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-rwxr-xr-xazalea-core/src/position.rs12
1 files changed, 12 insertions, 0 deletions
diff --git a/azalea-core/src/position.rs b/azalea-core/src/position.rs
index 2dea1471..e82e5e4a 100755
--- a/azalea-core/src/position.rs
+++ b/azalea-core/src/position.rs
@@ -417,6 +417,18 @@ impl BlockPos {
}
}
+/// Similar to [`BlockPos`] but it's serialized as 3 varints instead of one
+/// 64-bit integer, so it can represent a bigger range of numbers.
+#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash, AzBuf)]
+pub struct Vec3i {
+ #[var]
+ pub x: i32,
+ #[var]
+ pub y: i32,
+ #[var]
+ pub z: i32,
+}
+
/// Chunk coordinates are used to represent where a chunk is in the world. You
/// can convert the x and z to block coordinates by multiplying them by 16.
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]