aboutsummaryrefslogtreecommitdiff
path: root/azalea-protocol/src/packets/game/clientbound_add_player_packet.rs
diff options
context:
space:
mode:
Diffstat (limited to 'azalea-protocol/src/packets/game/clientbound_add_player_packet.rs')
-rw-r--r--azalea-protocol/src/packets/game/clientbound_add_player_packet.rs22
1 files changed, 20 insertions, 2 deletions
diff --git a/azalea-protocol/src/packets/game/clientbound_add_player_packet.rs b/azalea-protocol/src/packets/game/clientbound_add_player_packet.rs
index f1947d09..ddadc73f 100644
--- a/azalea-protocol/src/packets/game/clientbound_add_player_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_add_player_packet.rs
@@ -1,10 +1,14 @@
-use packet_macros::{GamePacket, McBuf};
+use azalea_buf::McBuf;
+use azalea_core::EntityPos;
+use azalea_entity::Entity;
+use packet_macros::GamePacket;
use uuid::Uuid;
+/// This packet is sent by the server when a player comes into visible range, not when a player joins.
#[derive(Clone, Debug, McBuf, GamePacket)]
pub struct ClientboundAddPlayerPacket {
#[var]
- pub id: i32,
+ pub id: u32,
pub uuid: Uuid,
pub x: f64,
pub y: f64,
@@ -12,3 +16,17 @@ pub struct ClientboundAddPlayerPacket {
pub x_rot: i8,
pub y_rot: i8,
}
+
+impl From<&ClientboundAddPlayerPacket> for Entity {
+ fn from(p: &ClientboundAddPlayerPacket) -> Self {
+ Self::new(
+ p.id,
+ p.uuid,
+ EntityPos {
+ x: p.x,
+ y: p.y,
+ z: p.z,
+ },
+ )
+ }
+}