azalea_buf::McBuf;
-use packet_macros::GamePacket;
+use packet_macros::ServerboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ServerboundGamePacket)]
pub struct ServerboundKeepAlivePacket {
pub id: u64,
}
diff --git a/azalea-protocol/src/packets/game/serverbound_move_player_packet_pos.rs b/azalea-protocol/src/packets/game/serverbound_move_player_packet_pos.rs
index 23f4050e..9e70eec6 100644
--- a/azalea-protocol/src/packets/game/serverbound_move_player_packet_pos.rs
+++ b/azalea-protocol/src/packets/game/serverbound_move_player_packet_pos.rs
@@ -1,7 +1,7 @@
use azalea_buf::McBuf;
-use packet_macros::GamePacket;
+use packet_macros::ServerboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ServerboundGamePacket)]
pub struct ServerboundMovePlayerPacketPos {
pub x: f64,
pub y: f64,
diff --git a/azalea-protocol/src/packets/game/serverbound_move_player_packet_pos_rot.rs b/azalea-protocol/src/packets/game/serverbound_move_player_packet_pos_rot.rs
index 9416461c..6933a724 100644
--- a/azalea-protocol/src/packets/game/serverbound_move_player_packet_pos_rot.rs
+++ b/azalea-protocol/src/packets/game/serverbound_move_player_packet_pos_rot.rs
@@ -1,7 +1,7 @@
use azalea_buf::McBuf;
-use packet_macros::GamePacket;
+use packet_macros::ServerboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ServerboundGamePacket)]
pub struct ServerboundMovePlayerPacketPosRot {
pub x: f64,
pub y: f64,
diff --git a/azalea-protocol/src/packets/game/serverbound_move_player_packet_rot.rs b/azalea-protocol/src/packets/game/serverbound_move_player_packet_rot.rs
index 0952483a..493c5eab 100644
--- a/azalea-protocol/src/packets/game/serverbound_move_player_packet_rot.rs
+++ b/azalea-protocol/src/packets/game/serverbound_move_player_packet_rot.rs
@@ -1,7 +1,7 @@
use azalea_buf::McBuf;
-use packet_macros::GamePacket;
+use packet_macros::ServerboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ServerboundGamePacket)]
pub struct ServerboundMovePlayerPacketRot {
pub y_rot: f32,
pub x_rot: f32,
diff --git a/azalea-protocol/src/packets/game/serverbound_move_player_packet_status_only.rs b/azalea-protocol/src/packets/game/serverbound_move_player_packet_status_only.rs
index fb765c27..8b08154b 100644
--- a/azalea-protocol/src/packets/game/serverbound_move_player_packet_status_only.rs
+++ b/azalea-protocol/src/packets/game/serverbound_move_player_packet_status_only.rs
@@ -1,7 +1,7 @@
use azalea_buf::McBuf;
-use packet_macros::GamePacket;
+use packet_macros::ServerboundGamePacket;
-#[derive(Clone, Debug, McBuf, GamePacket)]
+#[derive(Clone, Debug, McBuf, ServerboundGamePacket)]
pub struct ServerboundMovePlayerPacketStatusOnly {
pub on_ground: bool,
}
diff --git a/azalea-protocol/src/packets/handshake/client_intention_packet.rs b/azalea-protocol/src/packets/handshake/client_intention_packet.rs
index 5f1987e2..804778a0 100755
--- a/azalea-protocol/src/packets/handshake/client_intention_packet.rs
+++ b/azalea-protocol/src/packets/handshake/client_intention_packet.rs
@@ -1,9 +1,9 @@
use crate::packets::ConnectionProtocol;
use azalea_buf::McBuf;
-use packet_macros::HandshakePacket;
+use packet_macros::ClientboundHandshakePacket;
use std::hash::Hash;
-#[derive(Hash, Clone, Debug, McBuf, HandshakePacket)]
+#[derive(Hash, Clone, Debug, McBuf, ClientboundHandshakePacket)]
pub struct ClientIntentionPacket {
#[var]
pub protocol_version: u32,
diff --git a/azalea-protocol/src/packets/login/clientbound_custom_query_packet.rs b/azalea-protocol/src/packets/login/clientbound_custom_query_packet.rs
index 05310fb0..515fb089 100755
--- a/azalea-protocol/src/packets/login/clientbound_custom_query_packet.rs
+++ b/azalea-protocol/src/packets/login/clientbound_custom_query_packet.rs
@@ -1,9 +1,9 @@
use azalea_buf::{McBuf, UnsizedByteArray};
use azalea_core::ResourceLocation;
-use packet_macros::LoginPacket;
+use packet_macros::ClientboundLoginPacket;
use std::hash::Hash;
-#[derive(Hash, Clone, Debug, McBuf, LoginPacket)]
+#[derive(Hash, Clone, Debug, McBuf, ClientboundLoginPacket)]
pub struct ClientboundCustomQueryPacket {
#[var]
pub transaction_id: u32,
