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-rw-r--r--azalea-core/src/game_type.rs14
1 files changed, 11 insertions, 3 deletions
diff --git a/azalea-core/src/game_type.rs b/azalea-core/src/game_type.rs
index 118fdbb9..99f0c0fe 100644
--- a/azalea-core/src/game_type.rs
+++ b/azalea-core/src/game_type.rs
@@ -1,5 +1,6 @@
-use azalea_buf::{BufReadError, McBufReadable, McBufWritable};
+use azalea_buf::{BufReadError, McBufReadable, McBufVarReadable, McBufWritable};
use std::io::{Cursor, Write};
+use tracing::warn;
/// A Minecraft gamemode, like survival or creative.
#[derive(Hash, Copy, Clone, Debug, Default, Eq, PartialEq)]
@@ -93,8 +94,15 @@ impl GameMode {
impl McBufReadable for GameMode {
fn read_from(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError> {
- let id = u8::read_from(buf)?;
- Ok(GameMode::from_id(id).unwrap_or_default())
+ let id = u32::var_read_from(buf)?;
+ let id = id.try_into().unwrap_or_else(|_| {
+ warn!("Unknown game mode id {id}, defaulting to survival");
+ 0
+ });
+ Ok(GameMode::from_id(id).unwrap_or_else(|| {
+ warn!("Unknown game mode id {id}, defaulting to survival");
+ GameMode::Survival
+ }))
}
}