diff options
Diffstat (limited to 'azalea-protocol/src/packets/game/clientbound_add_player_packet.rs')
| -rw-r--r-- | azalea-protocol/src/packets/game/clientbound_add_player_packet.rs | 22 |
1 files changed, 20 insertions, 2 deletions
diff --git a/azalea-protocol/src/packets/game/clientbound_add_player_packet.rs b/azalea-protocol/src/packets/game/clientbound_add_player_packet.rs index f1947d09..ddadc73f 100644 --- a/azalea-protocol/src/packets/game/clientbound_add_player_packet.rs +++ b/azalea-protocol/src/packets/game/clientbound_add_player_packet.rs @@ -1,10 +1,14 @@ -use packet_macros::{GamePacket, McBuf}; +use azalea_buf::McBuf; +use azalea_core::EntityPos; +use azalea_entity::Entity; +use packet_macros::GamePacket; use uuid::Uuid; +/// This packet is sent by the server when a player comes into visible range, not when a player joins. #[derive(Clone, Debug, McBuf, GamePacket)] pub struct ClientboundAddPlayerPacket { #[var] - pub id: i32, + pub id: u32, pub uuid: Uuid, pub x: f64, pub y: f64, @@ -12,3 +16,17 @@ pub struct ClientboundAddPlayerPacket { pub x_rot: i8, pub y_rot: i8, } + +impl From<&ClientboundAddPlayerPacket> for Entity { + fn from(p: &ClientboundAddPlayerPacket) -> Self { + Self::new( + p.id, + p.uuid, + EntityPos { + x: p.x, + y: p.y, + z: p.z, + }, + ) + } +} |
