aboutsummaryrefslogtreecommitdiff
path: root/azalea-protocol/src/packets/game/clientbound_declare_commands_packet.rs
diff options
context:
space:
mode:
Diffstat (limited to 'azalea-protocol/src/packets/game/clientbound_declare_commands_packet.rs')
-rwxr-xr-xazalea-protocol/src/packets/game/clientbound_declare_commands_packet.rs18
1 files changed, 8 insertions, 10 deletions
diff --git a/azalea-protocol/src/packets/game/clientbound_declare_commands_packet.rs b/azalea-protocol/src/packets/game/clientbound_declare_commands_packet.rs
index 27f4fb16..6743c3af 100755
--- a/azalea-protocol/src/packets/game/clientbound_declare_commands_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_declare_commands_packet.rs
@@ -281,7 +281,7 @@ impl McBufReadable for BrigadierParser {
}
}
-// azalea_brigadier::tree::CommandNode
+// TODO: BrigadierNodeStub should have more stuff
impl McBufReadable for BrigadierNodeStub {
fn read_into(buf: &mut impl Read) -> Result<Self, String> {
let flags = u8::read_into(buf)?;
@@ -292,20 +292,18 @@ impl McBufReadable for BrigadierNodeStub {
}
let node_type = flags & 0x03;
- let is_executable = flags & 0x04 != 0;
+ let _is_executable = flags & 0x04 != 0;
let has_redirect = flags & 0x08 != 0;
let has_suggestions_type = flags & 0x10 != 0;
- let children = buf.read_int_id_list()?;
- let redirect_node = if has_redirect { buf.read_varint()? } else { 0 };
+ let _children = buf.read_int_id_list()?;
+ let _redirect_node = if has_redirect { buf.read_varint()? } else { 0 };
// argument node
if node_type == 2 {
- let name = buf.read_utf()?;
-
- let parser = BrigadierParser::read_into(buf)?;
-
- let suggestions_type = if has_suggestions_type {
+ let _name = buf.read_utf()?;
+ let _parser = BrigadierParser::read_into(buf)?;
+ let _suggestions_type = if has_suggestions_type {
Some(buf.read_resource_location()?)
} else {
None
@@ -314,7 +312,7 @@ impl McBufReadable for BrigadierNodeStub {
}
// literal node
if node_type == 1 {
- let name = buf.read_utf()?;
+ let _name = buf.read_utf()?;
return Ok(BrigadierNodeStub {});
}
Ok(BrigadierNodeStub {})