diff --git a/azalea-protocol/src/packets/login/clientbound_game_profile_packet.rs b/azalea-protocol/src/packets/login/clientbound_game_profile_packet.rs
index a06b999b..9d9ce35b 100755
--- a/azalea-protocol/src/packets/login/clientbound_game_profile_packet.rs
+++ b/azalea-protocol/src/packets/login/clientbound_game_profile_packet.rs
@@ -1,6 +1,6 @@
use std::io::{Read, Write};
-use super::LoginPacket;
+use super::ClientboundLoginPacket;
use azalea_auth::game_profile::GameProfile;
use azalea_buf::{McBufReadable, Readable, SerializableUuid, Writable};
use uuid::Uuid;
@@ -12,8 +12,8 @@ pub struct ClientboundGameProfilePacket {
// TODO: add derives to GameProfile and have an impl McBufReadable/Writable for GameProfile
impl ClientboundGameProfilePacket {
- pub fn get(self) -> LoginPacket {
- LoginPacket::ClientboundGameProfilePacket(self)
+ pub fn get(self) -> ClientboundLoginPacket {
+ ClientboundLoginPacket::ClientboundGameProfilePacket(self)
}
pub fn write(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
@@ -24,7 +24,7 @@ impl ClientboundGameProfilePacket {
Ok(())
}
- pub fn read(buf: &mut impl Read) -> Result<LoginPacket, String> {
+ pub fn read(buf: &mut impl Read) -> Result<ClientboundLoginPacket, String> {
let uuid = Uuid::read_from(buf)?;
let name = buf.read_utf_with_len(16)?;
Ok(ClientboundGameProfilePacket {
diff --git a/azalea-protocol/src/packets/login/clientbound_hello_packet.rs b/azalea-protocol/src/packets/login/clientbound_hello_packet.rs
index f3724c18..06478691 100755
--- a/azalea-protocol/src/packets/login/clientbound_hello_packet.rs
+++ b/azalea-protocol/src/packets/login/clientbound_hello_packet.rs
@@ -1,7 +1,7 @@
use azalea_buf::McBuf;
-use packet_macros::LoginPacket;
+use packet_macros::ClientboundLoginPacket;
-#[derive(Clone, Debug, McBuf, LoginPacket)]
+#[derive(Clone, Debug, McBuf, ClientboundLoginPacket)]
pub struct ClientboundHelloPacket {
// TODO: make this len thing work
// #[len(20)]
diff --git a/azalea-protocol/src/packets/login/clientbound_login_compression_packet.rs b/azalea-protocol/src/packets/login/clientbound_login_compression_packet.rs
index 19b2d58e..39314041 100755
--- a/azalea-protocol/src/packets/login/clientbound_login_compression_packet.rs
+++ b/azalea-protocol/src/packets/login/clientbound_login_compression_packet.rs
@@ -5,7 +5,7 @@ use std::{
use azalea_buf::{Readable, Writable};
-use super::LoginPacket;
+use super::ClientboundLoginPacket;
#[derive(Hash, Clone, Debug)]
pub struct ClientboundLoginCompressionPacket {
@@ -13,8 +13,8 @@ pub struct ClientboundLoginCompressionPacket {
}
impl ClientboundLoginCompressionPacket {
- pub fn get(self) -> LoginPacket {
- LoginPacket::ClientboundLoginCompressionPacket(self)
+ pub fn get(self) -> ClientboundLoginPacket {
+ ClientboundLoginPacket::ClientboundLoginCompressionPacket(self)
}
pub fn write(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
@@ -22,7 +22,7 @@ impl ClientboundLoginCompressionPacket {
Ok(())
}
- pub fn read(buf: &mut impl Read) -> Result<LoginPacket, String> {
+ pub fn read(buf: &mut impl Read) -> Result<ClientboundLoginPacket, String> {
let compression_threshold = buf.read_varint()?;
Ok(ClientboundLoginCompressionPacket {
diff --git a/azalea-protocol/src/packets/login/clientbound_login_disconnect_packet.rs b/azalea-protocol/src/packets/login/clientbound_login_disconnect_packet.rs
index acc68c82..bfcddc69 100644
--- a/azalea-protocol/src/packets/login/clientbound_login_disconnect_packet.rs
+++ b/azalea-protocol/src/packets/login/clientbound_login_disconnect_packet.rs
@@ -1,8 +1,8 @@
use azalea_buf::McBuf;
use azalea_chat::component::Component;
-use packet_macros::LoginPacket;
+use packet_macros::ClientboundLoginPacket;
-#[derive(Clone, Debug, McBuf, LoginPacket)]
+#[derive(Clone, Debug, McBuf, ClientboundLoginPacket)]
pub struct ClientboundLoginDisconnectPacket {
pub reason: Component,
}
diff --git a/azalea-protocol/src/packets/login/serverbound_hello_packet.rs b/azalea-protocol/src/packets/login/serverbound_hello_packet.rs
index 0f6f9a50..7644beae 100755
--- a/azalea-protocol/src/packets/login/serverbound_hello_packet.rs
+++ b/azalea-protocol/src/packets/login/serverbound_hello_packet.rs
