diff options
Diffstat (limited to 'azalea-client')
| -rw-r--r-- | azalea-client/src/connect.rs | 35 |
1 files changed, 18 insertions, 17 deletions
diff --git a/azalea-client/src/connect.rs b/azalea-client/src/connect.rs index 94c800f6..d3702874 100644 --- a/azalea-client/src/connect.rs +++ b/azalea-client/src/connect.rs @@ -2,6 +2,7 @@ use azalea_protocol::{ connect::HandshakeConnection, packets::{ + game::GamePacket, handshake::client_intention_packet::ClientIntentionPacket, login::{serverbound_hello_packet::ServerboundHelloPacket, LoginPacket}, ConnectionProtocol, PROTOCOL_VERSION, @@ -56,23 +57,23 @@ pub async fn join_server(address: &ServerAddress) -> Result<(), String> { }; // game - loop { - let packet_result = conn.read().await; - match packet_result { - Ok(packet) => match packet { - GamePacket::ClientboundKeepAlivePacket(p) => { - println!("Got keep alive packet {:?}", p.keep_alive_id); - } - GamePacket::ClientboundChatMessagePacket(p) => { - println!("Got chat message packet {:?}", p.message); - } - _ => panic!("unhandled packet"), - }, - Err(e) => { - println!("Error: {:?}", e); - } - } - } + // loop { + // let packet_result = conn.read().await; + // match packet_result { + // Ok(packet) => match packet { + // GamePacket::ClientboundKeepAlivePacket(p) => { + // println!("Got keep alive packet {:?}", p.keep_alive_id); + // } + // GamePacket::ClientboundChatMessagePacket(p) => { + // println!("Got chat message packet {:?}", p.message); + // } + // _ => panic!("unhandled packet"), + // }, + // Err(e) => { + // println!("Error: {:?}", e); + // } + // } + // } Ok(()) } |
