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-rw-r--r--azalea-entity/src/plugin/mod.rs4
1 files changed, 1 insertions, 3 deletions
diff --git a/azalea-entity/src/plugin/mod.rs b/azalea-entity/src/plugin/mod.rs
index 7624f0ba..52178c7b 100644
--- a/azalea-entity/src/plugin/mod.rs
+++ b/azalea-entity/src/plugin/mod.rs
@@ -78,9 +78,7 @@ fn debug_new_entity(query: Query<(Entity, Option<&LocalEntity>), Added<Minecraft
/// to 0 (or less than 0). This will be present if an entity is doing the death
/// animation.
///
-/// Entities that are dead can not be revived.
-/// TODO: fact check this in-game by setting an entity's health to 0 and then
-/// not 0
+/// Entities that are dead cannot be revived.
pub fn add_dead(mut commands: Commands, query: Query<(Entity, &Health), Changed<Health>>) {
for (entity, health) in query.iter() {
if **health <= 0.0 {