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Diffstat (limited to 'azalea-protocol/src/packets/game')
-rw-r--r--azalea-protocol/src/packets/game/mod.rs87
1 files changed, 11 insertions, 76 deletions
diff --git a/azalea-protocol/src/packets/game/mod.rs b/azalea-protocol/src/packets/game/mod.rs
index 1fd47132..904b38c8 100644
--- a/azalea-protocol/src/packets/game/mod.rs
+++ b/azalea-protocol/src/packets/game/mod.rs
@@ -4,81 +4,16 @@ pub mod clientbound_declare_commands_packet;
pub mod clientbound_login_packet;
pub mod clientbound_update_view_distance_packet;
-use super::ProtocolPacket;
-use crate::connect::PacketFlow;
-use async_trait::async_trait;
+use packet_macros::declare_state_packets;
-#[derive(Clone, Debug)]
-pub enum GamePacket
-where
- Self: Sized,
-{
- ClientboundLoginPacket(clientbound_login_packet::ClientboundLoginPacket),
- ClientboundUpdateViewDistancePacket(
- clientbound_update_view_distance_packet::ClientboundUpdateViewDistancePacket,
- ),
- ClientboundCustomPayloadPacket(
- clientbound_custom_payload_packet::ClientboundCustomPayloadPacket,
- ),
- ClientboundChangeDifficultyPacket(
- clientbound_change_difficulty_packet::ClientboundChangeDifficultyPacket,
- ),
- ClientboundDeclareCommandsPacket(
- clientbound_declare_commands_packet::ClientboundDeclareCommandsPacket,
- ),
-}
-
-#[async_trait]
-impl ProtocolPacket for GamePacket {
- fn id(&self) -> u32 {
- match self {
- GamePacket::ClientboundChangeDifficultyPacket(_packet) => 0x0e,
- GamePacket::ClientboundCustomPayloadPacket(_packet) => 0x18,
- GamePacket::ClientboundLoginPacket(_packet) => 0x26,
- GamePacket::ClientboundUpdateViewDistancePacket(_packet) => 0x4a,
- GamePacket::ClientboundDeclareCommandsPacket(_packet) => 0x12,
- }
- }
-
- fn write(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
- match self {
- GamePacket::ClientboundChangeDifficultyPacket(packet) => packet.write(buf),
- GamePacket::ClientboundCustomPayloadPacket(packet) => packet.write(buf),
- GamePacket::ClientboundLoginPacket(packet) => packet.write(buf),
- GamePacket::ClientboundUpdateViewDistancePacket(packet) => packet.write(buf),
- GamePacket::ClientboundDeclareCommandsPacket(packet) => packet.write(buf),
- }
- }
-
- /// Read a packet by its id, ConnectionProtocol, and flow
- async fn read<T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send>(
- id: u32,
- flow: &PacketFlow,
- buf: &mut T,
- ) -> Result<GamePacket, String>
- where
- Self: Sized,
- {
- Ok(match flow {
- PacketFlow::ServerToClient => match id {
- 0x0e => clientbound_change_difficulty_packet::ClientboundChangeDifficultyPacket
- ::read(buf)
- .await?,
- 0x18 => clientbound_custom_payload_packet::ClientboundCustomPayloadPacket::read(buf).await?,
- 0x26 => clientbound_login_packet::ClientboundLoginPacket::read(buf).await?,
- 0x4a => clientbound_update_view_distance_packet::ClientboundUpdateViewDistancePacket
- ::read(buf)
- .await?,
- 0x12 => clientbound_declare_commands_packet::ClientboundDeclareCommandsPacket
- ::read(buf)
- .await?,
- // _ => return Err(format!("Unknown ServerToClient game packet id: {}", id)),
- _ => panic!("Unknown ServerToClient game packet id: {}", id),
- },
- PacketFlow::ClientToServer => match id {
- // 0x00 => serverbound_hello_packet::ServerboundHelloPacket::read(buf).await?,
- _ => return Err(format!("Unknown ClientToServer game packet id: {}", id)),
- },
- })
+declare_state_packets!(
+ GamePacket,
+ Serverbound => {},
+ Clientbound => {
+ 0x0e: clientbound_change_difficulty_packet::ClientboundChangeDifficultyPacket,
+ 0x18: clientbound_custom_payload_packet::ClientboundCustomPayloadPacket,
+ 0x26: clientbound_login_packet::ClientboundLoginPacket,
+ 0x4a: clientbound_update_view_distance_packet::ClientboundUpdateViewDistancePacket,
+ 0x12: clientbound_declare_commands_packet::ClientboundDeclareCommandsPacket
}
-}
+);