diff options
Diffstat (limited to 'azalea-entity/src/particle.rs')
| -rw-r--r-- | azalea-entity/src/particle.rs | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/azalea-entity/src/particle.rs b/azalea-entity/src/particle.rs index 41977d9f..a85d2565 100644 --- a/azalea-entity/src/particle.rs +++ b/azalea-entity/src/particle.rs @@ -10,7 +10,7 @@ use bevy_ecs::component::Component; // we get errors parsing particles. /// A [`ParticleKind`] with data potentially attached to it. -#[derive(Component, Clone, Debug, AzBuf, PartialEq)] +#[derive(AzBuf, Clone, Component, Debug, PartialEq)] pub enum Particle { AngryVillager, Block(BlockParticle), @@ -265,18 +265,18 @@ impl Default for Particle { } } -#[derive(Debug, Clone, AzBuf, Default, PartialEq)] +#[derive(AzBuf, Clone, Debug, Default, PartialEq)] pub struct BlockParticle { pub block_state: BlockState, } -#[derive(Debug, Clone, AzBuf, Default, PartialEq)] +#[derive(AzBuf, Clone, Debug, Default, PartialEq)] pub struct DustParticle { pub color: RgbColor, /// The scale, will be clamped between 0.01 and 4. pub scale: f32, } -#[derive(Debug, Clone, AzBuf, Default, PartialEq)] +#[derive(AzBuf, Clone, Debug, Default, PartialEq)] pub struct DustColorTransitionParticle { pub from: RgbColor, pub to: RgbColor, @@ -284,24 +284,24 @@ pub struct DustColorTransitionParticle { pub scale: f32, } -#[derive(Debug, Clone, AzBuf, Default, PartialEq)] +#[derive(AzBuf, Clone, Debug, Default, PartialEq)] pub struct ColorParticle { pub color: RgbColor, } -#[derive(Debug, Clone, AzBuf, Default, PartialEq)] +#[derive(AzBuf, Clone, Debug, Default, PartialEq)] pub struct ItemParticle { pub item: ItemStack, } -#[derive(Debug, Clone, AzBuf, Default, PartialEq)] +#[derive(AzBuf, Clone, Debug, Default, PartialEq)] pub struct VibrationParticle { pub position: PositionSource, #[var] pub ticks: u32, } -#[derive(Debug, Clone, AzBuf, PartialEq)] +#[derive(AzBuf, Clone, Debug, PartialEq)] pub enum PositionSource { Block(BlockPos), Entity { @@ -317,12 +317,12 @@ impl Default for PositionSource { } } -#[derive(Debug, Clone, AzBuf, Default, PartialEq)] +#[derive(AzBuf, Clone, Debug, Default, PartialEq)] pub struct SculkChargeParticle { pub roll: f32, } -#[derive(Debug, Clone, AzBuf, Default, PartialEq)] +#[derive(AzBuf, Clone, Debug, Default, PartialEq)] pub struct ShriekParticle { #[var] pub delay: i32, // The time in ticks before the particle is displayed |
