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-rw-r--r--azalea-protocol/src/packets/game/clientbound_add_entity_packet.rs1
1 files changed, 1 insertions, 0 deletions
diff --git a/azalea-protocol/src/packets/game/clientbound_add_entity_packet.rs b/azalea-protocol/src/packets/game/clientbound_add_entity_packet.rs
index 8a8a713e..9ef7e05c 100644
--- a/azalea-protocol/src/packets/game/clientbound_add_entity_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_add_entity_packet.rs
@@ -3,6 +3,7 @@ use uuid::Uuid;
#[derive(Clone, Debug, McBuf, GamePacket)]
pub struct ClientboundAddEntityPacket {
+ /// The id of the entity.
#[var]
pub id: u32,
pub uuid: Uuid,