diff options
Diffstat (limited to 'azalea-entity/src')
| -rw-r--r-- | azalea-entity/src/lib.rs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/azalea-entity/src/lib.rs b/azalea-entity/src/lib.rs index 44a4a9ee..ad225400 100644 --- a/azalea-entity/src/lib.rs +++ b/azalea-entity/src/lib.rs @@ -389,6 +389,8 @@ pub struct Dead; /// /// This is used to calculate the camera position for players, when spectating /// an entity, and when raycasting from the entity. +/// +/// The default eye height for a player is 1.62 blocks. #[derive(Component, Clone, Copy, Debug, PartialEq, Deref, DerefMut)] pub struct EyeHeight(f32); impl EyeHeight { |