@@ -1,8 +1,8 @@
use azalea_buf::McBuf;
-use packet_macros::LoginPacket;
+use packet_macros::ServerboundLoginPacket;
use uuid::Uuid;
-#[derive(Clone, Debug, McBuf, LoginPacket)]
+#[derive(Clone, Debug, McBuf, ServerboundLoginPacket)]
pub struct ServerboundHelloPacket {
pub username: String,
pub public_key: Option<ProfilePublicKeyData>,
diff --git a/azalea-protocol/src/packets/login/serverbound_key_packet.rs b/azalea-protocol/src/packets/login/serverbound_key_packet.rs
index 7a21736b..62dc6252 100644
--- a/azalea-protocol/src/packets/login/serverbound_key_packet.rs
+++ b/azalea-protocol/src/packets/login/serverbound_key_packet.rs
@@ -1,11 +1,11 @@
use azalea_buf::McBuf;
use azalea_crypto::SaltSignaturePair;
-use packet_macros::LoginPacket;
+use packet_macros::ServerboundLoginPacket;
use std::io::{Read, Write};
use azalea_buf::{McBufReadable, McBufWritable};
-#[derive(Clone, Debug, McBuf, LoginPacket)]
+#[derive(Clone, Debug, McBuf, ServerboundLoginPacket)]
pub struct ServerboundKeyPacket {
pub key_bytes: Vec<u8>,
pub nonce_or_salt_signature: NonceOrSaltSignature,
diff --git a/azalea-protocol/src/packets/mod.rs b/azalea-protocol/src/packets/mod.rs
index fbccc087..228d7c74 100644
--- a/azalea-protocol/src/packets/mod.rs
+++ b/azalea-protocol/src/packets/mod.rs
@@ -3,7 +3,6 @@ pub mod handshake;
pub mod login;
pub mod status;
-use crate::connect::PacketFlow;
use azalea_buf::{McBufWritable, Readable, Writable};
use std::io::{Read, Write};
@@ -29,14 +28,6 @@ impl ConnectionProtocol {
}
}
-#[derive(Clone, Debug)]
-pub enum Packet {
- Game(Box<game::GamePacket>),
- Handshake(Box<handshake::HandshakePacket>),
- Login(Box<login::LoginPacket>),
- Status(Box<status::StatusPacket>),
-}
-
/// An enum of packets for a certain protocol
pub trait ProtocolPacket
where
@@ -45,7 +36,7 @@ where
fn id(&self) -> u32;
/// Read a packet by its id, ConnectionProtocol, and flow
- fn read(id: u32, flow: &PacketFlow, buf: &mut impl Read) -> Result<Self, String>;
+ fn read(id: u32, buf: &mut impl Read) -> Result<Self, String>;
fn write(&self, buf: &mut impl Write) -> Result<(), std::io::Error>;
}
diff --git a/azalea-protocol/src/packets/status/clientbound_status_response_packet.rs b/azalea-protocol/src/packets/status/clientbound_status_response_packet.rs
index e7fb4f2b..2e4116fa 100755
--- a/azalea-protocol/src/packets/status/clientbound_status_response_packet.rs
+++ b/azalea-protocol/src/packets/status/clientbound_status_response_packet.rs
@@ -1,12 +1,9 @@
-use std::io::{Read, Write};
-
+use super::ClientboundStatusPacket;
+use azalea_buf::Readable;
use azalea_chat::component::Component;
use serde::Deserialize;
use serde_json::Value;
-
-use azalea_buf::Readable;
-
-use super::StatusPacket;
+use std::io::{Read, Write};
#[derive(Clone, Debug, Deserialize)]
pub struct Version {
@@ -37,15 +34,15 @@ pub struct ClientboundStatusResponsePacket {
}
impl ClientboundStatusResponsePacket {
- pub fn get(self) -> StatusPacket {
- StatusPacket::ClientboundStatusResponsePacket(self)
+ pub fn get(self) -> ClientboundStatusPacket {
+ ClientboundStatusPacket::ClientboundStatusResponsePacket(self)
}
pub fn write(&self, _buf: &mut impl Write) -> Result<(), std::io::Error> {
Ok(())
}
- pub fn read(buf: &mut impl Read) -> Result<StatusPacket, String> {
+ pub fn read(buf: &mut impl Read) -> Result<ClientboundStatusPacket, String> {
let status_string = buf.read_utf()?;
let status_json: Value =
serde_json::from_str(status_string.as_str()).expect("Server status isn't valid JSON");
diff --git a/azalea-protocol/src/packets/status/serverbound_status_request_packet.rs b/azalea-protocol/src/packets/status/serverbound_status_request_packet.rs
index c19d7795..26885d6b 100755
--- a/azalea-protocol/src/packets/status/serverbound_status_request_packet.rs
+++ b/azalea-protocol/src/packets/status/serverbound_status_request_packet.rs
@@ -1,5 +1,5 @@
use azalea_buf::McBuf;
-use packet_macros::StatusPacket;
+use packet_macros::ServerboundStatusPacket;
-#[derive(Clone, Debug, McBuf, StatusPacket)]
+#[derive(Clone, Debug, McBuf, ServerboundStatusPacket)]
pub struct ServerboundStatusRequestPacket {}