diff options
Diffstat (limited to 'azalea-core/src/lib.rs')
| -rwxr-xr-x | azalea-core/src/lib.rs | 63 |
1 files changed, 3 insertions, 60 deletions
diff --git a/azalea-core/src/lib.rs b/azalea-core/src/lib.rs index 7bf4a12c..8ed62b06 100755 --- a/azalea-core/src/lib.rs +++ b/azalea-core/src/lib.rs @@ -22,8 +22,7 @@ pub use direction::*; mod delta; pub use delta::*; -mod particle; -pub use particle::*; +pub mod particle; mod cursor3d; pub use cursor3d::*; @@ -37,61 +36,5 @@ pub use aabb::*; mod block_hit_result; pub use block_hit_result::*; -// some random math things used in minecraft are defined down here - -// TODO: make this generic -pub fn binary_search(mut min: i32, max: i32, predicate: &dyn Fn(i32) -> bool) -> i32 { - let mut diff = max - min; - while diff > 0 { - let diff_mid = diff / 2; - let mid = min + diff_mid; - if predicate(mid) { - diff = diff_mid; - } else { - min = mid + 1; - diff -= diff_mid + 1; - } - } - - min -} - -pub fn lcm(a: u32, b: u32) -> u64 { - let gcd = gcd(a, b); - (a as u64) * (b / gcd) as u64 -} -pub fn gcd(mut a: u32, mut b: u32) -> u32 { - while b != 0 { - let t = b; - b = a % b; - a = t; - } - a -} - -pub fn lerp<T: num_traits::Float>(amount: T, a: T, b: T) -> T { - a + amount * (b - a) -} - -#[cfg(test)] -mod tests { - use super::*; - - #[test] - fn test_gcd() { - assert_eq!(gcd(0, 0), 0); - assert_eq!(gcd(1, 1), 1); - - assert_eq!(gcd(0, 1), 1); - assert_eq!(gcd(1, 0), 1); - - assert_eq!(gcd(12, 8), 4); - assert_eq!(gcd(8, 12), 4); - - assert_eq!(gcd(12, 9), 3); - assert_eq!(gcd(9, 12), 3); - - assert_eq!(gcd(12, 7), 1); - assert_eq!(gcd(7, 12), 1); - } -} +pub mod math; +pub mod tier; |
