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Diffstat (limited to 'azalea-protocol/src/packets/game/s_set_structure_block.rs')
-rwxr-xr-xazalea-protocol/src/packets/game/s_set_structure_block.rs98
1 files changed, 98 insertions, 0 deletions
diff --git a/azalea-protocol/src/packets/game/s_set_structure_block.rs b/azalea-protocol/src/packets/game/s_set_structure_block.rs
new file mode 100755
index 00000000..7f05a3a7
--- /dev/null
+++ b/azalea-protocol/src/packets/game/s_set_structure_block.rs
@@ -0,0 +1,98 @@
+use std::io::{Cursor, Write};
+
+use azalea_buf::AzBuf;
+use azalea_buf::{AzaleaRead, AzaleaWrite};
+use azalea_core::{bitset::FixedBitSet, position::BlockPos};
+use azalea_protocol_macros::ServerboundGamePacket;
+
+use crate::packets::BufReadError;
+
+#[derive(Clone, Debug, AzBuf, ServerboundGamePacket)]
+pub struct ServerboundSetStructureBlock {
+ pub pos: BlockPos,
+ pub update_type: UpdateType,
+ pub mode: StructureMode,
+ pub name: String,
+ pub offset: BytePosition,
+ pub size: BytePosition,
+ pub mirror: Mirror,
+ pub rotation: Rotation,
+ pub data: String,
+ pub integrity: f32,
+ #[var]
+ pub seed: u64,
+ pub flags: Flags,
+}
+
+#[derive(Clone, Debug, AzBuf)]
+pub struct BytePosition {
+ pub x: u8,
+ pub y: u8,
+ pub z: u8,
+}
+
+#[derive(AzBuf, Clone, Copy, Debug)]
+pub enum UpdateType {
+ UpdateData = 0,
+ SaveArea = 1,
+ LoadArea = 2,
+ ScanArea = 3,
+}
+
+#[derive(AzBuf, Clone, Copy, Debug)]
+pub enum StructureMode {
+ Save = 0,
+ Load = 1,
+ Corner = 2,
+ Data = 3,
+}
+
+#[derive(AzBuf, Clone, Copy, Debug)]
+pub enum Mirror {
+ None = 0,
+ LeftRight = 1,
+ FrontBack = 2,
+}
+
+#[derive(AzBuf, Clone, Copy, Debug)]
+pub enum Rotation {
+ None = 0,
+ Clockwise90 = 1,
+ Clockwise180 = 2,
+ Counterclockwise90 = 3,
+}
+
+#[derive(Debug, Clone)]
+pub struct Flags {
+ pub ignore_entities: bool,
+ pub show_air: bool,
+ pub show_bounding_box: bool,
+}
+
+impl AzaleaRead for Flags {
+ fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError> {
+ let set = FixedBitSet::<3>::azalea_read(buf)?;
+ Ok(Self {
+ ignore_entities: set.index(0),
+ show_air: set.index(1),
+ show_bounding_box: set.index(2),
+ })
+ }
+}
+
+impl AzaleaWrite for Flags {
+ fn azalea_write(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
+ let mut set = FixedBitSet::<3>::new();
+ if self.ignore_entities {
+ set.set(0);
+ }
+ if self.show_air {
+ set.set(1);
+ }
+ if self.show_bounding_box {
+ set.set(2);
+ }
+ set.azalea_write(buf)?;
+ Ok(())
+ }
+}